megalowho
megalowho's last update: megalowho, like many others, is surprised at how much time he's putting into The Sims 3
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July 3, 2009
Megalowho commented on drewbert's Video Endurance Run: Persona 4 - Part 100 6:32AM
congratulations, no stopping this train now. bout to sit down and watch. 

July 2, 2009
Megalowho commented on Ryan's Video Katamari Forever Gameplay Video 9:25PM
lonely rolling star remix

June 22, 2009
Megalowho commented on drewbert's Video Endurance Run: Persona 4 - Part 91 9:40PM
Great looking MF-06S Brahman there guys. Keep it up.

megalowho, like many others, is surprised at how much time he's putting into The Sims 3 8:05PM
June 20, 2009
Megalowho commented on Vinny's Video Quick Look: Rocket Riot 12:53AM
man, I would pay 5 bucks for this in a heartbeat. but at 10.. I hesitate. 

June 13, 2009
Megalowho commented on Vinny's Video Scratch: The Ultimate DJ - The Controller 7:12PM
that looks like an awesome peripheral actually. And I think mixing freestyle scratching and fading with MPC beat patters looks awesome, if that's what the gameplay is.

June 8, 2009
  • June 8, 2009 - 10:02 p.m.
    Megalowho just commented on Vinny's Video - Endurance Run: Persona 4 - Part 81
    YES finally

    you can always click the triangle button to speed through dialogue if you need to

  • June 8, 2009 - 8:55 p.m.
    Megalowho just commented on Drewbert's Video - E3 2009 Interview: Nintendo
    that girl in the back was trying to steal brad's interview! 

  • June 6, 2009
  • June 6, 2009 - 8:06 a.m.
    Megalowho just commented on Vinny's Video - Giant Bomb at E3 2009: Day 03
    thanks for the coverate, best e3 goodness on the web right here. big props to dave and drew for doing the dirty work.

  • June 5, 2009
  • June 5, 2009 - 8:51 p.m.
    Megalowho just commented on Drewbert's Video - E3 2009 Interview: BioWare, Uncut
    I think Brad is great with the interviews, he asks interesting questions and knows his stuff going in

  • June 1, 2009
  • June 1, 2009 - 1:34 p.m.
    Megalowho just commented on Snide's Video - XBOX Natal Demo
    Thanks to this thing, we'll be able to use Minority Report-like hand swipes and voice control to navigate through menus. And that will be awesome 

  • June 1, 2009 - 9:39 a.m.
    Megalowho just commented on Snide's Video - Tales of Monkey Island Trailer
    uhhhh whhhhaaaAAAT?

  • June 1, 2009 - 9:33 a.m.
    Megalowho e3, e3, hype hype hype.
  • June 1, 2009 - 8:31 a.m.
    Megalowho just commented on Brad's Video - Bayonetta E3 2009 Trailer
    Didn't think I'd ever be interested in Bayonetta, but the more I watch this the more I really want to play this.

  • May 31, 2009
  • May 31, 2009 - 12:59 p.m.
    Megalowho just commented on Ryan's Video - Pack Yer Bags, It's E3!
    GB will be my go to e3 site for sure (that and browsing threads on neogaf), even with a smaller staff I know you guys are going to bring it with the coverage, meda, podcasts, etc. Can't wait for the fun/chaos to begin.

  • May 29, 2009
  • May 29, 2009 - 7:29 p.m.
    Megalowho finished resident evil 5. VERY CLEVER CHRIS! I UNDERESTIMATED YOU, CHRIS! CHRIIISSS!!!
  • May 29, 2009 - 7:24 p.m.
    Megalowho just created a new forum post in the topic Bombcast Personality Breakdown... do YOU agree? in the Bombcast forum
    This thread is creepy, but giving Vinny the title of "The Racist" is comedy gold. 

  • May 20, 2009
  • May 20, 2009 - 9:23 p.m.
    Megalowho just commented on Vinny's Video - Endurance Run: Persona 4 - Part 73
    I know I've read it in the comments before, but Tanaka is the Devil S-Link in Persona 3. I really need to pick up Persona 3 again...

  • May 8, 2009
  • May 8, 2009 - 7:32 p.m.
    Megalowho just commented on Brad's Video - Let's Tap: Tap Runner Lifestyle
    comic mischief?? tell me more...

  • May 8, 2009 - 3:43 a.m.
    Megalowho just had a submission approved for Psychonauts
    Megalowho just made 2 changes on the Psychonauts page and now has 615 points.

  • Added by megalowho on May 6, 2009

    And for my third handheld post in a row, the iPhone. Or rather the iPod touch, which is my iDevice of choice for browsing around the App Store. The best part about this whole iPhone gaming thing is the sheer values you can find - there's plenty of free and $0.99 titles worth taking a look at, plus daily price drops and sales to make those impulse buys go down easier. It's a system that still has no killer app or even great games on it, but when you want something quick and dirty to hold your attention for a bit there really is nothing better. The size is perfect, everything loads quickly, the games look great and the control, while limiting, can still be pretty fun when implemented well. 

    Short burst titles work best for sure, but there's plenty of room for more complicated affairs and I hope we continue to see more of them. There's an incredible amount of crap to sift through, and even the good stuff can end up feeling somewhat uninspired in my opinion. I rarely feel the desire to return to any one title over time and some get completely forgotten, even if it remains fun to rearrange their icons.

    I've spent a fair amount of coin in the App Store, but it turns out some of the games I play the most ended up costing me only $10 total:

    Sky Burger - Plays with one hand, accelerometer only style. Build giant hamburger orders as ingredients fall from the sky! Simple, calming and easy to get lost in. $2.99 (I paid $0.99)

    KarmaStar - Seems odd and complicated at first, but it's really just a great board game in a unique wrapper. A conceptual cousin to The Game of Life but way more interesting and it only takes 5 minutes to get through. $1.99

    Drop7 - The puzzle game I've probably spent the most time with, despite maybe liking others more intially. Once it clicked I got hooked, over it now but it's worth playing for sure. $2.99 (I paid $0.99)

    Space Deadbeef - It's free and fun. FREE

    Moonlight Mahjong - Pricey for what's essentially a majhong game, it's a really great mahjong game. 3D with smooth touch screen control. Been worth it for me. $4.99

    UniWar - A well thought out turn based strategy game that borrows elements from Advance Wars and Starcraft. A lot of the charm that made those titles great is lost, but at least it's hex based and super, super cheap. $0.99

    So, iPhone/iPod touch as a gaming console: good deals, interesting, and mediocre. Despite it's shortcomings the future of the platform looks bright to me. Bring on Peggle and let's do this already! 


    Added by megalowho on May 3, 2009

    I'm slowly growing to hate Rhythm Heaven. Great game and all - super addicting, fun to play, lots to unlock. And the music isn't bad taken at face value. But oh man, if you get some of those songs/riffs/lyrics stuck in your head they just wont.. go.. away. Sometimes it's not so bad if one of the more enjoyable tracks starts repeating in my mind (ie. Karate Man or Love Lab) but right now, I can't stop hearing the final ghost guitar riff in Big Rock Finish no matter what I do. The same 10 seconds over and over, followed by "thank you!," and then again. I want to stab my ears with tweezers, only I'm not actually hearing anything so it wouldn't do me any good.

    DIE
    DIE
    It's gotten to the point where I don't want to play the game in fear of this problem. Rhythm Heaven players will recognize the following triggers - I suppose, stretch out yer neck, scratch-o hey, spin it boys, yeah yeah yeah. What the hell is this shit, really? They're catchy I guess, but in the worst way possible. I'm a fan of the game but not of all the nonsense crap in the soundtrack. It's kind of charming when I'm playing but any other time, it's cripplingly annoying. Get out of my head, all of yous.
    Related to: Rhythm Heaven


    Added by megalowho on April 1, 2009

    I usually play handheld games just to hit up something different every so often, to scratch that in-the-palm-of-my-hand gaming itch that consoles can't provide. Rarely do I actually bring them along with me as entertainment while I travel around the city, an iPod or similar device works just fine for that. I would probably play my DS more on the subways if it weren't so crowded, and I get annoyed with the clicky buttons on the PSP enough when I'm alone. No need to subject others to that (and my elbows) as I button mash my way through some DJ Max Portable.

    But as I'm writing this on location in Israel (my job has some sweet travel perks sometimes), and as I take more planes in general I suppose, handheld gaming has become a key part of my travel planning. There's a whole romancing the drug aspect to what and how many games one should take with oneself on any given trip - Do I have my lengthly RPG to eat away at huge chunks of time? How about the puzzle title if I want to shift blocks around or something? What can I play that's quiet enough for the red eye flight? And do I finish game X once and for all or buy something new and start from scratch?

    All are important questions that must be addressed by neatly piling out cartridges (or UMD's) of interest on the desk, then slowly paring the list down so you aren't too overwhelmed with options. Variety is key in case you suddenly become immensely sick of whatever title you had your heart set on sinking deep into. This particular trip I treated myself to a few new DS titles, as I'd been ignoring the handheld for a while during an unusually long lull of quality releases. Suddenly I'm knee deep in Chinatown Wars, Fire Emblem, Broken Sword and Civilization Revolution. Overkill perhaps, but it's been a joy to rediscover the system and it really made the flights (and the jetlag) a lot more enjoyable. Chinatown Wars especially, but all four have their strengths. In particular Broken Sword translates the point and click adventure interface just right - I want to play every DS title in the genre this way from here on out. Minus the creepy close up portrait in the top screen whenever my character uses something with anything.

    When I return home I'm sure it'll be back to consoles and PC's occupying my precious gaming hours, with the DS and PSP getting occasional trips to the bathroom or the bed as the second class citizens they are. But right now, handhelds are my king. And it feels oh so good.


    Added by megalowho on Feb. 25, 2009

    So I've picked up Persona 4 again after taking a little break from the game, in big part to the GIant Bomb crew playing through the game themselves. It's the month of October now for me and the story is moving along nicely. I have my full party and 3 or 4 max social links, and it's all been entertaining throughout. My stable of personas is formidable, I'm around level 52 or so. I love the game and it's absurd japenese style, but playing for this long has also clearly defined the negatives of the series as well for me.

    The gameplay routine does get stale over time. It forced me to burn out on Persona 3 FES multiple times, though I almost always returned eventually to continue progress, and already once more with Persona 4. I usually play these games exclusively though for a week or more at a time, they're that engrossing, so maybe spreading out playtime will help alleviate this. 

    It is a PS2 game, and despite the creativity found in the presentation and look of the game it feels very last gen in many ways. The battle gameplay works just fine but the dungeons themselves, navigating through the town, and the camera could have really benefited from a rethinking and upgrade. Atlus in all likelyhood will continue the series on the PS3 and 360 eventually, and it will be interesting to see what changes and how drastically.

    Everything else I've been enjoying, and I just hope I have the endurance myself to finish the game. I fell short with Persona 3 but I'm even more into the P4 characters, story and setting so I think that will push me forward. I am really enjoying the videos on the site though, hope they're able to keep putting them out even when things become a bit of a grind or hours of progress are lost.


    Added by megalowho on Jan. 12, 2009

    note: There's plenty of games I didn't get a chance to play extensively, hence they're not on my list. Metal Gear Solid IV, Little Big Planet, Dead Space, No More Heroes, Far Cry 2, PixelJunk Eden, Wipeout HD, Boom Blox, Patapon, NHL 09, and Valkyria Chronicles off the top of my head. Onward to the rest!


    1. Fallout 3 (360/PS3/PC) UFO V.A.T.S. vault 112 (spoilers)

    Mass Effect was my game of the year last year, so I guess I have a thing for these epic sci-fi WRPG's. But Fallout 3 did not feel like the best game I played all year at first. Top 10 maybe, but this one grew on me over time more than anything else. It bears many hallmarks of a Bethesda title so it felt a lot like Oblivion right off the bat, both for better and worse, and it was tough for me to move past that. Eventually the game carved its own identity for me, and in the end the positives far outweighed any negatives or familiarities I experienced.

    There's so much to take in, and many of the game's best moments are tucked away in the wasteland just begging for you to stumble upon. I didn't appreciate the full scope of the setting until a few dozen hours in, after I could look back on all the memorable situations and locations I had been through. The level of detail remains consistently high throughout, almost obsessively so, and it really makes the entire world come alive despite the fact that there's not a whole lot going on in D.C. after the bombs dropped. The VATS system works and I ended up really enjoying combat despite some rough early levels. Dialogue is impressive and quests are full of interesting choices. Explore vaults, radio channels, perks, Cherry, the Republic of Dave.. yep, Fallout 3 is huge.

    Everyone won't be pleased here. The game has technical issues, stiff animation, requires a big time investment and there's a pretty underwhelming epilogue waiting at the end of the main story. None of that really mattered to me after a point. The more I played, the more I found inspired and memorable new content around every corner (or green arrow). And when that keeps happening over dozens of hours in a world as interesting and engrossing as Fallout 3's, it can leave quite an impression.

    2. The World Ends With You (DS) review

    This feels right coming in at #2, it's my favorite DS title yet after all. What more could I ask for? There's a unique story that keeps you guessing until the end, characters that evolve, addictive and original gameplay mechanics, great music, great art style, and tons to do after finishing the game. The dual screen combat is button mashy (stylus scribbly?) fun and surprisingly deep. Everything occurs in modern day Shibuya and it's a distinctly Japanese setting, even as the game itself plays like no JRPG before it. Fashion trends will be changed, thoughts will be replaced, beefy ramen will be eaten. A stellar DS title from beginning to end, one that should not be overlooked.

    3. Grand Theft Auto IV (360/PS3/PC) easy fare search and delete

    I live in Brooklyn and have been near the city all my life, so to play around in such an entertaining facsimile was half the fun of GTAIV for me. Being the best overall game in the series yet helps too, and though missions start to drag at around the 3/4 mark it was still worth playing to the end and I'm glad I did. It's the best kind of pop culture satire, blending reality and fiction and telling an engrossing story of a troubled outsider to the states taking it in, making dry comments, killing for hire and seeing Ricky Gervais. You still steal cars and shoot stuff but with the realistic tone, the urge to go on crime rampages has diminished significantly. The game stands on it's own without all that stuff now.

    4. Fable 2 (360)

    So many aspects this game came out right.  The melee/ranged/magic combat system is perfect for an action RPG, the dog totally works, the visuals are distinct and unique, your decisions do affect the world and the humor is British. There's a solid main story and plenty of side content but don't be surprised if you find yourself getting diverted by farting and flexing and showing off severed heads to your adoring public. And you'll earn money from in game real estate ventures even while the game is off, providing incentive to return to the world of Albion regularly. Fight some bandits, buy more land, visit the wives, maybe some farting and flexing.

    5. Burnout Paradise (360/PS3)

    I've never been a huge racing fan but ended up taking a chance on Burnout Paradise due to the high reviews and word of mouth. The mission variety, tight control, seamless multiplayer and amazing sense of speed made for an addicting experience. I always felt engaged with my progression in the open world setting, exploring for jumps and hidden paths between challenges instead of navigating menus or loading screens. The amazing free DLC support is just icing on the cake, and the game is now my favorite entry in the racing genre yet.



    Megalowho's Reviews
    The Big P.I. In The Sky (PC)
    MS DOS was rough stuff. Kids today are spoiled with their OS Warp and their Long Horn. Yet sure as rain I still remember plenty of my favorite DOS commands as though it were yesterday, the same as most folks who once treasured their 386 or 486. Monkey.exe, can't forget ...
    Reviewed by megalowho on July 22, 2008


    Date Joined: July 21, 2008
    City: Brooklyn
    Gender: Male
    Alignment: Neutral
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    game - 27 points
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    game - 25 points
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    game - 24 points

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    Brad 1 day, 10 hours ago
    Brad is excited about playing Trine and eating BBQ this weekend.
    Hamst3r 1 week, 4 days ago
    Check out my new track, "Making Contact"! Post-Rock! :D
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    Ryan is excited about seeing Ghostbusters tonight!
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    Vinny is still cleaning up after E3.
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    astonish is getting a lot more out of E3 this year than expected
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