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Torchlight II Coming Spring 2011

Surprise!

Torchlight II has received the green light from Runic Games, and it's coming as a digital download in Spring 2011, according to a surprise reveal on Runic's official website this morning.

The title, a follow-up to its Diablo-like predecessor, looks as if it'll retain the same basic core mechanics. It's biggest twist comes from the addition of online co-op, a mode in which users will be able to explore the deep and dank together via a free matchmaking system that can match people based on character level.

Torchlight II will have a narrative component that appears as if it'll be beefier than the, admittedly, near non-existent one in the original Torchlight. A guardian-warrior named Syl will summon you to a place called the Estherian Steppes In Torchlight II, a place where you'll meet the Destroyer and be sent upon a quest across a continent troubled by evil. Eventually, you'll be asked to follow in the tracks of a missing Alchemist and save the world from said evil.  



 == TEASER ==The sequel will feature an updated version of the Torchlight editor, randomized overworld areas complete with weather effects, random dungeons, a selection of pets, fishing, limitless loot, and a retirement system which will allow users to retire an older character and bestow some benefits of it to a newly created character.

Here are the PR created bullet-points, available on the game's official site:


  • Multiplayer -- Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.     
  • Customizable Characters -- Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs.
  • Moddability -- Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!
  • New User Interface -- Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.
  • Overworld Areas -- Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.
  • Random Dungeons -- Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.
  • Retirement System -- Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters.
  • Pets -- Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.
  • Fishing -- Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.
    
Note that Runic was careful not to mention a platform. The studio was high on the idea of putting the original game across console networks, so it wouldn't be much of a stretch to consider that this one will come to PSN or XBLM at some point. Steam, at least, seems like the safest bet at this point. 
 
UPDATE: A representative tells me that Torchlight II will be released on the PC initially, with a Macintosh version to follow at some point afterwards. The Torchlight MMO is still a thing that is happening, too, despite this surprise announcement.
290 Comments
Posted by BradNicholson

Torchlight II has received the green light from Runic Games, and it's coming as a digital download in Spring 2011, according to a surprise reveal on Runic's official website this morning.

The title, a follow-up to its Diablo-like predecessor, looks as if it'll retain the same basic core mechanics. It's biggest twist comes from the addition of online co-op, a mode in which users will be able to explore the deep and dank together via a free matchmaking system that can match people based on character level.

Torchlight II will have a narrative component that appears as if it'll be beefier than the, admittedly, near non-existent one in the original Torchlight. A guardian-warrior named Syl will summon you to a place called the Estherian Steppes In Torchlight II, a place where you'll meet the Destroyer and be sent upon a quest across a continent troubled by evil. Eventually, you'll be asked to follow in the tracks of a missing Alchemist and save the world from said evil.  



 == TEASER ==The sequel will feature an updated version of the Torchlight editor, randomized overworld areas complete with weather effects, random dungeons, a selection of pets, fishing, limitless loot, and a retirement system which will allow users to retire an older character and bestow some benefits of it to a newly created character.

Here are the PR created bullet-points, available on the game's official site:


  • Multiplayer -- Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.     
  • Customizable Characters -- Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs.
  • Moddability -- Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!
  • New User Interface -- Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.
  • Overworld Areas -- Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.
  • Random Dungeons -- Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.
  • Retirement System -- Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters.
  • Pets -- Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.
  • Fishing -- Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.
    
Note that Runic was careful not to mention a platform. The studio was high on the idea of putting the original game across console networks, so it wouldn't be much of a stretch to consider that this one will come to PSN or XBLM at some point. Steam, at least, seems like the safest bet at this point. 
 
UPDATE: A representative tells me that Torchlight II will be released on the PC initially, with a Macintosh version to follow at some point afterwards. The Torchlight MMO is still a thing that is happening, too, despite this surprise announcement.
Posted by catseye

nice 

Posted by Brenderous

Awesome!

Online
Posted by Noodlearms

Definitely excited :D

Posted by derO23

Hmm, co-op.

Posted by AZChristopher

Yeah!

Posted by damswedon

Im happy to give some more money to Runic.

Posted by ArclightBorealis

Awesome. I'm up for more Torchlight.

Posted by Balfas

Brilliant news. Just need to finish the first one 

Posted by MoonlightMoth

Good.
Posted by Binman88

Custom character design is probably the biggest plus for me. I wasn't a fan of the warrior class design (destroyer I think it was called).

Posted by AmmyDog

God I love that game (Torchlight) this is the best news of the day. It will be nice if they put more pets to shows from.
Edited by Rehehelly

Another pre-Diablo 3 game to play through.
Win. 

Posted by Hosstile17

Dude, yes!

Posted by MuttersomeTaxicab

YAY
Posted by BergDK

A 360 version would be nice...

Online
Posted by CountDog

Bad Ass!!! Can't wait, loved the first one, still kinda play it too.

Posted by asgoodasezra

I really need to get around finishing the first one.

Posted by RobotHamster

Still have to finish the first one, I'm only about an hour in.

Posted by Somadude

Yes, this is good.  
 
 
TORCHLIGHT!!

Posted by Genjai

Sooo... is this in place of the alleged MMO? With the multiplayer option, I'd be surprised to see them release a Free-to-Play MMO.

Posted by OmegaAmen

Yes! Awesome news!

Posted by smackifilia

Dude. Yes.  I will go as far as to say that give me more chars and this will be better than Diablo 3

Edited by Rapid

Co-Op Meaning two or more right? Would be cool to have 4 player madness.

Posted by morningthief

Great, great news!

Posted by Rodiard

Hell yes.

Posted by artofwar420

Fuuuuu Yeees.

Posted by FiZi

Fantastic. The first game was a lot of fun. So Torchlight 1 was to test the basic systems of the game? Stuff like items, monsters, random dungeon generation, etc. Torchlight 2 expands a bit on that and adds some co-op multiplayer (which the first game really needed). Torchlight 3 will be 16-32 player multiplayer with separate zones? and then finally the MMO will come out? Baby steps should hopefully produce some solid net code. Will this game really be fun as a MMO though?

Posted by philipmein

 I got a little bored of Torchlight after spending several hours with it but the new overworld areas sounds like it'll bring the change of scenery that I thought was missing.

Posted by oddjob
@Balfas said:
" Brilliant news. Just need to finish the first one  "
same here
Posted by Jeffk38uk

Never finished the first Torchlight but I enjoyed it alot, but the lack of co-op in it constantly bugged me through my playthrough. Glad to see thats in Torchlight 2, as well as actual chracter customisation.
 
2011 is looking to be a great year.

Posted by WinterSnowblind
@Genjai said:
" Sooo... is this in place of the alleged MMO? With the multiplayer option, I'd be surprised to see them release a Free-to-Play MMO. "
The MMO is still coming.
And considering pratically every other MMO is going free to play, or at least provide a non subscriber option, I don't think it's that surprising.
Posted by Shindiggah

yes, this is awesome i loved the first one but it NEEDED online badly definetly getting this day 1, doubt Ill use the custom character creation much though I loved the design of alchemist in the first one, and that was my main class sooo yeah.

Posted by Garadon

Really cool, how long can we wait for Diablo 3... 

Posted by chasechasechase

The time from the PC release to Mac will kill me.

Posted by WerePaladin

First Torchlight was awesome fun, so I'll look forward to the second installment.  :)
Posted by Onigenko

Never got around to playing the first one, but I just have to get this.

Posted by timoteoandre

Ohh man, now I gotta buy the first one asap, have only played the demo and I fell in love with it so quickly. =p

Posted by Barrier

seems to be shallow and padantic

Posted by Grud

Realease this on ps3. 

Posted by BoringPat

I gave in and bought Torchlight during last month's Steam sales onslaught.  I admit it is fun to get loot, but the play mechanic of "clicking thing till they die/explode/disappear" is not very satisfying.

Posted by pwnasaurus

my poor mouse will have to suffer again.

Posted by fr0y0

This is so great. Torchlight was superb. What it lacked in depth was made up with...well, everything else.

Posted by Peacemaker

I enjoyed torchlight (played it on a mac).  Hopefully it releases on Mac side by side with the PC version.

Posted by Darth_Cuddles

I can't wait!

Edited by Elbon

Quest  procrastination

Posted by Koukou

Loved the first one! Good to know they're still working on the mmo aswell!

Posted by wibby

Great!, I love this game. Can't wait!
Posted by TheIneffableBob

Mmm... Torchlight.

Posted by floodiastus
@BoringPat said:
" I gave in and bought Torchlight during last month's Steam sales onslaught.  I admit it is fun to get loot, but the play mechanic of "clicking thing till they die/explode/disappear" is not very satisfying. "
Well that is the genre, the diablo-esque way. 
 
It's kind of like saying you don't like clicking til they die in FPS-games :)