Something went wrong. Try again later
    Follow

    Ascentroid

    Game » consists of 0 releases.

    Ascentroid is a free-flight, six-degree-of-freedom scifi first person shooter game built on Unreal Engine 4 with peer-to-peer (P2P) multiplayer support.

    Short summary describing this game.

    Ascentroid last edited by ascentroid on 06/11/20 12:59PM View full history

    Overview

    Ascentroid is a free-flight, six-degree-of-freedom scifi first person shooter game built on Unreal Engine 4 with peer-to-peer (P2P) multiplayer support.

    The game style is heavily influenced by the nostalgia of similar games from the 1990s, such as Descent and Forsaken.

    See the FAQ for more detail.

    Story

    It is the year 3022 AD.

    Humans have been at war with an alien species, referred to as the G.I.T.M. (Ghosts in the Machines), for several hundred years.

    The G.I.T.M. are a race of energy entities that depend on controlling material circuitry in order to interact with matter within the known dimensions of reality.

    No communication between humans and G.I.T.M. has ever been established. It is believed that the G.I.T.M.'s primary objective is to take over and consume the resources of all other life forms in the known universe.

    The G.I.T.M. hoard and re-institute the remnants of defeated, discarded and stolen enemy spacecraft, in addition to manufacturing their own dangerous weapons.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.