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A World War II naval combat simulation game by Artdink, in which players control the Imperial Japanese Navy as they make their way towards Pearl Harbor.
A golf game from Artdink.
The sequel to Double Eagle
A Japanese top-down puzzle game from Artdink, starring a little bomb-disposal robot. Control it directly while it is in light, and educate it to take appropriate actions while it is in darkness.
A sci-fi strategy game where you take control of the Earth Defense Force and defend the universe from invaders. Other than the premise, it has nothing to do with the later series of the same name.
A train/railroad management simulation, released by Artdink in 1985. It was a landmark management simulation title, influencing a number of later games in the genre. Not to be confused with A-Train, which was the third game in the series and first released in 1990.
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