Ok, I have read many forum topics about the ineffectiveness of the F35 and how it loses to the Su35 in a dogfight and all the arguments of why and how.
So I decided to practice a bit with it in a bomber configuration and present people with an alternative gameplay design for the F35.
For upgrades I use Stealth or Autoloader, Flairs or ECM Jammer, and Rocket pods. I have tired using the Guided missile but its a bad and inflexible weapon system for a gameplay fast as Battlefield's.
You need to:
1. Stop trying to dogfight with the Su35.
2. Support your team by taking out the enemy helicopter with your cannon as it is a perfect weapon for the job.
3. Use your rocket pods on slow enemy targets like APCs and Tanks to hit them and disable them. Your don't have to get a kill. A disabled tank buys your team A LOT of time and saves A LOT of lives.
4. Use rocket pods to destroy enemy cover if they are dug in so your teammates on the ground have a clean shot.
5. Use your rocket pods on exposed infantry, your will suppress them and distract them and help your team in the process.
Learn to use the F35's hover mode to steady your shots and use the afterburner to reduce your mouse sensitivity at the moment of firing. This is perfect for getting behind a helicopter and slowing down so you have enough time to blow it out of the skies.
Here is a video of this kind of gameplay:
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