Megalowho

Megalowho is all about XBLA these days.

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  • Aug. 17, 2008 - 8:19 p.m.
    Megalowho just created a new forum post on the topic Ben Judd...? in the Ben Judd
    Ha, awesome bit of trivia there.

  • Aug. 17, 2008 - 1:07 p.m.
    This isn't from Pandora Directive..

  • Aug. 17, 2008 - 11:28 a.m.
    Megalowho just added Menacer 6-Game Cartridge to a list - sega genesis notables

  • Aug. 17, 2008 - 11:28 a.m.
    Megalowho just added Decapattack to a list - sega genesis notables

  • Aug. 17, 2008 - 11:23 a.m.
    Megalowho just added a new blog
    PSP's and MMO's
    I have a recurring problem with my gaming habit at times, and that is impulse buying things which I know will have little redeeming value in the long run, but god damn I just have to own that shit right now regardless. It happened with the Wii, which I picked up at the Penn Station K-Mart simply because it was there. It happened with a number of XBLA titles like Heavy Weapon, Teenage Mutant Ninja Turtles and Soltrio Solitaire (ugh). It happens every time I see a cheap Genesis cart on ebay. And it's about to happen again, and there's ...

  • Aug. 16, 2008 - 12:04 p.m.
    Megalowho is all about XBLA these days.
  • Aug. 16, 2008 - 3:33 a.m.

  • Aug. 6, 2008 - 4:02 p.m.
    Megalowho just created a new forum post on the topic I not a fanboy of anything but... in the Sega Master System
    I loved my SMS. Everyone and their mother had an NES around that time, and I treasured my Master System all the more because of it. Very underrated system, and while the games are mostly shit I'll always remember the console fondly, as it basically turned me into a lifelong gamer.

  • July 31, 2008 - 8:40 p.m.
    Megalowho just created a new forum post on the topic ACTION FIGHTER in the Action Fighter
    I Hated bombing the submarines. Loved turning into the car. Plus, Sega trucks.

  • July 30, 2008 - 7:07 p.m.
    Megalowho keeps going back to The World Ends With You
About Me
I'm just this guy, you know? 25 years old and living in Brooklyn. I eat, I sleep, I work my job and I do enjoy me some games. This is where I will write about them.
My Blog
Added by megalowho on Aug. 17, 2008 | |
I have a recurring problem with my gaming habit at times, and that is impulse buying things which I know will have little redeeming value in the long run, but god damn I just have to own that shit right now regardless. It happened with the Wii, which I picked up at the Penn Station K-Mart simply because it was there. It happened with a number of XBLA titles like Heavy Weapon, Teenage Mutant Ninja Turtles and Soltrio Solitaire (ugh). It happens every time I see a cheap Genesis cart on ebay. And it's about to happen again, and there's little I can do to stop it. I want a PSP and I'd like to get into another MMO.

Nevermind the fact that there's very little I'm actually interested in playing on PSP, and still plenty of worthwhile DS games I could play if I need a portable fix. It doesn't really matter that I have a stack of 360, PC, PS2 and Wii games that need finishing, a few of which even need starting. And it's besides the point that I don't even play games when I travel much anymore, the iPod is much easier to work with on a crowded subway. I'd like a shiny new toy, and for whatever reason the PSP seems to be it. I'll pick one up this afternoon and surely regret it in about a week or so. Probably try my hand at some Monster Hunter Freedom 2, FF Tactics and Crush when I get one. Maybe God of War as well. Bank account what?

Then there's the MMO bug, which has been buzzing around my brain lately. Having a PC has opened many new doors in this regard - as a previous Mac only user I loved my WoW time but can safely say those days are behind me. So why am I looking into Guild Wars, LOTRO and Age of Conan? Do I really care to know what Tabula Rosa is all about? Maybe Warhammer Online could be fun, though I've never been the biggest PvP fan so I'm inclined to hold out and see just what kind of content they're planning on delivering there. I'm sure I'll be dipping my toes into one of those waters soon enough, maybe even fire up my WoW account. And unless I'm presented with something amazing and brilliant it'll be forgotten about soon thereafter.

Things could be worse I suppose, I could lack the disposable income to satisfy my gaming urges. And it'll all go into the collection, so one day I'll look back and be glad I own all this stuff. Anyway right now all I can think about is that cross media bar and some hybrid mage builds I'd like to try, so off I go to Gamestop to see what I can see.


Added by megalowho on July 22, 2008 | |
Giant Bomb, eh? Not bad, not bad at all. In fact, this has the potential to be a pretty amazing gaming website when all is said and done, whenever that may be. Which is to say never, and the concept behind a site like this is very appealing to me and the main reason I see myself sticking around for the long haul. Start with the proven wiki format for generating massive databases of stuff, fuel it with the zealot enthusiasm that a lifetime of gaming induces from as many users as possible, celebrate everything from the historical to the most inconsequential minutiae, add in a few dashes of social interaction, a fun layout, quality editorial content, stir forever. An army of rabid, internet savvy geeks, rolling the proverbial katamari around, gaining hints of satisfaction as we watch our small contributions combine and give shape to this giant, wonderful hobby that we all have in common.

Not that this is a completely new idea, and as it stands Wikipedia and Google are fine resources for most things that will probably end up here. They serve as a solid reference point for fleshing out Giant Bomb as it is. But once things start to slow down, after the games have been cataloged and the connections established, that's when things will start to get really interesting. Personally I can't wait to write entertaining, in depth articles on here, to the point that I wouldn't dare throw up any old slop without some research and the time to do a topic justice. What I do know is this already feels like a worthwhile place to write about games, learn about games, review my games and hopefully talk about games (as it stands, the forums are wait and see for me. Got to let things cool off a bit, see what kind of community takes shape.)

A bit about me I suppose, I'm a long time Gamespot user (I know there seems to be lots of us floating around, but don't hold it against me! Take my wife, please!), I used to go by the name Viberooni around those parts. Still do, and I always enjoy browsing the GGD over there. But times change and so do websites, and now here I am. I've been gaming since the mid 80's, I owned a Sega Master System instead of an NES, I love early 90's PC games and I like to think I've become a reasonably intelligent adult at this point, so those are the kind of folks I like chatting up games with. Feel free to add me as a friend if you recognize me or feel the same, I'll do my best to keep this blog interesting if not constantly updated.

Time to edit a few small things, fix up my user page a bit and get some sleep. Here's to the launch of Giant Bomb, may you become the bottomless well of procrastination and general nerdetry that we all see the shining potential for.



My Lists

1. sega genesis notables

A list of 5 items by megalowho last updated on July 27, 2008

Genesis games that could use some more information on this website


Top Contributions

Sega Master System
37 Points

Tex Murphy
11 Points


3 Points

Manny Calavera
3 Points

Purple Tentacle
3 Points

My Reviews
Reviewed by megalowho
July 22, 2008
The Big P.I. In The Sky


MS DOS was rough stuff. Kids today are spoiled with their OS Warp and their Long Horn. Yet sure as rain I still remember plenty of my favorite DOS commands as though it were yesterday, the same as most folks who once treasured their 386 or 486. Monkey.exe, can't forget typing that in. Wolf3d.exe was a good one. Vikings.exe, sure. However my favorite words to type into that foreboding monochrome prompt had to have been moon.exe. As soon that golden Access Software logo started spinning around you couldn't wipe the grin off my face even if you smacked me upside the head with a crowbar. Or a convincing Inspector Burns costume.

Under A Killing Moon got less than favorable reviews on the whole back when it was released in 1994. Although it's been a few years since I've taken the title for a proper spin due to incompatibilities with my current setup, I'm left with the memory of one of the most engrossing, well written, funny, interesting and atmospheric games of it's time. A futuristic noir adventure where you play a private detective down on his luck in post World War III San Francisco? And it's full of great dialogue, an amazing lead character, a 3D world to explore, humor, suspense, interrogation and clues, plus plenty of great puzzles to push the mystery along? The whole thing works much more often than it should on many different levels considering the era it was created. If you can forgive a few shortcomings and B-movie tendancies, UAKM will almost certainly secure a place in your list of classic Adventure games.

Sure the acting got rough in places, but usually with amusing results. The actors were, after all, Access employees for the most part. Ardo Newpop for instance, bless his slow soul, is so bad he steals every scene he's in. Thankfully Chris Jones, the co-creator of the game and Tex Murphy himself, is instantly likable and believable - the memorable character he creates is unquestionably the heart of the game and it still holds up today. For this and other reasons, UAKM was an example that FMV games could work if done right. The technology completely added to the experience and made the universe come alive with personality.

A key to any great adventure game is the dialouge, and UAKM has some great breanching conversations with interesting characters. Technical limitations keep things rough around the edges but if you can look past the glitches and awkward pauses you'll have few complaints with the overall experience. The story is well paced, enjoyable and epic while remaining wholly original throughout. The control scheme combines first person movement with the hallmarks of point and click adventures - it feels very natural for the genre and the UI is pretty fun to use, if a bit excessive. Music is varied, well composed and appropriate even if it is a MIDI soundtrack.

Tex can always interact with or comment on a good deal of his surroundings, and the challenging puzzles are memorable and well implemented inside impressive (for it's time) 3d environments. Some pixel hunting is required, but no more than other Adventures, and a built in hint system is always there as a safety net. And the chapter screens.. the swell of the sax, oh man.. gives me shivers just thinking about it. It's woth noting that James Earl Jones plays God, and when you die he tells you why you just messed up before sending you back to earth. That's always a plus in any game.

The slightly more popular sequel Pandora Directive took the fledgling series to a new level, no doubt. The acting improved, the storytelling was tighter and more polished, most everything great about its predecessor was in there as well. But there's still something magic about Under a Killing Moon, the risks the developers took to try and create a cinematic experience and it's surprising success, technological and financial limitations be damned. It almost feels like an indie game, a group of friends with a dream and a greenscreen. Tex Murphy is a still a great character, maybe one of the most underrated game heroes of all time, and it's sad that his legacy seems to be gone forever at this point now that Access has been swallowed up and their IP's shelved. Overseer was supposed to be the start of a whole new direction for the series but as it stands, Polarity, Trance and Chance will forever be unrealized save for inside the minds of Aaron Conners and Chris Jones. For shame, Microsoft, for shame.




195 Points
Ranked #1277 of 17,772

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Date Joined: July 21, 2008
City: Brooklyn
Gender: Male
Alignment: Neutral
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