Something went wrong. Try again later

Giant Bomb News

60 Comments

Worth Reading 07/26/2013

It's raining everywhere, but take shelter with a new Worth Playing, and a whole set of links to keep you warm.

No Caption Provided

I’ve had a bunch of people asking me if I know anything about Eurogamer’s report this morning about PlayStation 4 developers allegedly not having access to as much of the machine’s RAM as Sony has previously indicated. The short version? No, I don’t.

The long version? I don’t care. The only specs I care about are the ones that determine whether or not I can run a game, and I have never been a person who finds it remotely interesting to get wound up about what is or isn’t inside of my game boxes. I’m always tickled when the technology press gets wound up over Apple’s decision to keep specs private, and nobody knows what’s really inside its devices until they arrive on the market. Cue the teardown from iFixit.com!

It’s not that specs aren’t important, but I can’t stand the conversation around them. People get wound up over what are, in the grand scheme of a potentially decade-long hardware cycle, meaningless differences. To what end? To spend pages spewing vomit at one another! How come we aren’t talking about how boring the launch lineups for both machines are looking? Because we’re become trained to expect garbage, and so we have nothing else to talk about?

Some PlayStation 4 games will look better than Xbox One games. Some Xbox One games will look better than PlayStation 4 games. Lots of PC games will look better than both. I realize it’s the summer and we’re all excited for the circus the fall is about to bring, but c’mon, get a grip!

I’d rather talk about trading cards on Steam. Ugh. Look what you made me say!

Hey, You Should Play This

Click To Unmute
Worth Playing 07/26/2013

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to Giant Bomb's
Terms of Use and Privacy Policy

And You Should Read These, Too

No Caption Provided

I can’t claim to know much about eSports, and it’s becoming increasingly crazy for me to ignore what is a sector of gaming destined for continued growth. I need an angle, though, and so many of the games played in eSports don’t capture my attention. Learning that the US government has granted P-1 athlete visas to League of Legends players, though, is incredibly interesting. Known commentator (and lawyer!) David Phillip “UltraDavid” Graham has written an editorial about what fans should be considering as this potentially becomes more commonplace, and he pitches a potential future where legislation and regulation become a prominent part of gaming. Consider this a primer for a bigger conversation about the topic with Graham, hopefully early next week.

"Most current legislators, judges, and bureaucrats have little reason to think about people who play video games in tournaments. No American legislatures and few courts or government agencies have had to deal with the competitive aspects of video game play. But Riot’s work in securing P-1 visas for LoL players may signal the start of more direct government involvement, whether at the government’s own volition or at the continued behest of private parties."

No Caption Provided

A firestorm erupted over Twitter earlier this week over comments by designer Jason Rohrer regarding his soon-to-be-released social experiment in MMO form, The Castle Doctrine. Players have a home, a small family, and a vault that starts with $2,000. You’re tasked with building a trap-filled home to prevent other players from killing your family and taking your money, and you must also go out and do the same. Killing the family is optional, but if the wife escapes the house, she leaves with half of the family’s money. As the title implies, The Castle Doctrine is more than just a social puzzle game, and it raises huge questions about whether playing ethically questionable material brands the player as ethically compromised, too. I don’t think that’s true, as I have plenty of problems with horror films I watch on a regular basis. That said, I don’t blame people for having trouble financially supporting people who create content they find objectionable, and Cameron Kunzelman makes a convincing argument, even if I disagree with it.

"Rohrer was “living in a place where [he] didn’t feel safe for the first time in life.” In this model, Rohrer’s safety and the safety of his family trumps the right to life of another human being. Any perceived threat to him or his family is met with a swift judgment on the offending party–he can kill the dog, he can kill the invader. Despite the fact that human beings are capable of speech and therefore can yell things like “get out of my house” or “fuck you” in order to force a would-be burglar to leave, for Rohrer, none of that matters."

If You Click It, It Will Play

Look, Crowdfunding Isn't Going Away (And FTL Was Pretty Good!)

Tweets That Make You Go "Hmmmmmm"

Finally read that article about how the biggest problem in fighting games accessibility is execution… a few years ago I would have agreed…

— Adam Atomic (@ADAMATOMIC) July 22, 2013

…But after playing online for like 100+ hours I can verify that execution is the easy part. The mind games are the real barrier to entry.

— Adam Atomic (@ADAMATOMIC) July 22, 2013

(within reasonable bounds of course - there are games/characters where execution eventually becomes a barrier)

— Adam Atomic (@ADAMATOMIC) July 22, 2013

memorizing canned combos, as hard as that is, is WAY easier than developing a philosophy and then implementing it and keeping your zen cool

— Adam Atomic (@ADAMATOMIC) July 22, 2013

The pages if a novel are like the bars of a cage: they allow us to see life's tigers and monsters up close, without danger.

— Simon Parkin (@SimonParkin) July 24, 2013

The same is true of video games. They allow us to assume the role of people who don't share our beliefs, values or systems of behaviour.

— Simon Parkin (@SimonParkin) July 24, 2013

In games we can play as the thief, the killer, the pervert or the plumber because we can distinguish what is play from what is earnest.

— Simon Parkin (@SimonParkin) July 24, 2013

Oh, And This Other Stuff

Patrick Klepek on Google+

60 Comments

Avatar image for deactivated-64b71541ba2cd
deactivated-64b71541ba2cd

337

Forum Posts

26

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I just read way too much about CRTs.

Avatar image for muttjones
muttjones

113

Forum Posts

7

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Avatar image for slab64
Slab64

1149

Forum Posts

80

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Jenn Franks Animal Crossing review that is linked above is great. As is anything she writes. She is becoming one of my favorites.

Avatar image for pimblycharles
PimblyCharles

1922

Forum Posts

102

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By PimblyCharles

@patrickklepek Your article about Jason Rohrer and his new game was a great read. I really enjoy his philosophy on game design. You should check out this video of him talking with Chris Crawford:

Loading Video...
Avatar image for redelectric
redelectric

195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

At the risk of sounding contrarian, i kinda feel like the "asshole" post is well...being dismissive of people's personalities. I mean, to equate someone saying dick-esque things with someone who legitimatley has/had mental and emotional issues is a bit of a stretch, but it also places a hugely negative label on people who's social mores an/or their upbringing differs from the 'norm'.

Now i may be reading it differently, or perhaps missing what the gentleman's intended message is, but it sure seem like shaming an 'asshole' to conform to on particular stricture of the current revision of the social contract, instead of taking a moment and perhaps trying to understand where the other is coming from and what they are trying to communicate.

Could be just me though.

Avatar image for cooljammer00
cooljammer00

3187

Forum Posts

17

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I remember when Rogue Legacy was still not out yet, people on Twitter were calling the developers on Twitter bigots and homophobes and spreaders of homophobia because of the gay trait in the game. Even though the devs outright said "Gay doesn't do anything in the game. We want to say that gay people can be heroes too.", people kept insisting they knew "what the gay trait really did" and how they were finding it offensive. And this was when only the demo was out!

I'm not sure if they were trolling or not, but looking at their Twitter pages, it didn't seem so. It seemed the devs tried to make an inclusive statement about the queer community and had people pre-emptively jump down their throats about it. It was the worst case of attacking a game before its out and claiming a game was overtly offensive when it wasn't trying to do anything of the sort.

Avatar image for pr1mus
pr1mus

4158

Forum Posts

1018

Wiki Points

0

Followers

Reviews: 4

User Lists: 4

Edited By pr1mus

Ludonarrative dissonance is the most grating term i can think of. I can't stand to read or hear those stupid words and the discussion that usually goes with them... but mostly just the words themselves. Fucking hate them!

Also Steam cards are great, i made a dollar today by selling 3 Tomb Raider cards. What's not to like?

Avatar image for mrmazz
MrMazz

1262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 1

Continues to be my favorite feature on the site.

I sit patiently waiting for the inevitbale complaints that Scoops is forcing his anti-sexism agenda on us by embedding that video on his weekly feature.

Avatar image for kazzenn
Kazzenn

194

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Goddammit Ryckert.

Avatar image for antlions
Antlions

10

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

No mention of SGDQ?