Trouble with Obtaining Trophy

#1 Posted by EgoCheck616 (820 posts) -

Hey guys, another hopeless fan of Arkham Asylum who is tearing out his own hair here.
I was wondering if anyone could give me any tips on how to get this specific trophy/achievement I've been having trouble with?
Freeflow Perfection
Perform a perfect combo including all of Batman’s combat moves (any play mode)
I could swear I've used every possible maneuver during several combo chains now but I can't seem to get the trophy.
Does anyone have any idea what I could be doing wrong?

#2 Posted by Hassebla (31 posts) -

I had trouble with this one two. Remember Evade, Cape Stun, BATCLAW and all 3 takedowns. Throw, the B+Y one (Circle, Triangle for ps3 users) and ground takedowns. 

#3 Posted by EgoCheck616 (820 posts) -

Wait... Batclaw or Batarang?
They can't possibly expect me to use batclaw during a fight. I know double-tapping R2 will quick-shoot it, but still. That's pretty messed up.

#4 Posted by VWGTI (1946 posts) -
What I did was break down the moves by type.
Start off with strikes/counter then evade, cape stun, batclaw, batarangs, throw (1 or 2), throw in some punches to ready another throw, throw (1 or 2 - whichever one you didn't use before) and then do the ground and pound. Do it on one of the challenge rooms that starts off with 4 enemies. It's pretty easy and you'll have it in no time!
#5 Posted by KingBroly (1699 posts) -

I think the preferred combo is starting off with the Batclaw, then punching that guy.  After that, it's kind of up to you.

#6 Posted by Pie (7217 posts) -
@EgoCheck616 said:
" Wait... Batclaw or Batarang? They can't possibly expect me to use batclaw during a fight. I know double-tapping R2 will quick-shoot it, but still. That's pretty messed up. "
At the start strike, evade, bat claw, counter/ strike then just keep the combo going and remember to throw a batarang
#7 Posted by EgoCheck616 (820 posts) -
@VWGTI: Good idea with the 4 enemy challenge room approach. That should definitely make it easier for me. I have to admit, reading your tactic reminded me of the old Starcraft days with all the crazy hotkey binding. Took me a minute to find my spot in the sentence hehe.
@KingBroly: You have a point with starting off with the Batclaw. That seems like a smarter approach than trying to whip the thing out in the middle of a combo.
#8 Posted by VWGTI (1946 posts) -
Yea, it looks confusing, but you'll get the hang of it.
Cape Stun
Throw 1
Throw 2
Ground n Pound
#9 Posted by EgoCheck616 (820 posts) -
@Pie: That sounds much easier to me. Sounds like a plan, I'll have to give it a go later tonight.
#10 Posted by JukeboxJoe (244 posts) -

When I did it, it was in a challenge room and I opened straight up with the Batclaw to get itout of the way
#11 Posted by HistoryInRust (6599 posts) -

The Batclaw and Batarang moves are the wonkiest to pull off.

For the Batarang, at least, I'd suggest until you have around four enemies left to attempt it. Be sure to tap the trigger ONLY ONCE, for throwing two sets of Batarangs will immediately stop your combo. Generally speaking, the Triple-Batarang will knock down three of the assailants, allowing you to hold the right trigger (or R2, if you're rocking the PS3) and the counter button, sending Batman into a ground takedown.  
The Batclaw, in my opinion, is a tad easier to pull off fluently, but the animation is longer. Enemies not caught by the Batclaw will have an ample opportunity to land a shot on you.  
Ultimately, it takes a lot of practice. The Freeflow system feels great when you're not getting too complicated, but throwing the Gadgets into the mix makes the rhythm a little different. Just something to get used to.

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