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Red Faction: Armageddon Takes It To The Tunnels

Cults, aliens, and lava tubes, oh my!

One of the most iconic videogame catch phrases of the last decade would like us to believe that war never changes. And while that may be true for the Fallout universe, the entire war is changing in Red Faction

Red Faction: Armageddon, which was revealed in trailer form on Friday, takes place 50 years after the events featured in last year's surprisingly good open-world action title, Red Faction: Guerrilla. During this stretch, people rocked peace. They partied. They got real. But new enemies have emerged in Armageddon; the places of battle have changed, and new powers will be thy weapons. 

In Guerrilla, reticent freedom fighter Alec Mason led a revolution against the brutal Earth Defense Force, eventually defeating it through a mix of quasi-spy junk, leadership, and wholesale destruction (mostly the latter). In Armageddon, it's Alec's grandson Darius' turn to unite and conquer against a new and spookier group of foes: mutants, baby.
  

  
The enemies in Armageddon will undoubtedly change the nature of the battle in the Red Faction series, perhaps taking it in a more action-shooter focused direction if the promised four-player co-op Horde-like mode is rooted in the single-player component (multiplayer co-op was confirmed by official release today). But even the environments, and perhaps the rules we became familiar with in Guerrilla, will be different. 

The Martian peace comes to an end in Armageddon, as the story goes according to press materials (via Kotaku), because the Terraformer that gave the salsa-colored planet its precious Earth-like atmosphere is obliterated--just as a cult moves in on the surface.

Vicious storms swirl and environmental hazards force the once-free people into a Martian underground--mining tunnels built by ancestors gone. As the trailer explains, the people soon find a new enemy to fight against. Darius, a poor man's Riddick--tattooed and pierced, muscled and grim--unleashes the mutants unknowingly. 

No Caption Provided
As a result, battle is to be waged below ground. Surface fighting has been mentioned, too, alongside ice caves and "lava tubes."

The details are sparse before E3, but as Kotaku notes, we'll be saving civilians from cocoons, and taking over fortifications both above and below ground--no doubt with explodey things...and probably jet packs. 

One way we'll be putting the hurt on the mutants is via the Nano Forge nanorifle, the deconstructor weapon from Red Faction: Guerrilla. The Mason family passed it down to Darius, and while it may seem like a familiar weapon, it has changed--it's evolving somehow, imbuing Darius with supernatural abilities. One of these appears to be "Repair." As you'll note from the trailer, Darius has some sort of machine tacked onto his arm, giving him the power to rebuild what is destroyed in a flurry of blue neon and nanites. In a chicken and egg kind of deal, I'm totally unsure if the power or the arm-thing came first. Regardless, Repair is a thing, as well as a weapon dubbed the "Magnet Gun."

No Caption Provided
The road to E3 keeps more substantial details from us from the time being, but it should be noted that destruction will still have its place--the no-CG trailer for the game shows plenty of environmental havoc, sure to make the Guerrilla fan hot in his trousers. The official game website carries a little bit more information about the game, with more sure to be revealed slowly over the coming days and into March 2011--the general release date for the Xbox 360, PS3, and PC-bound game that'll feature a different kind of warfare than its predecessor.  
 
No offense or anything, Ron Perlman
 
UPDATE: The Magnet Gun is not tied to Repair.

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BradNicholson

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Edited By BradNicholson

One of the most iconic videogame catch phrases of the last decade would like us to believe that war never changes. And while that may be true for the Fallout universe, the entire war is changing in Red Faction

Red Faction: Armageddon, which was revealed in trailer form on Friday, takes place 50 years after the events featured in last year's surprisingly good open-world action title, Red Faction: Guerrilla. During this stretch, people rocked peace. They partied. They got real. But new enemies have emerged in Armageddon; the places of battle have changed, and new powers will be thy weapons. 

In Guerrilla, reticent freedom fighter Alec Mason led a revolution against the brutal Earth Defense Force, eventually defeating it through a mix of quasi-spy junk, leadership, and wholesale destruction (mostly the latter). In Armageddon, it's Alec's grandson Darius' turn to unite and conquer against a new and spookier group of foes: mutants, baby.
  

  
The enemies in Armageddon will undoubtedly change the nature of the battle in the Red Faction series, perhaps taking it in a more action-shooter focused direction if the promised four-player co-op Horde-like mode is rooted in the single-player component (multiplayer co-op was confirmed by official release today). But even the environments, and perhaps the rules we became familiar with in Guerrilla, will be different. 

The Martian peace comes to an end in Armageddon, as the story goes according to press materials (via Kotaku), because the Terraformer that gave the salsa-colored planet its precious Earth-like atmosphere is obliterated--just as a cult moves in on the surface.

Vicious storms swirl and environmental hazards force the once-free people into a Martian underground--mining tunnels built by ancestors gone. As the trailer explains, the people soon find a new enemy to fight against. Darius, a poor man's Riddick--tattooed and pierced, muscled and grim--unleashes the mutants unknowingly. 

No Caption Provided
As a result, battle is to be waged below ground. Surface fighting has been mentioned, too, alongside ice caves and "lava tubes."

The details are sparse before E3, but as Kotaku notes, we'll be saving civilians from cocoons, and taking over fortifications both above and below ground--no doubt with explodey things...and probably jet packs. 

One way we'll be putting the hurt on the mutants is via the Nano Forge nanorifle, the deconstructor weapon from Red Faction: Guerrilla. The Mason family passed it down to Darius, and while it may seem like a familiar weapon, it has changed--it's evolving somehow, imbuing Darius with supernatural abilities. One of these appears to be "Repair." As you'll note from the trailer, Darius has some sort of machine tacked onto his arm, giving him the power to rebuild what is destroyed in a flurry of blue neon and nanites. In a chicken and egg kind of deal, I'm totally unsure if the power or the arm-thing came first. Regardless, Repair is a thing, as well as a weapon dubbed the "Magnet Gun."

No Caption Provided
The road to E3 keeps more substantial details from us from the time being, but it should be noted that destruction will still have its place--the no-CG trailer for the game shows plenty of environmental havoc, sure to make the Guerrilla fan hot in his trousers. The official game website carries a little bit more information about the game, with more sure to be revealed slowly over the coming days and into March 2011--the general release date for the Xbox 360, PS3, and PC-bound game that'll feature a different kind of warfare than its predecessor.  
 
No offense or anything, Ron Perlman
 
UPDATE: The Magnet Gun is not tied to Repair.
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Edited By OmegaPirate

Still not sure how this relates to guerilla ;S 
 
Although seeing that repair tool as an always with you accessory might mean you don't have to have a weapon slot in order to use it, and might even have its own button assigned to it 
 
Which is good news in itself for the multiplayer

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Kiera

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Edited By Kiera

whats sasa?
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Truitt

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Edited By Truitt

boo

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crusader8463

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Edited By crusader8463

No thanks. When did RF become about aliens? I always liked the set up of being on a planet where the only government was an evil Microsoft like corporation that controlled everything, and you fighting back against it.
 
Also, I don't like the character. It looks like they had vin diesel in the game, but then he pulled out at the last second so they just changed the face enough to not look exactly like him.

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ProfessorEss

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Edited By ProfessorEss

WTF happened to that super sweet fireman's looking jacket?
Or wait? Is that the bad guy? 
Guess I should read and/or watch the video before jumping to "no fireman jacket" conclusions based on a screenshot.
 
Still pumped, loved the original.

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Milkman

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Edited By Milkman

What the hell? This looks nothing like Red Faction. Not sure how I feel about this.

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FunExplosions

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Edited By FunExplosions
@crusader8463 said:
" bleh, when did RF become about aliens? "
The first Red Faction has aliens. But yeah, this is totally not what I was hoping for. I can't see Guerrilla's combat working well against monsters. I really hope the shooting and cover mechanics are sharper this time around, if they're gonna do this.
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ProfessorEss

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Edited By ProfessorEss
@Milkman said:

" What the hell? This looks nothing like Red Faction. Not sure how I feel about this. "

Yeah but remember, the first one wasn't about what it looked like in videos.
It was about that "satisfaction" you can only really get from hands-on experience.
We shall see.
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DannyJ

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Edited By DannyJ

Gears of Faction

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FlipperDesert

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Edited By FlipperDesert
@crusader8463 said:
" No thanks. When did RF become about aliens? I always liked the set up of being on a planet where the only government was an evil Microsoft like corporation that controlled everything, and you fighting back against it. "
Since the first one when you spent the latter part of the game fighting mutants and supersoldiers in underground tunnels. The likelihood is these mutants are the descendants of the ones from the first game.
 
Was a damn cool part, too.
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MeatSim

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Edited By MeatSim

Red Faction has switched genres 3 times now.

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ProfessorEss

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Edited By ProfessorEss
@FlipperDesert said:
" @crusader8463 said:
" No thanks. When did RF become about aliens? I always liked the set up of being on a planet where the only government was an evil Microsoft like corporation that controlled everything, and you fighting back against it. "
Since the first one when you spent the latter part of the game fighting mutants and supersoldiers in underground tunnels. The likelihood is these mutants are the descendants of the ones from the first game. Was a damn cool part, too. "
That actually has me wondering if they're planning to implement the terrain deformation shit a lot of people hoped would be in RF:G
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Cmdc00kie

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Edited By Cmdc00kie

Terrain deformation this time?...please?
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Death_Burnout

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Edited By Death_Burnout

Genuinely pleased about this, this is the kind of "sequel" that i like, stoked for it.

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teh_destroyer

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Edited By teh_destroyer

I liked the other Red Faction game for what it was, but it wasn't very Red Faction to me.This seems to be bringing that back to the series, as long as I can make myself a tunnel in a random hallway with a rocket launcher.

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 "The road to E3 keeps more substantial details from us from the time being, but it should be noted that destruction will still have its place--the no-CG trailer for the game shows plenty of environmental havoc, sure to make the Guerrilla fan hot in his trousers. The official game website carries a little information, whit more sure to be revealed slowly over the coming days and into March 2011--the general release date for the Xbox 360, PS3, and PC-bound game that'll feature a different kind of warfare than its predecessor."  

 
 
That is, without a doubt, one one the worst paragraphs I have ever read. Congrats, Nicholson. You've reached a new low.   
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StarFoxA

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Edited By StarFoxA

One word: yes.

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dezvous

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Edited By dezvous

Awesome! This looks like a very cool direction to take this series.

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rohanspear345

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Edited By rohanspear345

I DONT LIKE IT! doesnt look open worldy to me this will suck. i personally just wanted an open world with more buildings! it looks pretty generic now kind of like that metro 2033 game.

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ManMadeGod

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Edited By ManMadeGod

Dam, I was really hoping they would go back to first person. Nonetheless this still has the vibe of the original RF, which has me interested.

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Edited By ProfessorEss

The thing that's really funny about this is that everyone complained that the first RF:G was not RF enough - now RF:G2 is not RF:G enough :P

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Edited By napalm

Saints Row 3 plz.

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Edited By MetalGearSunny

Why is the trailer all horror game-y?

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WhatTheDang

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Edited By WhatTheDang
@pbhawks45:  
 
make sure to take points off for improper grammar too, professor. 
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Edited By KillEm_Dafoe

I'm really looking forward to seeing more of this at E3. I'm intrigued with the way they yet-again seem to be changing the series' direction, and how exactly it will come together. Plus co-op in a Red Faction game is a dream come true for me.

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pbhawks45

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Edited By pbhawks45
@WhatTheDang: I saw it. I wanted to underline the word, but when I tried, the entire passage ended up underlined. 
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DarkPredatorUK

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RED SPACE!

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Edited By FlipperDesert
@ProfessorEss said:
" @FlipperDesert said:
" @crusader8463 said:
" No thanks. When did RF become about aliens? I always liked the set up of being on a planet where the only government was an evil Microsoft like corporation that controlled everything, and you fighting back against it. "
Since the first one when you spent the latter part of the game fighting mutants and supersoldiers in underground tunnels. The likelihood is these mutants are the descendants of the ones from the first game. Was a damn cool part, too. "
That actually has me wondering if they're planning to implement the terrain deformation shit a lot of people hoped would be in RF:G "
That would make me happy, very happy indeed. Also, I would have a little underground house I mined myself using fusion launchers.
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Edited By wrecks

I'm all in. The change in direction worked amazingly well with Guerrilla. I'm excited to see where they take it. 

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masterfaculty

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Man, I got fiiiive kids to feed...

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Bionicicide

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Edited By Bionicicide

Keeping the bald space protagonist alive... just don't make it open world this time and I can look past it.

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deactivated-590b7522e5236

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The setting seems less visually lacking, we'll see if it comes at the expense of destructibility  

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Edited By Tophat

Why is their a link to a S.T.A.L.K.E.R. faction in here? Love your work from Destructoid Brad, but you really need to start proofreading, theres a a lot of grammatical errors in your articles.

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Yzzerdd

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Edited By Yzzerdd

More space asshole and less 6 hour on rails roller-coaster ride
 

 

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Tennmuerti

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Edited By Tennmuerti

The main character looks kinda generic.
Levels/environment look kinda generic.
War looks generic and it hasn't changed :(

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Tennmuerti

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Edited By Tennmuerti
@Yzzerdd: agreed
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@StarFoxA said:
" One word: yes. "
One word:  maybe.
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StarFoxA

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Edited By StarFoxA
@jakob187 said:
" @StarFoxA said:
" One word: yes. "
One word:  maybe. "
When things explode real pretty I'm in. The destruction still looks good, but we'll have to see how Volition pulls off the new setting and the new enemies.
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Good or bad I don't know yet. Could go either way.

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Edited By raccoonusdoodus

I like the looks of this better than I did with Guerilla, but, honestly, I really just want a Red Faction FPS again.

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What's this shit?

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Edited By Olivaw

Man, I watched the trailer and thought there were aliens, like full on Martians that he was fighting, and the bombed out surface was caused by Earth just shelling the living fuck out of Mars or something.
 
Now you're telling me this is Alec Mason's grandson and he's got crazy supernatural powers from nanomachines and he unleashed some fucking mutants or some shit, I mean what the hell? How do we know all this junk? And if we do know for sure that this is how it's going down, what the fuck, that's dumb.
 
I mean I realize I don't go to Red Faction games for the story, but there's no need to make this shit more complicated than it has to be, you know what I'm saying? "Earth shells Mars, people flee underground, find Martians." Done. Great. No need for all these bells and whistles and shit.

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Edited By gbrading

It worries me, because I'd have thought it was more difficult to blow stuff up underground, unless they are going to reintroduce deforming terrain ala Red Faction 1.
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Edited By edge426

looks like im gonna play the shit out of this game Guerilla was my most played game last year

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Edited By Elemmire

There sure are many of these special weapons about now.Teh gravity gun, then you had the heavenly brush from okami, the dagger of time, and the weapon from singularity.

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Edited By delicious_lie

man that trailer gives me nothing but excitement. more advanced mech suit, repair, freakin' aliens.
awesome awesome awesome.

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Edited By RichardLOlson

I like the first and 2nd red faction game.