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From Dust, DRM and Why Ubisoft Can Only Blame Itself

Players are furious with the publisher over its handling of From Dust on PC. They should be.

Those three dots are Ubisoft's forum moderators. That wave is made up of Reddit commenters.
Those three dots are Ubisoft's forum moderators. That wave is made up of Reddit commenters.

What the hell, Ubisoft? Just a few weeks ago, everything seemed so simple.

"Ubisoft lied to us. The DRM requires you to have a constant internet connection, when they explicitly said this would not be the case."

"The DRM on this ass nugget is hilarious. I suggest you all get the fucker taken off. Stop slaughtering this game Ubisoft."

These are just a few comments pulled off From Dust's Facebook page, as fans take Ubisoft to task.

Ubisoft's DRM policies for PC games are handled on a case-by-case basis. The rationale behind each decision is sometimes difficult to figure out, but at the end of the day, it's Ubisoft's right to swing one way or the other, just as it's the right of PC customers to complain about the policies Ubisoft enacts. And complain they have.

Up until today, we were under the impression From Dust wasn't supposed to have DRM. Just a few weeks back--my email from Ubisoft is dated July 28--the company said From Dust would be an exception to the always-on Ubisoft DRM rule.

"I can confirm that From Dust will not require online connection to play the single player campaign and challenges," said company spokesperson Alex Monney.

Hackers were able to take down Ubisoft's login servers, a move done out of DRM protest.
Hackers were able to take down Ubisoft's login servers, a move done out of DRM protest.

This would be different than Ubisoft's handling of another upcoming Ubisoft product coming out on the PC, Driver: San Francisco, which would require an Internet connection to boot up and a constant connection to keep playing. Vocal concerns over this type of DRM, principle aside, stem from an incident where hackers brought Ubisoft's authentication servers down, stopping some users from playing Assassin's Creed II. This DRM was then stripped in favor of an online login. After that, no online connection was required. This altered DRM found its way into newer PC releases like Assassin's Creed: Brotherhood.

Still, Ubisoft hadn't settled on a consistent policy. Maybe it considered From Dust special; a new game from Out of this World developer Eric Chahi isn't something players would be as likely to torrent. Ubisoft has consistently cited piracy and DRM's effectiveness as the driver behind its DRM policies.

"[We have seen] a clear reduction in piracy of our titles which required a persistent online connection, and from that point of view the requirement is a success," said an unnamed spokesperson to PC Gamer last month.

On one torrent search engine site alone, there are nearly 2,000 players downloading a "cracked" version of From Dust. Piracy would happen anyway, but it's easy to see how much of that would be fueled by From Dust unexpectedly having DRM.

It doesn't help that, by all indications, the PC version is coming up short in a bunch of other areas, too: the frame rate is bizarrely capped to 30 frames-per-second and the camera control hasn't been optimized for a mouse.

"We are aware of some confusion over the inclusion of DRM in the release of From Dust on PC," said the company in a statement on the official Ubisoft message boards.

That would be an...understatement.

"To prevent any on-going confusion we would like to clarify From Dust PC will release with DRM requiring a one-time only online activation," continues the statement. "After which you will be able to play the game offline."

It's sort of "one-time only."

"After you have signed in and the game is running, you no longer need the internet connection for that session and can disconnect and play offline you so wish," said the company.

The key phrase here is "for that session," whereas Ubisoft's original statement suggested "no sessions."

Besides the DRM issues, the PC version has a capped frame rate and poor mouse controls.
Besides the DRM issues, the PC version has a capped frame rate and poor mouse controls.

Technically, Ubisoft has some wiggle room from its original statement. You don't need to be online in order to play the singleplayer or challenge modes, but you do need to be online to access them at all. It's a frustrating splitting of hairs. Given Ubisoft's communication issues with DRM in the past, however, if that's what it really meant, it should have been more upfront from the very start. It's not like players aren't used to this stance before.

"When we first introduced the connection requirement last year, we stated that our decision to implement it into our PC titles would be considered on a case by case basis and this remains true," said Ubisoft representative Dominic DiSanti last month, when I asked about Driver: San Francisco's DRM. "We will assess each future PC title and strive to offer the best gameplay experience possible while also ensuring that we are protecting the amazing work and effort of our talented creative teams."

ROOOOOOOOOOOOOOOOOOOOAR!
ROOOOOOOOOOOOOOOOOOOOAR!

PC gamers have a point when it comes to fears potential servers woes could prevent them from playing, but I'm sympathetic to the profound effect piracy's had on PC gaming, and I'm hard pressed to find too many instances where someone would find themselves without a connection.

That said, Ubisoft has no one to blame but themselves for this situation. It's not like its consumers haven't been actively asking for clarification on the DRM issue. The reason most of Reddit's gaming section has been flooded today with stories about From Dust's DRM is because the users feel lied to. If there's anything Ubisoft should have learned at this point, having gone through this combative cycle several times before, it's to be upfront. Consumers may push back, they may bitch to the heavens, but Ubisoft could say "We told you what to expect."

In that respect, Ubisoft failed.

Some users around the Internet are claiming Steam is offering refunds to upset users over the DRM. I've contacted Ubisoft about this but have not heard back. If you've managed to secure a refund, let me know, but when I submitted a customer service inquiry to Steam about the possibility of a From Dust refund, a representative basically told me it wasn't possible:

"As with most software products, we do not offer refunds or exchanges on games, DLC or in-game items purchased on our website or through the Steam Client. We will make an exception and refund preorders as long as the request is received prior to the release of the game. This only applies to preorders purchased from your account, preordered titles received or sent through the Steam Trading system cannot be refunded."

For now, PC users will continue raging. And while I think they're being a tad hyperbolic, they have a point.

Patrick Klepek on Google+

328 Comments

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spilledmilkfactory

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Dick move, Ubisoft. I hope they don't pull this kind of crap with Might and Magic Heroes VI

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bhhawks78

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Edited By bhhawks78

This is the FOURTH game I would have bought at full price if Ubisoft DRM wasn't such bullshit.

Now I will only buy their pc games when they have sub 5$ steam sale, and console games used/gamefly ONLY.

Making sure I give them the minimum amount of money short of piracy.

Funniest part is DRM like this is what has caused my old roommate to stop buying games altogether and just pirate everything. Honestly I'm 1/2 steps away from joining him.

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Blubba

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Edited By Blubba

I hate it that people are saying that they won't buy the game just because it's published by Ubisoft. I'm sure the men and women who actually made the game never wanted this DRM bullshit either!

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Skanker

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Edited By Skanker
@mbr said:
@Skanker said:
I'm surprised people on Reddit were able to find the time to complain about From Dust in between all their karma-whoring posts.   "Look what I just found in the attic/basement""Anybody else remember this game that everybody played?""Look what I/my significant other/my child just made!"  Holy moly what a terrible place.
Get out.
You first.
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jay35

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Edited By jay35

http://www.rockpapershotgun.com/2011/08/18/ubisoft-edits-forum-keeps-from-dust-drm/
UbiSoft are liars and hypocrites. Boycott their games. It helps that most of them suck anyway.

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mrangryface

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Edited By mrangryface

TBH it comes down to this for me. Its not about the constant connection to the internet- that's ..well I KNOW im connected to the internet all the time, reliably. HOWEVER, I can only count on a few companies to provide the level of service REQUIRED to ensure this kind of DRM will not get in the way of me playing the game (STEAM/Blizzard).

So Diablo III requiring this stuff? meh- Blizzard is good for it. Ubisoft or EA? not so much from my experience.

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deactivated-5cc8838532af0

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@pat4327 said:
I agrer with Patrick completely. Ubisoft has a right to put DRM on their games, but they should never lie about it.
I also agrer it's realy messed up that they lied about it. I would have been fine if it had drm and they said so but because of this I'm not going to get it.
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Ghostiet

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Edited By Ghostiet

About the refunds, it might be possible - didn't Steam offer refunds after the whole GTA4 bullshit?

Also, the best part? Ubisoft already came up with a reasonable idea to battle some form of piracy in The Forgotten Sands - the game checks every once and a while the validity of your copy and if it turns out something in the .exe or other files doesn't match up, the game makes a switch somewhere in the game stop working or changing the timing in such a way it's impossible for you to finish. In a completely random point of the game, so you can play it up to the very end and it turns out the last door can't be opened.

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PJ

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Edited By PJ

There's a simple solution. Buy the game(as you should) and then crack it it the alwasy on DRM bothers you.

I personally don't see a problem with doing so since you've already payed for the game.

Or there's an even simpler solution. Buy the games on a console if you have one.

Shit like this is what comes with PC gaming. PC gaming is a real shitfest to be honest. I really dont blame the companys for putting some kind of DRM on their games since the extreme majority will pirate the game on PC. You can look at it from a different p.o.w. aswell. Since the game is going to be pirated anyway theres no need for DRM and thereby not inconvenience the people that bought the game. I can see the logic in borh arguments and neather is better then the other. Well the second argument is more consumer friendly but the people investing in the company thats making the game won't see it that way and that's the real problem.

DRM in PC games are more of a statement then someting to protect the games from being stolen. In the history of PCs there has been not one game that has been pirate proof and there never will be. The people cracking the games are far greater in number and most likely intelligence then the people making the DRM-

And I for one like to see companys keep trying with DRM because the day they stop is the day they stop supporting PCs as a gaming platform. And nobody wan't that.

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Toxeia

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Edited By Toxeia

I understand the point of DRM. I sympathize with publishers and developers who lose money because of people who pirate their games. I get it, I really do Ubisoft. Here's the problem though... it only matters to people who buy the product legally. The Ubisoft Launcher that's used to connect to the internet can be easily circumvented.

The only way I can see piracy being halted (honestly, at best it would be delayed) is to require an always-on connection to a server that actually serves the gameplay. In-browser applications where access to actual game files is restricted is the only way to effectively combat it. Even then it's only a matter of time until someone hacks the server, grabs the game files, and tosses together a home brew server for the game letting people run the game via local host.

If you look at it from the other side though, I firmly believe that if you pirate a game there's an extremely slim chance you would have ever bought the game. Piracy's a symptom of people not having income. Back in highschool EVERYONE was pirating music, games, programs. Once they get out into the work force suddenly they buy everything they want to use. Part of it is they want to support the company that produces a product they deem worthy of using. The other part is buying a license of legal copy of a product is supposed to be easier to use. You don't need to deal with cracking the copy-protection.

In the end DRM only serves to alienate the demographic who supports the game and can/is a motivating factor in piracy.

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Nekroskop

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Edited By Nekroskop

It's like they don't want PC sales at all. Blaming it on piracy*pfft*. Blow it out your ass, Ubi.

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napalm

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Edited By napalm

I support piracy on a per-game basis. 
 
Pirate a Ubisoft game today and enjoy the experience without the bullshit!

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Edited By mnzy
@Jayzilla said:
I know that DRM stays on your comp always and I don't like that. My first game that I knew had DRM was Spore. What is the reason that people don't want the always on the internet form of DRM? How is it different than always having to have an internet connection for an MMO or multi-player(<--- real question)?
I think part of it is that DRM takes away rights from your posession, the game you bought.
My Quake 3 CD will probably work in 20 years on some machine. I own that forever.
These authentification services will be gone and you're fucked.
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HeadNodShy

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Edited By HeadNodShy

@Koshka: I wish I knew. I know I was unhappy and didn't buy the game because of it.

I guess it could be similar to the EA/Valve thing where Valve could be wrong but they have so much goodwill from the last decade that EA can't do anything "right".

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foggel

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Edited By foggel

Now I don't even want the 360 version. Buying this game at all would be supporting these lies.

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captainfish

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Edited By captainfish

Patrick, in the paragraph next to the ROOOOAR image (Beginning with: "PC Gamers have a point"), you ended with, "with a connection" when I think you meant "without a connection".

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HeadNodShy

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Edited By HeadNodShy

@AnotherSomebody: I hope you didn't buy Starcraft 2 then.

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deactivated-5f8ac39b52e76

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@Shuborno said:

If you look at the Steam Top Sellers right now, From Dust is sitting right at the top.

I suspect most of these people were lured into preordering the game. Also, there was/is a nifty TF2 hat - though people who buy games mainly for TF2 items are plain idiots anyway.
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Diablos1125

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Edited By Diablos1125

This is all kinds of gross

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HeadNodShy

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Edited By HeadNodShy

@Jayzilla said:

I know that DRM stays on your comp always and I don't like that. My first game that I knew had DRM was Spore. What is the reason that people don't want the always on the internet form of DRM? How is it different than always having to have an internet connection for an MMO or multi-player(<--- real question)?

The difference being that there is no need for you to be connected to the internet once you've authenticated that this game was purchased (I'm even iffy on that). Once you've told the publisher that this a real copy, you shouldn't need to be connected in a single-player game. People that live in rural areas or just have bad internet (drops in and out intermittently) will get booted out of games like AC II. Allegedly that changed with an update but every time a story like this comes out it makes me less likely to buy their game.

If you go to a cottage or go on a trip (plane, car) and you have no internet, you won't be able to play From Dust because it needs to talk to Ubisoft first. That's the problem with that scheme.

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Edited By kreeztoff

I've said this a thousand times at this point, but the only people who are hurt by these awful DRM solutions are those that actually pay for the game. The way paying customers are able to enjoy and experience the game is greatly hindered every time a company decides to do this, but give it some time and the "swashbucklers" find a way around it and go about on their merry way. It may take some time to manifest itself, but I wouldn't be surprised if these draconian methods eventually inspire MORE piracy as opposed to hindering it, or least create a dramatic loss in sales. For example, I know specifically I will not be giving Blizzard any money for Diablo III so long as it requires a constant Internet connection to play. Does that mean I'll pirate it? Not necessarily, but I know I won't be buying it either.

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Edited By Boiglenoight

Always on DRM is fine until something goes wrong, on either end. At that point, the only people affected are those who paid for the game, while those who didn't continue to play the cracked version. That's not right, find another solution.

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HeadNodShy

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Edited By HeadNodShy

@Veektarius said:

This news post panders to the anti-DRM minority, where the issue of a required internet connection has literally no impact on the average user, and concerns about authentication server availability are conjured out of principle rather than likelihood. If you want to take Ubisoft to task, do it for the shoddy port, when more than one member of the staff explicitly said that PC was the place this game could really shine.

I just don't understand how artificial limits on how I can play a game are validated by people that wouldn't have bought the game regardless of DRM.

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darkjester74

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Edited By darkjester74

Yeah refunds on Steam are pretty much a myth, save for cancelling pre-orders.
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Edited By Shenanigans19

The mouse controls bother me the most about this game, bugs the hell out of me how the camera always wants to move around when the cursor is anywhere near the edge of the screen, can't seem to keep the camera still.  Played for about an hour and was getting annoyed enough that I just quit. I'll probably still try and finish it just need to get past the shit controls.
 
 DRM doesn't really bother me that much, I'm never without a connection. It is a bullshit move tho for them to lie about it. Just give it to us straight, you are going to get ripped a hell of a lot worse for being shady than just being honest.

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Edited By koshka

I'm not for this whole always online DRM thing usually, but why isn't everyone up in arms about something like Starcraft2? I love that game and play it constantly, but there wasn't this type of uproar about it. I really can't quite figure out what Blizzard does to make everyone not care and then Ubisoft does something similar (that's easy to hack around) and everyone is pissed off so bad.

I know they lied, but I'm saying with many of their games.

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Edited By TwilitEnd656
@BigStupidFace said:

and the whole "you dont need a connection to play, you just need a connection to start playing" thing is laughably disrespectful. It's like a car park saying "free entry to car park!..... p.s. parking not free"



More like "Free entry to car park! Just park your car five blocks down and push it into a free space. We hope to see you again!" 
Either way, it's completely nonsensical and serves absolutely no purpose than to bend customers over and have their way with them.
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rapid

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Edited By rapid

When I heard about this on reddit, I was first surprised by Ubisoft's lying to Valve and its customers, but also not surprised.... (Oh Ubisoft thought people would not notice your poor wording?)

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Edited By Origina1Penguin

That is really shitty on Ubisoft's part to lie about it. I completely understand the anger. Online-only, even just for a few seconds to verify, takes away freedom from players and makes laptop gaming frustrating or even impossible.

That said, I enjoyed the PC version of From Dust. It provides full camera control (360 only has two angles and zoom levels) and controls more precisely that the 360 version. Anyone complaining about the controls don't know what they're talking about. I am severely disappointed in the lack of graphics options, but the game looks good and runs without hiccups. I also only had to log into uPlay one time and then it remembers you. The uPlay thing works much like The Sims 3 launcher so you basically launch a launcher through Steam, but it's super quick.

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mbr

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Edited By mbr
@Skanker said:
I'm surprised people on Reddit were able to find the time to complain about From Dust in between all their karma-whoring posts.   "Look what I just found in the attic/basement""Anybody else remember this game that everybody played?""Look what I/my significant other/my child just made!"  Holy moly what a terrible place.
Get out.
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Jayzilla

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Edited By Jayzilla

I know that DRM stays on your comp always and I don't like that. My first game that I knew had DRM was Spore. What is the reason that people don't want the always on the internet form of DRM? How is it different than always having to have an internet connection for an MMO or multi-player(<--- real question)?

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MuttersomeTaxicab

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No complaints here. I eyeballed From Dust and Bastion.

I chose Bastion and won in spades.

Then I picked up Avadon.

Later, maybe I'll boot up Dosbox and play some Populous.

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Shabs

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Edited By Shabs

Ubisoft will learn nothing from this.

Why? Because despite this DRM, customers will still buy the product.

If you look at the Steam Top Sellers right now, From Dust is sitting right at the top.

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Nux

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Edited By Nux

Well that sucks.

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spekingur

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Edited By spekingur

Ubisoft - not run by gamers for gamers.

An important part of development is asking the question "What do I, as a gamer, want?" rather than "What do I, as a developer/publisher/lawyer, want?" - another important part, naturally, is to come up with the right answer.

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Skanker

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Edited By Skanker

I'm surprised people on Reddit were able to find the time to complain about From Dust in between all their karma-whoring posts.  
 "Look what I just found in the attic/basement"
"Anybody else remember this game that everybody played?"
"Look what I/my significant other/my child just made!" 
 
Holy moly what a terrible place.

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dezm0nd

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Edited By dezm0nd

I am gonna aquire a power-up, return it to my village and dance to keep the evil DRM at bay. But seriously, Ubi Soft are numpties when it comes to PC gaming.

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DarthB

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Edited By DarthB

Fuck. After playing the demo on 360 I was really looking forward to how this game turned out on PC because this game seems like a perfect fit for a mouse controls. Damnit all to hell!!!!

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Edited By patrick
@digitalsea87 said:
Ubisoft lied, and that's obviously an asshole move. But what I don't get is the outrage at always-online DRM (remember the Diablo III news a while back?). Isn't everyone who plays video games pretty much always connected to the internet? I mean, you surely are if you're playing From Dust, which is a digitally distributed game. It honestly feels like whining over nothing. What's wrong with being connected to the internet? I'm connected to the internet right now. It feels good. Bad mouse controls and a capped framerate, however, those are bad things. Sounds like I'll be playing it on PS3, if I ever do at all.
Steam doesn't require a constant connection and can be used off line as is the case with most of the digitally distributed games there. 
 
There are some upfront problems with it in that there are people that don't have a reliable connection. Thanks to my old router, my connection cuts off whenever the microwave goes on. This in turn gives a concrete advantage to people who pirate or crack their copies. There's also a matter of principle that you could compare to a government constantly monitoring your activity. Obviously if you had nothing to hide, there wouldn't be a problem, regardless you'd still take issue since it feels like an overstepping of boundaries.
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bigstupidface

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Edited By bigstupidface

People will always find ways to crack games and there will always be people who want to download these games for free. If for whatever reason the process required to play for free becomes too difficult, the pirates aren't gonna go "aww gee, I better buy it then" they're just not going to bother playing it.

I would be interested to see if the "clear reduction in piracy" of their titles matches a clear reduction in people buying their titles.

Edit: and the whole "you dont need a connection to play, you just need a connection to start playing" thing is laughably disrespectful. It's like a car park saying "free entry to car park!..... p.s. parking not free"

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Abigailnn

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Edited By Abigailnn

:(

i was considering buying this game too

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Marz

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Edited By Marz

It's a shame that this is a fairly crappy port of what looked to be a game primed to take advantage of PC hardware and control scheme.   Glad i went with Bastion this week instead.

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TheVideoHustler

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Edited By TheVideoHustler

This is America and Ubisoft knows this. They can do shit like this but we'll still by their games. So why should they give a fuck

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Solemn

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Edited By Solemn

Ubisoft never fails to ram potentially good PC games into the fucking ground. 

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skrutop

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Edited By skrutop

I'm glad to see how vicious the fanbase, and this article, are towards Ubisoft. The way that Ubisoft handles DRM reeks of the type of groupthink that occurs in larger organizations. I work in a large organization at a huge corporation, so I understand how stupid decisions get made when multiple groups get involved in making them. It's aggravating for my customers when they have to deal with solutions that don't fit their needs, nor really provide any value to ourselves either.

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MideonNViscera

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Edited By MideonNViscera

I'm gonna be honest here. I don't give a shit about this game, but if I did, I wouldn't be crying over this shit either. I have lots of games that while I could play them with no internet, I sure as hell never would. How often does your internet go down?

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shinluis

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Edited By shinluis

Oh man, I don't even care anyomre. I bought splinter cell for my Mac and had SO MANY problems with ubisoft's anti piracy shenanigans, some lame-ass emails who didn't solve a things and weeks without a single response from them before I could play it. By the time everything got solved, I didn't even wanted to play the single player anymore. Tried to play co-opand then guess what, not working either. It gave me such a headache that I will actively not buy anything Ubisoft releases for pc/mac anymore, its just so much trouble, so silly, and so idiotic of them to do it. Ubisoft can make great titles and distribute some very good games but.. just.. its not worth the trouble.

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ShockD

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Edited By ShockD

...
Damn shame.

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crusader8463

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Edited By crusader8463
@digitalsea87: Lots of people game on Laptops and in places that they don't have access to a stable connection, if one at all. Some other people, like myself, have access to shitty ISPs that have intermittent internet that comes and goes on a whim. When I'm in the middle of single player game and have all my work thrown out the window because of some stupid DRM that does absolutely nothing but make playing the game a pain in the ass for me I get mad and I refuse to play games that use it.
 
If this DRM actually stopped piracy then sure, I can see them making a case of putting it on even if the above reasons fuck over a ton of people, but the fact is it doesn't do anything but piss off and annoy people that buy the game legitimately. The guy on piratebay.org is just going to download the cracked version and never have to deal with any of that crap and have a better game experience then the guy that bought it legitimately.
 
That's not even bringing up what happens in several years time when they shut down the servers to support the game, and we are now all stuck with a broken game that won't even start.
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jaqen_hghar

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Edited By jaqen_hghar

I don't care about the DRM at all, as I have never had an issue with any DRM whatsoever. I know why I should hate it, but I am not going to stop buying games I want in order to "vote with my wallet" and get this kind of DRM out of games.

I am disappointed in the port however, due to the lack of graphics options, FPS cap and just marginally better controls. You get used to it, but then I could have gotten used to using a gamepad instead and gotten it on 360. At least there you got achievements to lengthen the game.

That being said, I liked playing it, and had a lot of fun on the final level. Which I am probably going to load up now and then to mess around in.