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Worth Reading: 01/11/13

If you can't slam with the best, then jam with the rest.

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Some of my favorite times of the year are when games finally slow down. There used to be a time when games industry had a lengthy period of silence after the holiday rush, but video games eventually figured out what Hollywood has already been doing for a long time, and discovered ways to make money all year round. Games will soon pick up again, but for a few weeks, we have relative tranquility.

Such breaks serve a few different functions.

For one, it gives me a chance to properly reflect on the games I played in the year before, and evaluate whether it was time well spent. I often (yearly) wonder whether spending hours and hours making sure I've played everything "important" serves a purpose, and possibly just detracts from my ability to digest, enjoy, and truly understand what I play. In fact, that has to be a factor, but with our game of the year discussions, it always a necessary part of the job.

Secondly, there's an opportunity to play stuff I just wouldn't have time for otherwise. Barkley, Shut Up and Jam: Gaiden came out five years ago, and there is no serious reason to be playing it now, except to exercise my guilt over not having played the canonical sequel to Space Jam. I mean, I've sent a request to interview those guys because the sequel's actively in development, but still, it's mostly an indulgence. It feels like we're kindred spirits.

And finally, I enjoy taking a break from video games. Read books, watch movies, catch up on TV shows. Spending some time with other media is a good practice, and helps provide perspective on your medium of choice. For you, me, and anyone else on this website, that's video games, but the rest of entertainment has much to teach us.

Hey, You Should Play This

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I don't have a good reason for having written off Barkley, Shut Up and Jam: Gaiden years ago. I feel bad about it. I feel dirty about it. Having grown up in Chicago during the Michael Jordan era, knowing the biggest players in 90s-era basketball wasn't something you knew because you were interested in basketball, it was sheer cultural osmosis. You could not avoid Jordan, Scottie Pippen, Charles Barkley, Vince Carter, and others. Naturally, when Space Jam came out, it was a huge fucking deal, and I'm not ashamed to say I actually really love that movie. It's so stupid, and that Barkley, Shut Up and Jam: Gaiden treats its events as canon in our reality is too much and exactly enough.

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Just trust me on this one. Gorogoa is one of 2012's IndieCade winners, and for good reason.

And You Should Read This, Too

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More than anything, I've been continually impressed by how Polygon has managed its lengthy feature output. If I had access to a giant pile of money to throw at reporters who know how to find interesting stories, this is exactly what I would do with it. Discovering the not-that-interesting-but-totally-interesting history behind Total Carnage's final screen fills in a meaningful historical gap. Besides being a watchdog for consumers, this is what gaming reporters should be doing more of, and it's what I want to do more of, too. I tip my hat to you, Matt Leone, Russ Pitts, and Polygon.

"That's the real story that would piss people off," Turmell says. "Because a lot of people would collect those keys, and then still fail, and go back and play it again, and go back and play it again. The standard [Williams] response was that you were too good at the game, and that you were beating the levels that had keys too quickly, and you didn't give a chance to the computer to loot drop enough keys for you to collect. So then people were trying to milk different levels. It was a bit of a mess."
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It's been interesting to watch the rise of personalities from YouTube and other non-traditional sources. There's still a way to climb the ladder the traditional way, but going forward, if you aren't good on camera, you're going to have something really special to offer the world with your written words. As these personalities grow in importance and relevance, it's increasingly become possible to make money as one, too. Such roads are full of exploitation and danger, and if you're thinking about heading down it, this examination of Machinima's practices is worthwhile.

But a recent string of high-profile disputes is prompting comparisons between YouTube networks and the exploitative Hollywood studios of the 1930s and '40s: Both convinced young and naive talent with little leverage to sign contracts that leave them at a disadvantage. For networks, that means contracts that bind creators to them indefinitely, demand rights to their content in perpetuity and take large ownership stakes in any resulting businesses.

Internet and intellectual-property lawyers say that a rash of public disputes between networks and their talent suggests a serious problem in the emerging industry. Although two of the largest networks, Machinima and Maker Studios — both based in L.A., both darlings of venture capitalists — have been accused of some of the worst practices, investors remain undeterred.

If You Click It, It Will Play

Kickstarter Has Promise, And Hopefully Developers Don't Screw It Up

Yeah, Greenlight Still Has Issues, But Some Games Look Pretty Cool

  • Dunno if Chasm will be any good, but god damn does the animation in this game look great.
  • Constant C has a gravity-manipulating gimmick that might not be more than just a gimmick.
  • I Get This Call Every Day is certainly...unconventional.

Not Everyone's a Fan of VP Joe Biden Meeting With Industry Leaders

Patrick's Watching TED Talks As Part of a New Years Resolution, So Here You Go

Oh, And This Other Stuff

Patrick Klepek on Google+

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Slab64

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Edited By Slab64

@Graham_Nix said:

would the game's humor be lost upon me if I would play it? Do I need to watch Space Jam first? Should I even bother with it?

I would say probably not, but to be honest I haven't played it either, just picked up different bits and pieces from various places over the years, and from Patrick on the podcast. I guess you might appreciate the goofs on JRPGs if you have played a lot of those, or if you have enjoyed any internet memes from the last 10 years (the whole Wilford Brimley/diabeetus thing).

@Graham_Nix said:

2. Can someone give me some context on that Dark Souls LP? Why is the video remarkable, what am I missing?

I couldn't figure that out either.

@Graham_Nix said:

I'm not a native English speaker, can someone point out to me what's wrong with this sentence?

I guess its a subject/verb agreement thing? I don't know, I can rarely tell the exact names of grammar mistakes, I just know when things sound wrong and how to reword them.

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Graham_Nix

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Edited By Graham_Nix

Okay guys, I need your help on three things:

1. How do I approach Barkley, Shut Up and Jam: Gaiden?

I live and grew up in the Netherlands, and thus have not experienced the 'basketball era' this game seems to be referencing. I know Michael Jordan's name, but that's about it. So, would the game's humor be lost upon me if I would play it? Do I need to watch Space Jam first? Should I even bother with it?

2. Can someone give me some context on that Dark Souls LP? Why is the video remarkable, what am I missing?

3. @mdnthrvst said:

>"The story is a comedy with a touch of romance, lots of drama, and laced with erotic situations."

If this is the caliber of grammar we're working with, no thank you.

I'm not a native English speaker, can someone point out to me what's wrong with this sentence?

Thanks in advance!

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dropabombonit

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Edited By dropabombonit

Great article this week, I have to check Barkley Shut Up and Jam Gaiden now. Also the new anamanaguchi song is boss, can't wait for the new album

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Alex_Carrillo

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Edited By Alex_Carrillo

That Anamanguchi shit. What a loathsome, unremarkable assault to my ears.

Chiptunes, man.

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sevvagon

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Edited By sevvagon

yeah,games off holiday..

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Popogeejo

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Edited By Popogeejo

Great to see Geop's Dark Souls LP up there and a great choice of episodes as well.

Solid work as per usual, Tricky.

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RaiaNMattO

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Beard door.

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Smokey_Earhole

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Edited By Smokey_Earhole

Of course Patrick would link the J.J. Abrams TED talk, no surprise there.

Only thing is, out of the multitudes of genuinely inspirational and thought provoking TEDs, that one has to be one of the worst and most nonsensical of them all. It's glorified PR for his stupid hype machine (what I'm trying to say is...go check out TED, the other TED, it's truly wonderful).

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Cross

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Edited By Cross

I'm pleased to see Coming Out on Top getting a mention. Obscura deserves all the coverage she can get for her niche but (I think) important game.

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Cross

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@mdnthrvst: You do know, it's one woman making that game, right? Also, your grammar nazi'ing is absolutely misused here. Grow up.

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MudMan

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@ChinaDontCare said:

Android console are the android phones of consoles

Oh, not yet, but we can only hope.

http://kotaku.com/5974836/and-this-is-exactly-why-i-traded-my-iphone-for-a-galaxy-note-ii

I'm actually vaguely hopeful about Shield and these other devices in that they seem like they can bring PC game streaming to non-Smart TVs. If you can get your PC games streamed at sub-frame latencies and 1080p to every screen in your house, including your Android phone, that's a qualitative leap forward. It means my PC can serve games anywhere.

I heard the guys talking about all the technical limitations they feel are in place for this and... honestly, they were overplaying them. There are perfectly good solutions for wifi extension and with the modern standards and the kind of codecs these services are using there is no reason why you can't stream your PC around the house. It's a software problem, not a hardware problem, and those get fixed overnight.

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SlashDance

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Edited By SlashDance

Gorogora is outstanding. I'm kinda bummed that I didn't wait for the full game now.

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coilcloudvaper

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Android console are the android phones of consoles

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MarkWahlberg

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@Animasta: well, i haven't seen it since... the 90's, so I'll take your word for it.

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Animasta

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Edited By Animasta

@MarkWahlberg said:

Wait, so does Space Jam not have a good reputation among... people? I fucking loved that movie as a kid, dunno why anyone would be apologetic about liking it...

it's not a well made movie.

I like it too, but it's definitely not 'good'.

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cornbredx

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Edited By cornbredx

So that winnie the Pooh game. I am not sure what you guys are talking about... it's not THAT hard. I will admit, they dont make games this complicated anymore, but I've played harder.  
 
Reminds me of most Baseball games on the NES or Atari.

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MarkWahlberg

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Wait, so does Space Jam not have a good reputation among... people? I fucking loved that movie as a kid, dunno why anyone would be apologetic about liking it...

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Edited By rjaylee

Hahaha, shit. I loved that video of the Dark Souls stream where he is basically playing it as Castlevania. I would love it if someone just did a Castlevania run in Dark Souls.

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@radioactivez0r said:

I'm not sure I would assign "talent" to Youtube personalities. They are people that for some reason others find eminently watchable.

Over 2012 I finally got into subscribing to peoples channels and look forward to the next episode like I would with TV shows, if there was a show on TV where a guy played old SNES games I would be all over it, but there isn't and this is why Youtube has replaced my TV watching time dramaticly

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@mdnthrvst said:

@Animasta: Yes, it's good, but I will concede only good. It's not great, and there are certainly better arcs than others - Hanako's emotional climax is muddled, the protagonist has way too many soliloquies in Lilly's route, and Shizune's route is just fucking boring - but glaring syntactical errors weren't being shoved in my face while the creators asked for my money.

thanks truckpump

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@l3reak said:

Wow, that Pooh game. I seriously thought it was a joke game after my first round, and was a bit surprised when I actually hit a ball. Hang in there, it really is possible! Lumpy is a motherfucker, though. Watch the ball's shadow instead of the ball itself, that helps significantly.

Yeah, at first I was like wtf. Then I realised you have to click and hold the mouse.
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Edited By Spiritof

I hate Dark Moon Goths.

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@SagaciousJones said:

@beard_of_zeus said:

What is the joke in Shut Up and Jam related to this?

Just that it was one of the boss fight themes.

Keep in mind, it's a complex reference wrapped up in the time period and some of the game's other jokes.

This was 2007, right in a big transitional time for JRPGs. Given the complete dearth of any PS3 JRPGs and the major hype Mistwalker was receiving, many JRPG fans were being persuaded to jump ship from Sony to the 360, which fans were claiming to be the new home of the genre. FFXIII loomed on the distant horizon (still a PS3 exclusive) and a lot of the internet console wars were waged over which console would inherit the JRPG crown. Well, all they got was Enchanted Arms and Blue Dragon, both of which were goddamn terrible. In some ways, this song is a reminder of just how bad the whole time period was. And then, in the middle of all this, people play Barkley, a parody of bad JRPG cliches, and that fucking song comes up.

Those pump rants at the save points are from actual forum posts about the superiority of JRPGs, very intentionally included in the game not just because of their hilarity, but because of their relevance to the game's underlying message. Shut Up and Jam's writing and jokes stand on their own for entertainment, but the game is also a brilliant commentary on JRPGs set against the context of the time period it was released.

Thanks for your thoughts on this. I think I'm gonna play through Shut Up and Jam, after all the talk about it. I'm glad I know beforehand that that Blue Dragon song is going to show up at some point, otherwise I think I would have lost my miiiiiiind.

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MiniPato

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Edited By MiniPato

Because the comments section here is now a collation of Slam remixes.

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SagaciousJones

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@beard_of_zeus said:

What is the joke in Shut Up and Jam related to this?

Just that it was one of the boss fight themes.

Keep in mind, it's a complex reference wrapped up in the time period and some of the game's other jokes.

This was 2007, right in a big transitional time for JRPGs. Given the complete dearth of any PS3 JRPGs and the major hype Mistwalker was receiving, many JRPG fans were being persuaded to jump ship from Sony to the 360, which fans were claiming to be the new home of the genre. FFXIII loomed on the distant horizon (still a PS3 exclusive) and a lot of the internet console wars were waged over which console would inherit the JRPG crown. Well, all they got was Enchanted Arms and Blue Dragon, both of which were goddamn terrible. In some ways, this song is a reminder of just how bad the whole time period was. And then, in the middle of all this, people play Barkley, a parody of bad JRPG cliches, and that fucking song comes up.

Those pump rants at the save points are from actual forum posts about the superiority of JRPGs, very intentionally included in the game not just because of their hilarity, but because of their relevance to the game's underlying message. Shut Up and Jam's writing and jokes stand on their own for entertainment, but the game is also a brilliant commentary on JRPGs set against the context of the time period it was released.

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Hadoken101

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Edited By Hadoken101

My personal favourite Slam:

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AssInAss

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Edited By AssInAss

That Shigero Miyamoto comment is gold!

I'd have to slightly disagree that IGF has no effect on sales, I just checked out Kentucky Route Zero because of Patrick mentioning it in the last Worth Reading.

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retrovirus

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Edited By retrovirus

For Persona fans:

And if anybody else watched G Gundam in the 90's:

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@Animasta: Yes, it's good, but I will concede only good. It's not great, and there are certainly better arcs than others - Hanako's emotional climax is muddled, the protagonist has way too many soliloquies in Lilly's route, and Shizune's route is just fucking boring - but glaring syntactical errors weren't being shoved in my face while the creators asked for my money.

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probablytuna

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Edited By probablytuna

Can't wait for new Anamanaguchi music!

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Animasta

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@mdnthrvst: lol you think katawa shoujo has good writing

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Edited By happymeowmeow

@rubzo said:

Shut up and Jam reminds me of my misspent youth with RPG Maker. I remember some real gems being made with the tool, perhaps I should try and root them out...

Someone made a thread on NeoGaf about RPG Maker gems. I particularly liked Off. Very surreal puzzle/rpg by this French guy with a lot of Earthbound/Mother undertones.

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reisz

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Edited By reisz

So glad to see a shout out to Chasm, I just voted that up last night, that one hits aaaaaalll the right buttons for me. Thanks as always Patrick.

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Edited By Mykander

Why would anyone lack confidence that a small android device with a HDMI port could exist? They already do exist, you can find at least 2 on Amazon right now. The only thing different about GameStick is that they're building a controller to go with it, and Ouya is building their own store (which is something to lack confidence in) and a controller.

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beard_of_zeus

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Edited By beard_of_zeus

All this bball talk makes me want to watch this commercial a bunch:

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beard_of_zeus

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Edited By beard_of_zeus

@SagaciousJones: Oh god, you just shored up terrible memories with that Blue Dragon track. Holy fuck, I had forgotten had bad that was. What is the joke in Shut Up and Jam related to this?

Thanks again for the Worth Reading, Patrick. I read that Total Carnage article earlier in the week and it was pretty interesting. I am as impressed as you are with Polygon's long-form articles.

The 999/VLR writer article was interesting, I'm all for learning as much about those games as possible :D Uchikoshi's thoughts about trying to balance forced explanations of plot points vs. just seeding the game with interesting concepts and letting the player's imagination run wild are quite poignant. He is totally right that forcing things can make them seem even more implausible and cause the story to be uninteresting.

That Anamanaguchi video is weird as fuck, but I love it. And I think I'm gonna try that Shut Up and Jam game. From what I've seen, it reminds me of the Penny Arcade 3 game (which I quite enjoyed), but wackier. That might be something you might enjoy, , if you want a short silly jRPG. I think it took me about 8-10 hours to finish the PA game.

Random thoughts over!

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l3reak

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Edited By l3reak

Wow, that Pooh game. I seriously thought it was a joke game after my first round, and was a bit surprised when I actually hit a ball. Hang in there, it really is possible! Lumpy is a motherfucker, though. Watch the ball's shadow instead of the ball itself, that helps significantly.

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mdnthrvst

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Edited By mdnthrvst

>gay dating sim

Okay awesome

>Kickstarter!

Uhh...

>Here's this astoundingly generic artwork oh and by the way one of them looks like a chiiiick

What?

>"The story is a comedy with a touch of romance, lots of drama, and laced with erotic situations."

If this is the caliber of grammar we're working with, no thank you.

Katawa Shoujo was successful for a reason. It was a community of amateurs, and any hopeful contributor's poorly-written, mediocre content got ripped apart by the collective until it it became good, and if it never became good, it didn't see the light of day. Kickstarter just doesn't engender the same sort of humility. Hopefully these guys'll get their shit together, but it seems doubtful. What are their qualifications for writing fiction - if not gay romance, then anything at all?

The only other Western VN that's enjoyed any degree of popularity - Analogue: A Hate Story - came from the proven creator of the already-fantastic Digital: A Love Story, and she didn't beg for money before she put out.

Maybe I'm reading into it too much, but you just don't seek investment/donations/whatever it is for pure fiction with a description like that.

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darkstorn

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Edited By darkstorn

I just read through a bunch of the comments on the Biden-ESA opinion pieces (I'm a masochist for the record...)

I come out strongly agreeing with Casey Lynch of IGN, we absolutely need video game industry reps to speak with Biden. The NRA strongly attacked violent video games after the Newtown massacre, and it's a no-brainer that they're going to be at the discussion table. Thus, if the NRA, mental health professionals, the Hollywood lobby, and policy analysts are going to be discussing a significant policy change, then we (as game enthusiasts) need to be there too.

There's really no reason not to get our voices out there, and Kris Graft and Ian Bogost are letting their political beliefs (i.e. anti-government sentiment) get in the way of the objectivity of this situation. I could totally see the NRA blaming games and movies for the recent spate of mass shootings, and if we haven't even spoken with our policymakers in light of recent events then we're sabotaging our beloved medium.

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tbecker38

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Edited By tbecker38

Vince Carter in that group? Really? We're the same age, and, sweet Jesus, no. In every possible way, no.

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Edited By recroulette

I was wondering where that damn Winnie the Pooh baseball meme came from. 
 
@DevourerOfTime: I'm game.  
 
  

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radioactivez0r

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I'm not sure I would assign "talent" to Youtube personalities. They are people that for some reason others find eminently watchable.

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Edited By granderojo

I replayed Barkley, Shut Up and Jam: Gaiden after hearing Patrick go crazy about it on the bombcast. Played it originally when it came out, fucking great game. I don't know for sure but I really think that Costume Quest was inspired by it, especially when you go back and play the prototype.

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cannedstingray

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Edited By cannedstingray

Just played through that game Gorogoa. took bout ten mins or so. and its friggin fantastic. Definitely worth it. Recommend to everybody

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majorchin

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I'm really glad you put that beard cage video in this article. Gets me every time.

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Edited By rubzo

@Robaota: it wasn't Kindred Saga was it? http://clanhot.org/forums/showthread.php?tid=184

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fattony12000

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Edited By fattony12000

Why have you got an image prominently featuring James Rolfe (aka the Angry Video Game Nerd) when's he's not even mentioned on the article? And in reality, is probably the furthest thing away from a YouTube celebrity (meaning that you have hundreds of thousands of subscribers and millions upon millions of views, for producing utter shit) that you could ever hope to find.

His two YouTube accounts were certainly taken down a few days back, sure, but he uses YouTube merely as a video delivery platform, like you guys!

So, I just went and double checked, and it appears that these channels still yet live!

http://www.youtube.com/user/JamesNintendoNerd

http://www.youtube.com/user/Cinemassacre