"We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"
Yeah, I heard you the first time.
"Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."
How helpful.
Game » consists of 15 releases. Released Oct 25, 2011
Oh god, the "uhh, uhhh, tank, uhh" line. I get that they want some realism in that soldiers shouldn't be shouting perfectly phrased lines, but I know in a paintball game I can call targets way better than that. Please make your soldiers at least as competent as little old untrained me.
Yeah, realism's great, but the voices should be functional. I'm trying to concentrate on piloting this helicopter for more that two seconds without flipping it the fuck over. I don't need to hear some guy yell "WHAT DE FAHK ARE WE GONNA DO ABOUT DIS GUYS?!" and other various distracting shit in a terrible Russian accent.
@Donos said:
Oh god, the "uhh, uhhh, tank, uhh" line. I get that they want some realism in that soldiers shouldn't be shouting perfectly phrased lines, but I know in a paintball game I can call targets way better than that. Please make your soldiers at least as competent as little old untrained me.
Comparing paintball to war. Sweet.
I can't remember the exact phrase but I love the one that goes something like "Hey guuuuuuyysss, we lost the objective.....we should fall back". It sounds so whiny & unimportant it makes me laugh every time I hear it.
I actually thought the voice work in Bad Company 2 was among the best of any online shooter I'd played. The Russians sounded Russian, the Americans sounded American, and everyone shot each other with believable voices. What's not to love?The voice work in Crysis 2 multiplayer and Bad Company 2 was also pretty terrible.
I like most of them in MW2 and BlackOps.
Yay, my browser doesn't support replies or quotes. @emergency I'm fairly sure the english language functions the same no matter where you are. The only difference between describing where something is in a real battle, a paintball field, or a city street is the stress level, and a person who is so stressed they can't say "Hey, there's a tank" probably shouldn't be fighting.
It's not so much the VO, as the specific VO of that DICE employee. He sounds like a totally effeminate brah.
Can't remember his name, but he did the live stream previews, and the Jimmy Fallon show demo.
@KalAl said:
"We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"
Yeah, I heard you the first time.
"Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."
How helpful.
As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.
Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.
This is what happens when your VO director doesn't speak the language natively. I think it sounds pretty awful. And the British grammar with the American accents just sucks. I hope they patch new voices in.
@Seppli said:
I think it only sounds the same to you filtered through your ears. I get that they were trying to replicate it, but they failed. As an American who speaks the native tongue, it sounds way off.@KalAl said:
"We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"
Yeah, I heard you the first time.
"Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."
How helpful.
As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.
Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.
@MrKlorox said:
This is what happens when your VO director doesn't speak the language natively. I think it sounds pretty awful. And the British grammar with the American accents just sucks. I hope they patch new voices in.
@Seppli said:I think it only sounds the same to you filtered through your ears. I get that they were trying to replicate it, but they failed. As an American who speaks the native tongue, it sounds way off.@KalAl said:
"We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"
Yeah, I heard you the first time.
"Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."
How helpful.
As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.
Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.
Wierd. They used real marines for that stuff. And did you listen to the com-messages in the intros and outros of Generation Kill? Where they seem to playback actual wartapes?
@KalAl said:
@ericdrum: It's like, how much more annoying can these ingame voices get? And the answer is... none. None more annoying.
No man can sound as annoying as 'a nagging/scolding/bossy mother/wife/girlfriend/bosslady/policeofficer/well any woman' ever. Seriously - you got ladyparts in your pants or something?
Although I'm int he Canadian forces, not American, I've worked with the US Army and Marines in Afghanistan... most of them sound like that over the radio, I thought it was pretty well done in BF3 & BC2. Same with weapons effects
FYI 'by the book' radio procedure is rarely observed by platoon or even company nets overseas, srry to burst anyone's bubble
can't speak for the Russian dialogue though heh
I'm talking about stuff like "The enemy HAVE taken..." and the exaggerated cadence of the "UH"s and weird phrasing. In American grammar, we would say "The enemy HAS taken..." The dude saying "uh" sounds like he's reading them verbatim from a script instead of actually trying to find the words to say. It sounds like they hired real soldiers instead of actors to do the voicework, and put them in a studio with a person who has a very loose understanding of American speech to tell them how to deliver the lines. I absolutely get the intentions, but the delivery is always so terrible.@MrKlorox said:
This is what happens when your VO director doesn't speak the language natively. I think it sounds pretty awful. And the British grammar with the American accents just sucks. I hope they patch new voices in.
@Seppli said:I think it only sounds the same to you filtered through your ears. I get that they were trying to replicate it, but they failed. As an American who speaks the native tongue, it sounds way off.@KalAl said:
"We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"
Yeah, I heard you the first time.
"Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."
How helpful.
As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.
Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.
Wierd. They used real soldiers for that stuff. And did you listen to the com-messages in the intros and outros of Generation Kill? Where they seem to playback actual wartapes?
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