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    Battlefield 3

    Game » consists of 15 releases. Released Oct 25, 2011

    Battlefield 3 is DICE's third numerical installment in the Battlefield franchise. It features a single player and co-operative campaign, as well as an extensive multiplayer component.

    The multiplayer voiceover in this game is incredibly annoying.

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    KalAl

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    #1  Edited By KalAl

    "We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"

    Yeah, I heard you the first time.

    "Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."

    How helpful.

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    Still_I_Cry

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    #2  Edited By Still_I_Cry

    "There's a tank! How did you guys miss that motherfucker?!"

    Something along those lines :P

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    Vorbis

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    #3  Edited By Vorbis

    "I'm getting my shit pushed in".

    Is my favourite so far, it left my squad rather disturbed.

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    Venatio

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    #4  Edited By Venatio

    You know what game has amazing multiplayer voiceover? Uncharted 3 with Jennifer Hale

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    Codeacious

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    #5  Edited By Codeacious

    "BE ADVISED"

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    Donos

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    #6  Edited By Donos

    Oh god, the "uhh, uhhh, tank, uhh" line. I get that they want some realism in that soldiers shouldn't be shouting perfectly phrased lines, but I know in a paintball game I can call targets way better than that. Please make your soldiers at least as competent as little old untrained me.

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    KalAl

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    #7  Edited By KalAl

    Yeah, realism's great, but the voices should be functional. I'm trying to concentrate on piloting this helicopter for more that two seconds without flipping it the fuck over. I don't need to hear some guy yell "WHAT DE FAHK ARE WE GONNA DO ABOUT DIS GUYS?!" and other various distracting shit in a terrible Russian accent.

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    PosichronicNet

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    #8  Edited By PosichronicNet

    You're tearing me apart enemy machine gunner!

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    emergency

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    #9  Edited By emergency

    @Donos said:

    Oh god, the "uhh, uhhh, tank, uhh" line. I get that they want some realism in that soldiers shouldn't be shouting perfectly phrased lines, but I know in a paintball game I can call targets way better than that. Please make your soldiers at least as competent as little old untrained me.

    Comparing paintball to war. Sweet.

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    Divina_Rex

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    #10  Edited By Divina_Rex

    I don't understand why the Russian guy always says "buuurrraah" after finishing his lines.

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    ericdrum

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    #11  Edited By ericdrum

    @KalAl: What's wrong with being sexy?

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    Twisted_Scot

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    #12  Edited By Twisted_Scot

    I can't remember the exact phrase but I love the one that goes something like "Hey guuuuuuyysss, we lost the objective.....we should fall back". It sounds so whiny & unimportant  it makes me laugh every time I hear it.

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    Crixaliz

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    #13  Edited By Crixaliz

    The voice work in Crysis 2 multiplayer and Bad Company 2 was also pretty terrible.

    I like most of them in MW2 and BlackOps.

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    xMP44x

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    #14  Edited By xMP44x
    @Crixaliz said:

    The voice work in Crysis 2 multiplayer and Bad Company 2 was also pretty terrible.

    I like most of them in MW2 and BlackOps.

    I actually thought the voice work in Bad Company 2 was among the best of any online shooter I'd played. The Russians sounded Russian, the Americans sounded American, and everyone shot each other with believable voices. What's not to love?
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    Donos

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    #15  Edited By Donos

    Yay, my browser doesn't support replies or quotes. @emergency I'm fairly sure the english language functions the same no matter where you are. The only difference between describing where something is in a real battle, a paintball field, or a city street is the stress level, and a person who is so stressed they can't say "Hey, there's a tank" probably shouldn't be fighting.

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    Zatoichi_Sanjuro

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    #16  Edited By Zatoichi_Sanjuro

    It's not so much the VO, as the specific VO of that DICE employee. He sounds like a totally effeminate brah.
     
    Can't remember his name, but he did the live stream previews, and the Jimmy Fallon show demo.

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    bcjohnnie

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    #17  Edited By bcjohnnie

    My favorite is when I'm mashing the spot button and I'm a squad leader...

    Attack this Objective!

    Attack this Objective!

    Attack this Objective!

    Attack this Objective!

    At some point he sounds like a mentally challenged person who got hold of a comm unit.

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    Donos

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    #18  Edited By Donos

    @Zatoichi wait that's a DICE employee? I guess it makes sense considering the lines aren't supposed to be acted.

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    xdaknightx69

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    #19  Edited By xdaknightx69

    i miss the " we have got this one , FUCK THEM!" that was the best one

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    Extreme_Popcorn

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    #20  Edited By Extreme_Popcorn

    I like it when my guy shouts "Fry you son of a bitch" when I'm reviving someone

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    natetodamax

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    #21  Edited By natetodamax

    "Watch out, I'm gonna tear him a new asshole!" is the worst line in the game.

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    AhmadMetallic

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    #22  Edited By AhmadMetallic

    AUTHENTICITY, BRAH

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    Sitoxity

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    #23  Edited By Sitoxity

    At least they don't say "BE ADVISED" in front of literally every line, like they did in the beta.

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    KalAl

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    #24  Edited By KalAl

    @ericdrum: It's like, how much more annoying can these ingame voices get? And the answer is... none. None more annoying.

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    Seppli

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    #25  Edited By Seppli

    @KalAl said:

    "We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"

    Yeah, I heard you the first time.

    "Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."

    How helpful.

    As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.

    Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.

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    MrKlorox

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    #26  Edited By MrKlorox

    This is what happens when your VO director doesn't speak the language natively. I think it sounds pretty awful. And the British grammar with the American accents just sucks. I hope they patch new voices in.
     
    @Seppli said:

    @KalAl said:

    "We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"

    Yeah, I heard you the first time.

    "Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."

    How helpful.

    As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.

    Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.

    I think it only sounds the same to you filtered through your ears. I get that they were trying to replicate it, but they failed. As an American who speaks the native tongue, it sounds way off.
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    Azteck

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    #27  Edited By Azteck
    @PosichronicNet said:

    You're tearing me apart enemy machine gunner!

    I love you so much.
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    mikemcn

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    #28  Edited By mikemcn

    I'm too busy listening to nearby mortar and rpg impacts (Which sound awesome btw.)to actually hear any VO.

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    Seppli

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    #29  Edited By Seppli

    @MrKlorox said:

    This is what happens when your VO director doesn't speak the language natively. I think it sounds pretty awful. And the British grammar with the American accents just sucks. I hope they patch new voices in.

    @Seppli said:

    @KalAl said:

    "We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"

    Yeah, I heard you the first time.

    "Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."

    How helpful.

    As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.

    Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.

    I think it only sounds the same to you filtered through your ears. I get that they were trying to replicate it, but they failed. As an American who speaks the native tongue, it sounds way off.

    Wierd. They used real marines for that stuff. And did you listen to the com-messages in the intros and outros of Generation Kill? Where they seem to playback actual wartapes?

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    Seppli

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    #30  Edited By Seppli

    @KalAl said:

    @ericdrum: It's like, how much more annoying can these ingame voices get? And the answer is... none. None more annoying.

    No man can sound as annoying as 'a nagging/scolding/bossy mother/wife/girlfriend/bosslady/policeofficer/well any woman' ever. Seriously - you got ladyparts in your pants or something?

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    Giantstalker

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    #31  Edited By Giantstalker

    Although I'm int he Canadian forces, not American, I've worked with the US Army and Marines in Afghanistan... most of them sound like that over the radio, I thought it was pretty well done in BF3 & BC2. Same with weapons effects

    FYI 'by the book' radio procedure is rarely observed by platoon or even company nets overseas, srry to burst anyone's bubble

    can't speak for the Russian dialogue though heh

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    MrKlorox

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    #32  Edited By MrKlorox
    @Seppli said:

    @MrKlorox said:

    This is what happens when your VO director doesn't speak the language natively. I think it sounds pretty awful. And the British grammar with the American accents just sucks. I hope they patch new voices in.

    @Seppli said:

    @KalAl said:

    "We have lost the objective. We have lost the objective! I REPEAT WE HAVE LOST THE OBJECTIVE!"

    Yeah, I heard you the first time.

    "Um, I just wanted to, uh, confirm that the sighting of the tank is, uh, true, uh, over."

    How helpful.

    As a HUGE fan of 'Generation Kill' - the HBO miniseries about the first two weeks of the second American Iraq invasion and adaption of the book of the same name... DICE nailed it. That's exactly how the radio transmissions sound. Same for the HBO documentary about Americans taking over some Afghani village which was on sometime ago. Exactly how all this stuff sounds like in BF3.

    Now the question is what you want out of your game. Generation Kill like authenticity or whatever you like best. They delivered what they went for. You don't like it and that's okay. I dig it though.

    I think it only sounds the same to you filtered through your ears. I get that they were trying to replicate it, but they failed. As an American who speaks the native tongue, it sounds way off.

    Wierd. They used real soldiers for that stuff. And did you listen to the com-messages in the intros and outros of Generation Kill? Where they seem to playback actual wartapes?

    I'm talking about stuff like "The enemy HAVE taken..." and the exaggerated cadence of the "UH"s and weird phrasing. In American grammar, we would say "The enemy HAS taken..." The dude saying "uh" sounds like he's reading them verbatim from a script instead of actually trying to find the words to say. It sounds like they hired real soldiers instead of actors to do the voicework, and put them in a studio with a person who has a very loose understanding of American speech to tell them how to deliver the lines. I absolutely get the intentions, but the delivery is always so terrible.
     
    If this was the circumstance, I think the soldiers would have done better delivering lines they devised themselves after playing the game for an hour and being given scenarios like "you see a tank, now tell your squad." Instead it sounds like somebody with a weak understanding of American English told them "read this line".
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    ericdrum

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    #33  Edited By ericdrum

    @KalAl: "They see us on the battlefield with tight trousers and we've got, you know, 1911s in our trousers. I mean, it's really quite frightening, the size."

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    deactivated-59694a80bc6d9

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    It's the lack of urgency that protrudes, if I were in that situation I doubt i'd be that calm on the radio.

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