No Robin free roam in Harley quinn DLC.

#1 Posted by deskp (453 posts) -

We will not be able to free roam as Robin after finishing the dlc, I think that is kind of bullshit I've been wanting that since the useless challenge room Robin dlc..

Could this indicate that the DLC is set in a new location?(there is a mention of dry docks in the achievments.) if not hopefully there is a point in the story where you can goof around in the city with robin.

#2 Edited by IIGrayFoxII (305 posts) -
@deskp: Source?
#3 Posted by Bell_End (1208 posts) -

i expect this and when ever i expect i should get if not il get angry

#4 Posted by JazGalaxy (1576 posts) -

The game was built for the one character. It's reasonable to assume they wouldn't want to build and test support for a new character in the entire game. That's part of the problem with open ended gameplay.

#5 Posted by Poppduder (460 posts) -
@JazGalaxy this. Surprised it wasn't modable into the pc version though
#6 Posted by Wrighteous86 (3823 posts) -

@JazGalaxy: How does that explain Catwoman?

#7 Posted by Hailinel (25205 posts) -

People want to play as Robin? What?

#8 Posted by 49th (2843 posts) -

I don't mind... How would Robin get around the city anyway?

#9 Posted by redefaulted (2826 posts) -

@deskp said:

We will not be able to free roam as Robin after finishing the dlc, I think that is kind of bullshit I've been wanting that since the useless challenge room Robin dlc..

Could this indicate that the DLC is set in a new location?(there is a mention of dry docks in the achievments.) if not hopefully there is a point in the story where you can goof around in the city with robin.

I had a lot of fun with the challenge room DLC, thank you very much. I guess I'm not upset about not being able to play Robin because I'm one of those rare gamers that don't like switching characters much in a story. Breaks my connection.

#10 Posted by deskp (453 posts) -

@IIGrayFoxII said:

@deskp: Source?

Comunity manager on the arkham city boards said so.

@ccampb89 said:

@deskp said:

We will not be able to free roam as Robin after finishing the dlc, I think that is kind of bullshit I've been wanting that since the useless challenge room Robin dlc..

Could this indicate that the DLC is set in a new location?(there is a mention of dry docks in the achievments.) if not hopefully there is a point in the story where you can goof around in the city with robin.

I had a lot of fun with the challenge room DLC, thank you very much. I guess I'm not upset about not being able to play Robin because I'm one of those rare gamers that don't like switching characters much in a story. Breaks my connection.

You will be switching characthers in the story part of the dlc.

@49th said:

I don't mind... How would Robin get around the city anyway?

Same way he does in challenge rooms, he basicaly got same moves as batman.

@JazGalaxy said:

The game was built for the one character. It's reasonable to assume they wouldn't want to build and test support for a new character in the entire game. That's part of the problem with open ended gameplay.

I just want him for post finished game like catwsoman after she collects her stuff.

#11 Posted by Enigma777 (6058 posts) -

I don't care.

#12 Posted by IIGrayFoxII (305 posts) -
@deskp: Can you provide a link please?
#13 Posted by SomeDeliCook (2341 posts) -

Doesn't really bother me, the free roaming was my least favorite part about the Batman Arkham games.

#14 Posted by JazGalaxy (1576 posts) -

@Wrighteous86 said:

@JazGalaxy: How does that explain Catwoman?

Any number of reasons. I mean, have you ever done any work in game design? I don't mean, like, pro stuff, I just mean messing with game files or modding?

EVERYTHING breaks the game. It's honestly just a universal design concept that extends outside of games. If something was built for x, changing x breaks the design. I deal with it all hte time in graphic design work, when someone wants to change text.

Catwoman could have been buit off of the Batman model where Robin wasn't. A kid is obviously going to be differently sized than a full grown man. Especially if they wanted that concept to figure into game design. Maybe Robin creeps around through vents or something and needs to be physically smaller than Batman. Or, alternatively, maybe they just built the game from the start to incorporate Catwoman and Robin was an afterthought that coudln't be tested like Catwoman was.

It could literally be anything. The bottom line being, adding features to games is more complicated than it sounds.

#15 Edited by Wrighteous86 (3823 posts) -

@JazGalaxy said:

@Wrighteous86 said:

@JazGalaxy: How does that explain Catwoman?

Any number of reasons. I mean, have you ever done any work in game design? I don't mean, like, pro stuff, I just mean messing with game files or modding?

EVERYTHING breaks the game. It's honestly just a universal design concept that extends outside of games. If something was built for x, changing x breaks the design. I deal with it all hte time in graphic design work, when someone wants to change text.

Catwoman could have been buit off of the Batman model where Robin wasn't. A kid is obviously going to be differently sized than a full grown man. Especially if they wanted that concept to figure into game design. Maybe Robin creeps around through vents or something and needs to be physically smaller than Batman. Or, alternatively, maybe they just built the game from the start to incorporate Catwoman and Robin was an afterthought that coudln't be tested like Catwoman was.

It could literally be anything. The bottom line being, adding features to games is more complicated than it sounds.

Have you worked in game design? Have you even PLAYED this game? Robin isn't "a kid" in Arkham City. He's practically the same size as Batman, or, at least, closer in size than Catwoman. Maybe Robin creeps around through vents? You mean just like Batman and Catwoman do throughout the story? Nothing you're saying makes sense. Robin is already playable in the original game, in areas of the main game, and can do the same things as Batman (or analogs of those things).

#16 Posted by JazGalaxy (1576 posts) -

O_o. Everything I'm saying makes sense, because the underlying thing I'm saying is that they didn't want to put Robin in free roam and there's an infinite number of reasons as to why they might have made that decision.

#17 Posted by MilleRD (8 posts) -
@IIGrayFoxII said:
@deskp: Can you provide a link please?

http://community.batmanarkhamcity.com/forums/showthread.php/16293-Harley-Quinn-s-Revenge-Official-Discussion-Thread?p=267926#post267926
  Just went through the forums over there, the community manager did say that you can only use Robin within the DLC stuff, you also can't use Nightwing in it it seems. She also said it's new areas of Arkham City in the DLC, it'll take around 2 hours to complete and it's released on the 29th/30th of May for 800msp or $9.99.
#18 Posted by IIGrayFoxII (305 posts) -
@MilleRD: Thanks for the link and information dump. Sounds great to me regardless. Only problem is the wait is too long.
#19 Posted by Wrighteous86 (3823 posts) -

@JazGalaxy said:

O_o. Everything I'm saying makes sense, because the underlying thing I'm saying is that they didn't want to put Robin in free roam and there's an infinite number of reasons as to why they might have made that decision.

Except for any of the reasons you listed. The character already works in that context.

The main problem is probably that there would be nothing for him to do in the overworld.

#20 Posted by TentPole (1858 posts) -

@JazGalaxy said:

@Wrighteous86 said:

@JazGalaxy: How does that explain Catwoman?

Any number of reasons. I mean, have you ever done any work in game design? I don't mean, like, pro stuff, I just mean messing with game files or modding?

EVERYTHING breaks the game. It's honestly just a universal design concept that extends outside of games. If something was built for x, changing x breaks the design. I deal with it all hte time in graphic design work, when someone wants to change text.

Catwoman could have been buit off of the Batman model where Robin wasn't. A kid is obviously going to be differently sized than a full grown man. Especially if they wanted that concept to figure into game design. Maybe Robin creeps around through vents or something and needs to be physically smaller than Batman. Or, alternatively, maybe they just built the game from the start to incorporate Catwoman and Robin was an afterthought that coudln't be tested like Catwoman was.

It could literally be anything. The bottom line being, adding features to games is more complicated than it sounds.

You are talking out of your ass except for that last sentence. That is true.

#21 Posted by JazGalaxy (1576 posts) -

I've done enough mod work in my life to be fully confident that if you don't know what I'm talking about, you don't know what you're talking about and have never done any game creation in your life.

#22 Posted by HistoryInRust (6398 posts) -

Man. I love ad Hominem arguments. Always classy.

#23 Posted by BisonHero (7031 posts) -

At this point I expect the Arkham games to have totally half-assed DLC, in the same way I expect Saints Row 3 to keep putting out half-assed DLC.

Arkham Asylum barely got any DLC, and it was all in the form of challenge rooms. And Arkham City has thus far only been getting a bunch of lame reskins and challenge rooms. This one will actually be story content for once, but they're still going to half-ass it, which likely means having the DLC take place in its own cordoned off section of the city, and you won't be able to use Robin as freely as you would like. I assume Rocksteady just isn't being given enough time or money to do any worthwhile DLC.

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