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Fable: The Journey Definitely Isn't On-Rails, Probably Still Features Magic Jazz Hands

Peter Molyneux goes to great lengths to dispel the notion that his latest Kinect title is a rails-based adventure.

Despite all appearances to the contrary at Microsoft's E3 2011 "Media Briefing," Peter Molyneux really wants you to know that Fable: The Journey is not on-rails. Like, not even a little bit.

Molyneux was having journalists sign this wall at E3, to signify that
Molyneux was having journalists sign this wall at E3, to signify that "It's not on rails."

In a video captured by OXM UK, Molyneux attributes the misconception to his own "horrendous mistake." Specifically, a decision made to remove the game's navigation components for the E3 demo, in order to simplify the demonstration of the title's gestural controls. So, yes, what you saw at E3 was on-rails, but the real game won't be.

What, exactly, those navigation components entail we still don't know, but one has to imagine they weren't exactly in an overly functional state if Lionhead felt it necessary to straight up strip them out and risk giving people the complete wrong idea about their title during a press conference streamed out to the entire world. Or maybe Peter Molyneux just really likes screwing with people. After all, it's not like he's proven himself averse to saying things that don't turn out to be entirely true.

As for the previously demonstrated magic energy ball rave dancing motions seen in the demo, those seem like they'll probably still be in the game. Unless, of course, Peter just up and decides those were a horrendous mistake too. I wouldn't put anything past him, at this point.

Alex Navarro on Google+

102 Comments

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jozzy

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Edited By jozzy

You know what. I was just playing a little Gears of War 2 and I had to pick if I wanted to go Left (LT) to disable lasers or if I wanted to go right (RT) to be the laser dummy. Gears of War is totally an open world game!!

EDIT: I got my family to sign a white board so you know I am right.

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Crash_Happy

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Edited By Crash_Happy

I liked his ideas about gaining powers in a game that unlocked areas from earlier in the game. Paradigm shifting.

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TehJedicake

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Edited By TehJedicake

Ugh... I'm disliking Peter more and more every day.

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megalowho

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Edited By megalowho

No matter how the game's navigation system ends up being handled, forcing the press to sign their name on a wall under the headline 'it's not on rails!!!' strikes me as pretty desperate and uncomfortable. Not sure what he was thinking there. Guy is just way too emotional about his games.

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elko84

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Edited By elko84

its not on a rail, it's on a track!

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Mike76x

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Edited By Mike76x
Remember how everywhere in the "open" world of Fable 3 was a corridor, hallway, tunnel or cul-de-sac blocked off by an invisible wall?
It's like that, only worse.
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CrossTheAtlantic

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Edited By CrossTheAtlantic
@ashbash159:  
 
That picture is the greatest.
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mattbosten

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Edited By mattbosten

That wall is just a test set up by Lionhead for Molyneux's Jedi mind tricks, seeing how many members of the enthusiast press he can mind wipe. That's what the hand motion is!

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BladeOfCreation

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Edited By BladeOfCreation

This shit is hilarious. When Geoff Keighley interviewed him at E3 and asked if the game was open world, Molly replied: "It's open world as much as open world is a road." I cracked up when I was watching this.

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rmanthorp

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Edited By rmanthorp  Moderator
@Jimbo said:

@Device said:

*does a choo-choo noise*

All aboard the Fable Express! *CHOO WOO!*

LEEEETTTSS GOOO!!!
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ExplodingTuba

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Edited By ExplodingTuba

Guys, listen, it's not an on rails game, it's only got one rail, so it's technically a mono-rail-game. This of course means that it's not an on-rail s game, because that requires more than one rail.

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deactivated-5ffc9b0923f9f

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Wait, so is this on rails?

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subyman

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Edited By subyman

Right or left? NOT ON RAILS

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rustyspoon

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Edited By rustyspoon

Rails or not, I'm done with Fable.

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bhhawks78

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Edited By bhhawks78

Seems on rails to me, whatever petey

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captainfish

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Edited By captainfish

Even if the horse sections have different paths you can choose, aren't the combat sections completely linear? Even if there are a few places where the paths can split, it still can be considered on rails.

No Caption Provided
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Little_Socrates

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Edited By Little_Socrates

@PrimeSynergy said:

"Is this fool fucking with us or does he not know what on rails means?"

"THIS GAME IS HELLA ON RAILS!"

Well, I'm willing to take this at its face value, which is that he intends it to not be on rails, but it will probably wind up on multiple rails.

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Sogeman

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Edited By Sogeman
@SSully said:

@Sogeman said:

It's not on rails but still on a track. After his Fable 3 lies I'll never believe his crap again.

But how can you not believe that silky smooth voice of his!?

Shortly before he gets me to buy his game, I stab myself in the arm so the pain overwhelms my senses and then I throw my headphones down and smash my PC. YOU WON'T GET ME AGAIN, MOLYNEUX!!!!
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mrv321

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Edited By mrv321

You get the other rail in a patch.

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morden2261

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Edited By morden2261

When I heard about that whole bullshit wall-signing thing I just facepalmed and wrote the game off. That exercise reeked of desperation.

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deactivated-5cc8838532af0

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Fable: The Journey: NOT ON F***** RAILS (If I was in charge of naming the game)

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monkeynuts8

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Edited By monkeynuts8

They need someone independent to go in and verify this. With the disaster that was Fable 3, this could be their last to release something using this IP with any credibility

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Nardak

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Edited By Nardak

Peter.....it still is on rails. Forcing game journalists to put up their names on a chalkboard doesnt change the fact.

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FreakAche

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Edited By FreakAche

This game is on rails.

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Krystal_Sackful

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Edited By Krystal_Sackful

@Mr_Skeleton: Boosh!

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the8bitNacho

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Edited By the8bitNacho

It seems to me that everyone commenting on this story simply read the title rather than the body of the text. You're making yourselves look retarded.

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xxNBxx

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Edited By xxNBxx
@ashbash159:  Hats off to you sir, good one.
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SSully

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Edited By SSully

@Sogeman said:

It's not on rails but still on a track. After his Fable 3 lies I'll never believe his crap again.

But how can you not believe that silky smooth voice of his!?

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Jimbo

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Edited By Jimbo

@Device said:

*does a choo-choo noise*

All aboard the Fable Express! *CHOO WOO!*

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DS23

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Edited By DS23
@ashbash159
Awesome.
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Vorbis

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Edited By Vorbis

You're still not controlling your characters movement, the solution to get around that on Kinect is yet to be figured out. This is clearly not it.

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Sogeman

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Edited By Sogeman

It's not on rails but still on a track. After his Fable 3 lies I'll never believe his crap again.

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Mr_Skeleton

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Edited By Mr_Skeleton

Im starting to think Molyneux is doing rails.

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BabyChooChoo

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Edited By BabyChooChoo

"Is this fool fucking with us or does he not know what on rails means?"

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Zeemod

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Edited By Zeemod

So, it's the first ever non-linear-on-rails game.

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zor

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Edited By zor
@DJJoeJoe said:
He should be more clear, it's on multiple rails and you can chose at specific points. You know... like a train, on rails :S  If they don't use guided movement in the final game I'd have no idea what they could be using, considering how hard it would be to move a character on screen while shooting accurately just with kinect etc. 
Yeah, i recall hearing on the bombcast about that. Multiples rails, are still rails... 
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Meowshi

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Edited By Meowshi
@ashbash159 said:
No Caption Provided
clap clap clap
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Cincaid

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Edited By Cincaid

@ashbash159: Made my day, thanks mate.

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Edited By ashbash
No Caption Provided
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Pinworm45

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Edited By Pinworm45

Even if it's not, I still think it'll suck.

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Zippedbinders

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Edited By Zippedbinders

No Molyneux, I'm pretty sure you're still full of shit.

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234r2we232

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Edited By 234r2we232

Did Fable 3 do well sales wise? Did they ever  implement Kinect into into it like I could have sworn I heard someone say they were going to do?
 
Also, that should totally be the subtitle for this game. Fable: Not On Rails

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DJJoeJoe

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Edited By DJJoeJoe

He should be more clear, it's on multiple rails and you can chose at specific points. You know... like a train, on rails :S 
 
If they don't use guided movement in the final game I'd have no idea what they could be using, considering how hard it would be to move a character on screen while shooting accurately just with kinect etc. 

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Meowshi

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Edited By Meowshi
@groin said:

rails

you just owned me bro
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phrosnite

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Edited By phrosnite

Since Molyneux said it, I don't believe it.

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Device

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Edited By Device

*does a choo-choo noise*