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From Dust, DRM and Why Ubisoft Can Only Blame Itself

Players are furious with the publisher over its handling of From Dust on PC. They should be.

Those three dots are Ubisoft's forum moderators. That wave is made up of Reddit commenters.
Those three dots are Ubisoft's forum moderators. That wave is made up of Reddit commenters.

What the hell, Ubisoft? Just a few weeks ago, everything seemed so simple.

"Ubisoft lied to us. The DRM requires you to have a constant internet connection, when they explicitly said this would not be the case."

"The DRM on this ass nugget is hilarious. I suggest you all get the fucker taken off. Stop slaughtering this game Ubisoft."

These are just a few comments pulled off From Dust's Facebook page, as fans take Ubisoft to task.

Ubisoft's DRM policies for PC games are handled on a case-by-case basis. The rationale behind each decision is sometimes difficult to figure out, but at the end of the day, it's Ubisoft's right to swing one way or the other, just as it's the right of PC customers to complain about the policies Ubisoft enacts. And complain they have.

Up until today, we were under the impression From Dust wasn't supposed to have DRM. Just a few weeks back--my email from Ubisoft is dated July 28--the company said From Dust would be an exception to the always-on Ubisoft DRM rule.

"I can confirm that From Dust will not require online connection to play the single player campaign and challenges," said company spokesperson Alex Monney.

Hackers were able to take down Ubisoft's login servers, a move done out of DRM protest.
Hackers were able to take down Ubisoft's login servers, a move done out of DRM protest.

This would be different than Ubisoft's handling of another upcoming Ubisoft product coming out on the PC, Driver: San Francisco, which would require an Internet connection to boot up and a constant connection to keep playing. Vocal concerns over this type of DRM, principle aside, stem from an incident where hackers brought Ubisoft's authentication servers down, stopping some users from playing Assassin's Creed II. This DRM was then stripped in favor of an online login. After that, no online connection was required. This altered DRM found its way into newer PC releases like Assassin's Creed: Brotherhood.

Still, Ubisoft hadn't settled on a consistent policy. Maybe it considered From Dust special; a new game from Out of this World developer Eric Chahi isn't something players would be as likely to torrent. Ubisoft has consistently cited piracy and DRM's effectiveness as the driver behind its DRM policies.

"[We have seen] a clear reduction in piracy of our titles which required a persistent online connection, and from that point of view the requirement is a success," said an unnamed spokesperson to PC Gamer last month.

On one torrent search engine site alone, there are nearly 2,000 players downloading a "cracked" version of From Dust. Piracy would happen anyway, but it's easy to see how much of that would be fueled by From Dust unexpectedly having DRM.

It doesn't help that, by all indications, the PC version is coming up short in a bunch of other areas, too: the frame rate is bizarrely capped to 30 frames-per-second and the camera control hasn't been optimized for a mouse.

"We are aware of some confusion over the inclusion of DRM in the release of From Dust on PC," said the company in a statement on the official Ubisoft message boards.

That would be an...understatement.

"To prevent any on-going confusion we would like to clarify From Dust PC will release with DRM requiring a one-time only online activation," continues the statement. "After which you will be able to play the game offline."

It's sort of "one-time only."

"After you have signed in and the game is running, you no longer need the internet connection for that session and can disconnect and play offline you so wish," said the company.

The key phrase here is "for that session," whereas Ubisoft's original statement suggested "no sessions."

Besides the DRM issues, the PC version has a capped frame rate and poor mouse controls.
Besides the DRM issues, the PC version has a capped frame rate and poor mouse controls.

Technically, Ubisoft has some wiggle room from its original statement. You don't need to be online in order to play the singleplayer or challenge modes, but you do need to be online to access them at all. It's a frustrating splitting of hairs. Given Ubisoft's communication issues with DRM in the past, however, if that's what it really meant, it should have been more upfront from the very start. It's not like players aren't used to this stance before.

"When we first introduced the connection requirement last year, we stated that our decision to implement it into our PC titles would be considered on a case by case basis and this remains true," said Ubisoft representative Dominic DiSanti last month, when I asked about Driver: San Francisco's DRM. "We will assess each future PC title and strive to offer the best gameplay experience possible while also ensuring that we are protecting the amazing work and effort of our talented creative teams."

ROOOOOOOOOOOOOOOOOOOOAR!
ROOOOOOOOOOOOOOOOOOOOAR!

PC gamers have a point when it comes to fears potential servers woes could prevent them from playing, but I'm sympathetic to the profound effect piracy's had on PC gaming, and I'm hard pressed to find too many instances where someone would find themselves without a connection.

That said, Ubisoft has no one to blame but themselves for this situation. It's not like its consumers haven't been actively asking for clarification on the DRM issue. The reason most of Reddit's gaming section has been flooded today with stories about From Dust's DRM is because the users feel lied to. If there's anything Ubisoft should have learned at this point, having gone through this combative cycle several times before, it's to be upfront. Consumers may push back, they may bitch to the heavens, but Ubisoft could say "We told you what to expect."

In that respect, Ubisoft failed.

Some users around the Internet are claiming Steam is offering refunds to upset users over the DRM. I've contacted Ubisoft about this but have not heard back. If you've managed to secure a refund, let me know, but when I submitted a customer service inquiry to Steam about the possibility of a From Dust refund, a representative basically told me it wasn't possible:

"As with most software products, we do not offer refunds or exchanges on games, DLC or in-game items purchased on our website or through the Steam Client. We will make an exception and refund preorders as long as the request is received prior to the release of the game. This only applies to preorders purchased from your account, preordered titles received or sent through the Steam Trading system cannot be refunded."

For now, PC users will continue raging. And while I think they're being a tad hyperbolic, they have a point.

Patrick Klepek on Google+

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dillinger

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Edited By dillinger

While I agree this kind of DRM is stupid.  This is such a huge overreaction it's not even funny.  Stop fucking whining.

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Krakn3Dfx

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Edited By Krakn3Dfx

No reason to pile additional DRM onto a game that's sitting in your Steam account. On the plus side, this is a good reason not to add this game to my ever rising pile of titles that I still haven't gotten around to.

Also, when Capcom pulled this shit with Bionic Commando Rearmed on the PS3, then PSN went down, making the game unplayable, people were pretty pissed, so it's not just PC gamers who get irate when publishers go out of their way to fuck paying customers.

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Vodun

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Edited By Vodun

I really don't see the major suffering this game is obviously causing so many people.

Unless anyone had pointed out that the fps was capped at 30 I wouldn't have noticed, movies are capped at 24 yet no one ever complains about that.

As for the graphics options...come on, wtf? Do you just want to go in to make sure everything is at max? Who actually tweaks and balances graphics settings any more?

The mouse control feels different for sure, but since you're not moving a cursor, you're moving "the breath", an actual entity in the world, I don't see how it could have been done any other way. I doubt it's a shitty translation of the analogue stick, it feels like it should to me.

The whole DRM thing I have no thoughts on, other than StarForce I've never been bothered by it.

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m0rdr3d

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Edited By m0rdr3d

In most other business customer service is priority number one.  I don't pirate games yet I'm treated crudely due to the crimes of others...Definitely not like a valued customer.  In the future, maybe I should "pirate" cracked copies of games with DRM like this and just donate money on the developer's website, or something to that effect.  Definitely not paying for DRM like this anymore. I'll do a little research before my purchases.

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wookie912

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Edited By wookie912

unfortunately this is starting to become the norm with internet required connections for pc games.  believe it or not, people dont always have a 24/7 internet connection, especially when travelling with their laptops.  Poor pc  ports from console games are ruining the platform as well.  its a shame that publishers and developers seem to be abandoning the PC altogether.  but hey, consoles are where the money is right?  now if it werent for the piss poor mouse controls and the hack job of a fps limit they put on this game i would have gladly bought it, even though i would crack the shit out of it afterwards so that i can play offline.. who gives a damn about your stupid online leaderboards.  and F- your assenine DRM.
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insane_shadowblade85

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Ass nugget? Why did that make me smile? My god, I am a child.
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Peanut

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Edited By Peanut
@Brodehouse said:

Gamers are upset about something? Get right outta town.

Fixed that for you. The games community is a fucking cesspool. 
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Skronk61

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Edited By Skronk61
@Doogie2K
@Skronk61 said:
Who isn't connected to the Internet when their computer is on?
Some people can't get broadband where they live. Shocking, I know.
PC gamers without broadband connections, now that's shocking
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AssInAss

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Edited By AssInAss

Thanks Ubisoft, you're now making Eric Chahi cry!

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Colonel_Fury

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Edited By Colonel_Fury
@Brodehouse

PC gamers are upset about something? Get right outta town.

I know, right??
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deactivated-5e49e9175da37

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PC gamers are upset about something? Get right outta town.

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darkdragonmage99

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Edited By darkdragonmage99
@hermes:  Well that's simple look at what you get for being online  you get player states friend lists and so on. Now look what you get for being online because of the DRM you get to play your single player game that you bought and paid for.  
 
blizzard and valve give you stuff for having you be online  ubisoft simply wants to make sure you didn't steal the game. It's the hole guilty until proven innocent thing that pisses me off and many others.  The sad fact is this DRM doesn't even work there is already a cracked version out there. 
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NoookNookNook

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Edited By NoookNookNook

For Shame Ubisoft! This DRM scandal is sure to turn off a lot of people from even trying it and it's a genre that really needs more exposure.   Hopefully it won't hamper development of the series :(  Really liked it for 360 was and was hoping it'd be more then just a straight port for PC but that is the way things go these days. 

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hagridore

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Edited By hagridore

@TadThuggish said:

@hagridore said:

@aliengroups said:

@hagridore said:

Poor performance aside, PC gamers brought this DRM shit on themselves. You think Ubisoft has crazy DRM because they're mean? Its because most of you pirate games.

This is the reason everyone but Valve and Blizzard ditched the platform for Xbox 360. Why bother with the PC and the immature response to situations like this?

It's the stereotyping in your comment that worries me. People like you help spread the word that PC Gamers are pirates and games should be console only. I would like to remind you that currently on a daily basis more console based games (per platform) are pirated than on PC. And not everyone has "Ditched" PC, EA still has many games developed for PC and ported to consoles (BF3 and Dragon Age being 2 of them), as a matter of fact not may companies make games solely for consoles, hte PC gaming market is still to big to just ignore.

I didn't invent that stereotype. It was cultivated by the behavior of many PC gamers. Am I really to blame for shining a light? And is the PC market too big to ignore? Don't know. I prefer to ask: Is it too harsh an environment to survive? The childish reaction Ubisoft has (continued to) received makes me think they specifically should leave the PC market.

CUT MY LIFE INTO PIECES

THIS IS MY LAST RESORT

IT ALL STARTED WHEN I LOST MY MOTHER

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TadThuggish

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Edited By TadThuggish

@hagridore said:

@aliengroups said:

@hagridore said:

Poor performance aside, PC gamers brought this DRM shit on themselves. You think Ubisoft has crazy DRM because they're mean? Its because most of you pirate games.

This is the reason everyone but Valve and Blizzard ditched the platform for Xbox 360. Why bother with the PC and the immature response to situations like this?

It's the stereotyping in your comment that worries me. People like you help spread the word that PC Gamers are pirates and games should be console only. I would like to remind you that currently on a daily basis more console based games (per platform) are pirated than on PC. And not everyone has "Ditched" PC, EA still has many games developed for PC and ported to consoles (BF3 and Dragon Age being 2 of them), as a matter of fact not may companies make games solely for consoles, hte PC gaming market is still to big to just ignore.

I didn't invent that stereotype. It was cultivated by the behavior of many PC gamers. Am I really to blame for shining a light? And is the PC market too big to ignore? Don't know. I prefer to ask: Is it too harsh an environment to survive? The childish reaction Ubisoft has (continued to) received makes me think they specifically should leave the PC market.

CUT MY LIFE INTO PIECES

THIS IS MY LAST RESORT

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Nomin

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Edited By Nomin

This news article should have been a lot more clearer, just as it lambastes Ubi for its supposed lies and misrepresentation, but also mentions that Ubi could technically implement the DRM as it is now and would not be wavering from its original statement.
 
And I don't like having the one sentence editorial polluting what should be a straightforward NEWS story. Please stop meandering and get to the point. 

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endless_void

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Edited By endless_void

Fantastic article and extremely true.

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MideonNViscera

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Edited By MideonNViscera
@Skanker said:
I'm surprised people on Reddit were able to find the time to complain about From Dust in between all their karma-whoring posts.   "Look what I just found in the attic/basement""Anybody else remember this game that everybody played?""Look what I/my significant other/my child just made!"  Holy moly what a terrible place.
hahahaha Glad I've never been there. Sounds like Facebook.
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try_again

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Edited By try_again

/long rant. skip if you want.

I was dying to play the new game from Eric Chahi. I loved Out of This World and Heart of Darkness. From the Xbox reviews the game looked great. Preorder on Steam. Did not notice the Ubi DMR "feature" as I thought, by earlier stuff I read, that this game would not have it.

Come time to play...First it made me create an online Ubi account. For a single player game. Next was the endless wait for the patching to end. Did it ask me if I want to patch the game? No. Put a file in your webpage and I’ll download it whenever I want. Or have Steam do it. It’s one of the reasons it’s there. After this, did the game start? No. More ubiplay pseudo-steam, origin like shit. Why would I need to have another interface where I have to click to play the game. And an “always on” internet connection. This is a single player game. Also, I launched it from steam for heaven’s sake. “Click to play” again.

And then the game. Nice cut scene. Go to main menu. Mouse sensitivity is way off in the main menu. Go to settings. At least they let you adjust it. Only other options are resolution and fullscreen. Right there I knew I was in shoddy port land. This is a PC not a PlayStation or Xbox. Give me my damn settings back.

Even so, let’s hope the game is worth it. First map. WASD to control camera and mouse to control the snake thingy. WTF. The mouse navigation interferes with the keyboard making this game annoying to play with these controls. I cannot have precision control with this. Also framerate sucks and stutters a bit. Shoddy port land again.

Solution for shoddy port, like in Assassin's Creed (another Ubi title...I should be wiser now) I pick up my PC controller and go to the settings menu. At least they let me select the controller but I can’t redefine the buttons. The image that appears is of a PlayStation 3 controller. WTF. Shoddy port land again. Ok now the game is playable and I can start to enjoy it. Controller plugged in and the button tooltips are for the Xbox controller. My controller dos not have an A,B or X button but at least the controls are OK. Near perfect I would say. But you know, PC is keyboard and mouse. You should not have to buy a controller to play a PC game. Shoddy port land again.

Eric Chahi deserved better from Ubisoft. I bought this to support his work. All this crud and annoying little things really take away from the experience of playing the game. A really nice game by the way. I Will not ask for my money back. But Ubi will have to do better if they want my money next time around. I’m a paying costumer and have been buying Ubisoft titles for a long time now. From the Rayman stuff on Playstation to Assassins Creed and all the Prince of Persia games I loved.

Just let me click “Play” on Steam and play the game I bought. Make a good PC port of the game. Take your time. I would prefer that you release it a year later than in this state. That is all I ask.

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MrKlorox

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Edited By MrKlorox

Praise be to Steam and its infallible ways. /s

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Uberjannie

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Edited By Uberjannie

Heck, 15 years ago I used to pirate games, the sole reason being that I could not afford all or any games for that matter, since I was still at school. Now I buy so many games I don't have time to play them even. I have more than 300 games in my steam library.  

 I don't even see the need for DRM since it obviously doesn't work. For fun I just checked if it worked, but turns out that From Dust is out on many, if not all the torrent sites.

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Damian

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Edited By Damian

Oh, Ubisoft. You treat me pretty well as a console gamer. Why the fuck are you such a dick to my PC contemporaries? 
 
Also, isn't anyone pissed at Steam over this? They didn't manufacture the lie, sure, but they don't seem to mind profiting off it.

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Edited By hermes
@Thule: I was thinking more about the DRM in Diablo 3. I didn't know about the DRM in Starcraft 2 and I understand the futility of an offline WoW. 
 
@Naudriel: That is a relief. I was concerned it wasn't about fans being overly critical to Ubisoft while at the same time being extremely permissive to Blizzard... Clearly that is not the case. 
And, for the record, they said that you have to be always online to play Diablo 3.
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TwilitEnd656

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Edited By TwilitEnd656

It's one thing to treat legitimate customers as if they'd already stolen your game. It's another thing to have such a GOD awful excuse of a port. But then to downright lie about how you're handling DRM? Going back to change prior information? What the hell, Ubi, were the people responsible with public relations just unavailable throughout all of this?
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Edited By hagridore

@aliengroups said:

@hagridore said:

Poor performance aside, PC gamers brought this DRM shit on themselves. You think Ubisoft has crazy DRM because they're mean? Its because most of you pirate games.

This is the reason everyone but Valve and Blizzard ditched the platform for Xbox 360. Why bother with the PC and the immature response to situations like this?

It's the stereotyping in your comment that worries me. People like you help spread the word that PC Gamers are pirates and games should be console only. I would like to remind you that currently on a daily basis more console based games (per platform) are pirated than on PC. And not everyone has "Ditched" PC, EA still has many games developed for PC and ported to consoles (BF3 and Dragon Age being 2 of them), as a matter of fact not may companies make games solely for consoles, hte PC gaming market is still to big to just ignore.

I didn't invent that stereotype. It was cultivated by the behavior of many PC gamers. Am I really to blame for shining a light? And is the PC market too big to ignore? Don't know. I prefer to ask: Is it too harsh an environment to survive? The childish reaction Ubisoft has (continued to) received makes me think they specifically should leave the PC market.

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Branthog

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Edited By Branthog

With very few exceptions, PC gaming has become the red-headed step-child that gets whatever it is given and is told to shut up and enjoy it and be grateful it gets anything, at all. Frankly, I've started to be surprised when a title comes out that uses the full power of the machine and isn't just another poor port or a crippled DRM-fest.

And enough with the ignorant comments about "well then people shouldn't steal games durp durp durp".

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71Ranchero

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Edited By 71Ranchero

Not a big deal. If you don't like the DRM then protest with your wallet instead of bitching like a child that didn't get his way.

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Edited By Naudriel
@hermes: I suppose, it's because Blizzard never said that you don't HAVE to be always online. And Blizzard doesn't do buggy, dumbed down PC ports.
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Edited By Thule

@hermes said:

Correct me if I am wrong, but how is this different than the "always online" policy of Blizzard? They advertise it as a feature instead of a restriction, but its basically the same thing; however, no one seems to complain about it.

World of Warcraft and Starcraft 2 are games in which being online is a large part(essential in WoW's case) of the game. SC2's campaign can be played offline, should you desire to do so.

From Dust is a single player game.

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hermes

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Edited By hermes

Correct me if I am wrong, but how is this different than the "always online" policy of Blizzard? 
They advertise it as a feature instead of a restriction, but its basically the same thing; however, no one seems to complain about it.

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Doogie2K

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Edited By Doogie2K
@Skronk61 said:
Who isn't connected to the Internet when their computer is on?
Some people can't get broadband where they live. Shocking, I know.
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Doogie2K

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Edited By Doogie2K
" PC gamers have a point when it comes to fears potential servers woes could prevent them from playing, but I'm sympathetic to the profound effect piracy's had on PC gaming, and I'm hard pressed to find too many instances where someone would find themselves without a connection.
 
One ISP or router blip (which happens more often than you'd think, especially in rural areas) and you're kicked out of your single player game without saving progress. 
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Skronk61

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Edited By Skronk61

Who isn't connected to the Internet when their computer is on?

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Fuga

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Edited By Fuga

Well here are the links *I* visited on reddit:

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Edited By beomoose

What a big, wet dump by Ubi. Always-on DRM and the PC version is gimped. Why don't they just charge extra for playing it on the PC while they're at it?

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darkdragonmage99

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Edited By darkdragonmage99
@Lobst:  Yeah the sad fact is the companies that don't bother with DRM and simple ask the torrent sites and hacker communities nicely are more effective at preventing piracy then any company that put overbearing DRM in there software.  DRM does nothing to prevent piracy all it can do is slow it down. If you get the people doing the work and hosting the stuff on your side on the other hand the stuff never gets pirated in the first place. 
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Edited By truckington

Just to stress this again, people are upset because Ubisoft lied, not just because of the DRM itself.

They specifically said it was a one time activation, when it was not. They then went back and removed the posts saying that, then edited it and acted like nothing happened.

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Lobst

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Edited By Lobst

DRM needs to do one thing: prevent the average user from distributing a paid copy to all his friends. This can be solved with an actual one-time login at installation, or the first time you boot up the game. EA does this, and it works great.

Alternatively, consider:

  • Distributing a pirated version that has a nonessential component locked out, to incentivize pirate conversion (ex: leaderboards in Trials 2)
  • Letting market forces have their way with a full-price product, then having a Pay What You Want sale for a limited time (ex: World of Goo)
  • Not having DRM at all, and being an extraordinarily cool company (ex: CD Projekt/GOG.com)

Just a thought.

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Firrae

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Edited By Firrae

@hagridore said:

Poor performance aside, PC gamers brought this DRM shit on themselves. You think Ubisoft has crazy DRM because they're mean? Its because most of you pirate games.

This is the reason everyone but Valve and Blizzard ditched the platform for Xbox 360. Why bother with the PC and the immature response to situations like this?

It's the stereotyping in your comment that worries me. People like you help spread the word that PC Gamers are pirates and games should be console only. I would like to remind you that currently on a daily basis more console based games (per platform) are pirated than on PC. And not everyone has "Ditched" PC, EA still has many games developed for PC and ported to consoles (BF3 and Dragon Age being 2 of them), as a matter of fact not may companies make games solely for consoles, hte PC gaming market is still to big to just ignore.

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veektarius

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Edited By veektarius
@Mumrik: Laptops don't equal poor connections any more than desktops do.  The only place I can see laptop being equal to a problem is for portable gaming purposes.. and I don't really believe that's a substantial share of the market.  Happy to look at stats that suggest otherwise.
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Shabs

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Edited By Shabs

@paulunga said:

Isn't that the EXACT same DRM solution as in Half-Life 2? People are still losing their shit about this? Seems to be a bit of an overreaction in this case simply because Ubisoft's been bad with the DRM in the last few years.

Not the same at all.

Typical case of playing HL2 is log in to Steam, no longer need internet connection, play Half-Life 2. If you set Steam to Offline Mode I don't think you even need to be online again for your next session.

With From Dust, if I understand correctly you need internet connection at all times, from launching the game, to being in-game. If your connection cuts out at all while you are playing you can no longer play.

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Edited By Firrae

@digitalsea87 said:

Ubisoft lied, and that's obviously an asshole move. But what I don't get is the outrage at always-online DRM (remember the Diablo III news a while back?). Isn't everyone who plays video games pretty much always connected to the internet? I mean, you surely are if you're playing From Dust, which is a digitally distributed game. It honestly feels like whining over nothing. What's wrong with being connected to the internet? I'm connected to the internet right now. It feels good. Bad mouse controls and a capped framerate, however, those are bad things. Sounds like I'll be playing it on PS3, if I ever do at all.

I may be connected to the internet now, but I have a cap on my internet usage here in Canada and it's only 60GB, if I leave my computer connected to the internet all the time it really doesn't last long as the ISPs here have a real hard time of gathering your proper usage (they tend to think 1Mb is more like 100Mb for some reason). Always on DRM is horrible for me as a gamer under such circumstances. I also regularly travel across Canada and the only major airport that still offers free wifi through the entire building is in Vancouver, it's horrible while I travel.

I totally understand the idea of DRM and how it supposedly helps but over the past year or so how many big name titles with DRM actually remained unbreakable for longer than 20 minutes?

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Giantstalker

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Edited By Giantstalker

I was almost sure I was going to buy this on the PC once it released.

Now, I'm not going get anywhere near this game. So screwed up on so many fronts; years from now, I truly wonder if people will look back on Ubisoft's foray into DRM and say it saved them money... or it cost them.

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Edited By darkdragonmage99
@Oddsor:  I see no problem with battlenet and steamworks  Yes they are pretty much the same thing and the same hassle but they give you something for that hassle.  It's one thing to give you friends list  player states and so on and make you be connected to use it. It's a completely other thing to force someone to be connected for no reason other then you think they stole the game.  
 
This  DRM system is  based on  guilty before proven innocent. 
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dezvous

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Edited By dezvous

This is why Steam works so well. It works as a sort of DRM in itself but it provides a service anyone with a PC benefits by having. I know I have spent way more money on PC games than I ever have in the past thanks to Steam and I freaking love it. How these other companies haven't figured this out yet is beyond me.

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Edited By wickedsc3

Already got this game on console, don't care. Maybe people shouldn't steal games and DRM wouldn't be a problem. They have the right to protect there product, but they shouldn't have lied about it. But maybe they were planning on this not being DRM, but seen how many people were already stealing it and decided to implement it.

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subyman

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Edited By subyman

Ouch. The sad part is there is already a cracked version out there, the pirates get to play without the DRM woes at all while the legit gamers get slapped in the face. DRM does not work.

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Edited By hagridore

Poor performance aside, PC gamers brought this DRM shit on themselves. You think Ubisoft has crazy DRM because they're mean? Its because most of you pirate games.

This is the reason everyone but Valve and Blizzard ditched the platform for Xbox 360. Why bother with the PC and the immature response to situations like this?

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Edited By BlazeHedgehog

PC gamers have a point when it comes to fears potential servers woes could prevent them from playing, but I'm sympathetic to the profound effect piracy's had on PC gaming, and I'm hard pressed to find too many instances where someone would find themselves without a connection.

Take heed, Patrick. There was a time where GiantBomb was going to go exclusively to streaming video, but many with spotty internet connections (myself included!) convinced Dave and the engineers to code an option to keep "Progressive" playback mode, otherwise the site would basically become worthless. Bad internet is a problem for some of us.
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Edited By FritzDude

In my country "from dust" means "from moron", or "from jerk". I guess it's a perfect metaphor for this failure of a port.