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Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
Shorter than mini-games, micro games are generally no longer then 20 seconds in length. Several are often played one after another as a party game.
Games that are arguably the most fun in a "party" scenario with multiple players in one room.
In-game jokes or Easter eggs involving references to characters or events from earlier in a game or the game's series.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Some video games feature characters that play video games themselves, with the player sometimes taking control of the character playing the game-within-a-game. This also includes game characters who explicitly mention that they play video games.
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