@Pie said:
It sounds like you like it because you're able to go all one man army on people. Personally I think they should increase TTK or whatever to more bad company 2 levels. At the moment it seems like being a medic dishing out health packs is kinda useless because no one lives long enough to use them. Also there is barely anytime to react to being shot at. In bad company 2 unless you're out in the open you normally have time to hunker down behind a piece of cover and find where the guy is. I don't know if the idea is that as soon as you get shot you should go prone and that's why changed TTK (urgh) but that's not really how I like to play. I like getting a overall feeling of where everyone is and then manoeuvring my way around so I can get them from the sides, whilst manoeuvring I might take a few shots but a useful medic will just patch me up. In this it seems to be a lot more running forward until you hear shots being fired in your direction and then proning and attempting to pick guys off but oh wait some guy just shoots me anyway. It all feels a bit slow and frustrating. I like my gunfights to last and not just be "wha ya dead"
The health packs heal super-fast. Just like BF:BC 2, they're meant to 'fortify' a position. If you've got a health pack deployed and can pop in and out of cover, that makes all the difference in the world.
I hate BF:BC 2 32 player Rush on PC, because there's just too many players on the map. With the high TTK of BF:BC 2, often enough Rush and some of the linear narrow Conquest maps devolve into a static stand-off. There's just no progressing. Any try-hard who keeps on trying will just die over and over again. That won't happen easily in BF3, if TTK remains so low. Playing a superior angle, a single player and even more so a good squad can take apart a team opening up the frontlines for some dynamic action.
I seldomly go prone and am not overly careful. I just go and am ready to shot as quickly and deadly as I can when I foresee opposition. If I've chosen the right gun for the job, chances are I'll cut through the frontline like a hot knife through butter. That just didn't work with high TTK. Somewhere around 3 average players is about as many as you can beat coming at them from a ninja angle in BF:BC 2. In BF3, you can take out 3 guys coming straight at them and wipe out a team coming from a ninja angle. Of course that's not the rule, but I love it as a possibility.
Yeah - people will camp. But only those with superior aim will camp for long, cause death comes easily even to the most advantageously chosen camping spot.
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