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Game » consists of 2 releases. Released May 29, 2019
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
Two or more characters are featured on the game's box art.
Sometimes one playable character just isn't enough.
Genetically evolved humans, animals or aliens.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
The tenth annual PAX East took place March 28-31, 2019 at the Boston Convention & Exhibition Center in Boston, Massachusetts. It was the second PAX East to span four days.
A concept where the game must be restarted if you are killed. It is a mechanic found in most arcade games, but the term is usually used in reference to the RPG genre where the mechanic is less common, particularly "roguelike" games as well as strategy games such as Fire Emblem or Final Fantasy Tactics where characters die if they are defeated in battle. Often used as a significant plot device.
The permanent existence of one's body after death.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
Games that want you to press A to start.
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Game names that include swear words.
Radiation is energy in the form of waves or moving subatomic particles emitted by an atom or other body. Radiation in videogames is typically represented as a field, inside of which units will take damage.
A Random Number Generator (hence RNG) is a system designed to randomize a sequence of numbers. Most games technically use a table of 'random' numbers, simulating random chance.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Resurrection is the act of being brought back to life. One must have already been living and have died in order to be able to be resurrected.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
A Scripted Death is a moment when the player is taken out of control resulting in the characters death
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
Enemies that hide behind shields.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
These games are designed to be played by one person, and one person only.
A cloud of fine particles.
Like pirates, only spacier. Frequent antagonists in sci-fi games, especially the Metroid series.
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