Note: I played my XONE free trial for the game so I only have one hour under my belt
This thing seems to have a lot of systems in place and make no mistake, this game as it stands right now is largely s survival game. Now I've had my fair share of these games and do find some enjoyment out of them so I wasn't immediately turned off my it. The tone is very... Quirky. It certainly has some very horrifying, dark tomes to it, but almost anything coming from a characters mouth is a goody little quip. I didn't entirely expect that but eh it didn't seem good nor bad. There seems to be a lot of crafting and deconstructing objects and like many others mentioned, there is a lot of management between your hunger, thirst, sleepiness and stamina. If managing any of those things turns you off the game is not for you because so far (from my one hour slice) this is a large part of the game.
What did seem bad was the frame rate, at least on the Xbox. I'm not one to whine about 30fps vs 60. If I can get 60 then awesome but if not, you give me a constant 30 and we are good to go. This game does not do that I would say it runs for the most part between the mid or even low 20s. Everything felt so damn choppy and while I could see a very pretty game in there, the performance is entirely distracting.
I also found the random "encounters" to be just that. Very weird and out of place. They didn't seem to reap any major rewards and were usually boring like chasing down a guy just running in circles and subduing him. I did receive one mission that had a bit of Dialogue before it which gives me up they actually will be focusing on sorry here more than most games of this nature. Lastly, i didn't get a big taste of the combat but it seemed merely serviceable.
My current advice for this game is to wait, i can seem glimmers of potential but it's defiantly not ready. And when the time comes that you decide to buy it, I recommend not touching the Xbox version with a 10 foot pole until it is further optimized.
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