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    Battlefield: Bad Company 2

    Game » consists of 26 releases. Released Mar 02, 2010

    Battlefield: Bad Company 2 is the second installment in this spin-off Battlefield series. It has a more serious campaign and a vastly expanded multiplayer system.

    Bad Company 2 PC is going to suport DirectX 11

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    FrankCanada97

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    #1  Edited By FrankCanada97

     Direct from Planetbattlefield:
     
     It looks like DICE has been working with ATI and Battlefield: Bad Company 2 will officially support DirectX 11.

    AMD just sent over a list of DirectX 11 game titles and when their expected release dates are going to be. It looks like DirectX 11 is finally starting to pick up some speed, which is great news for ATI Radeon HD 5000 video card series owners as you have a card supporting DX11. A new name has appeared on the DX11 game list and that would be Battlefield: Bad Company 2! This is a big title game, so that should help boost sales for AMD. DiRT 2 is coming out on December 1st, so it looks like DirectX 11 is about to get a shot in the arm with these major game titles. NVIDIA's GT300 'Fermi' graphics solution for DirectX 11 is missing in action and is rumored to not be coming out in volume until April 2010. If that is the case AMD has a six month head start on DX11!

    DICE Rendering Architect, Johan Andersson also confirmed this on twitter.

    Yes AMD are correct, we are working together on DX11 benefits for BFBC2 in Frostbite 1. Frostbite 2 is our future DX11+ engine

    ATI had this to say:

    DirectX 11 is a key feature of Windows 7 and is important for two key reasons: it helps consumers experience better performing games and faster computing. To do this, DirectX 11 brings several new features which collectively improve the graphic fidelity of games and 3D applications while also enhancing the ability of the CPU and GPU to work together more efficiently. This in turn will allow end-users to potentially realize significant increases in performance as application developers harness the power of tessellation, multi-threading and compute shader technology, three key new features of DirectX 11.

     End Quote
     DirectX 11 in Bad Company 2. This seems like one of the "extra goodies for PC gamers". What are your thoughts?
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    big_jon

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    #2  Edited By big_jon

    I wonder how well ill be able to run this game. Im on Vista and have a 512mb Geforce 9600 gso graphics gard so im not sure. Ill be running it in 1080p.
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    FrankCanada97

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    #3  Edited By FrankCanada97
    @big_jon: What sort of CPU and how much RAM do you have? You might want to consider upgrading your graphics card.
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    big_jon

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    #4  Edited By big_jon

    4 gigs and daul core 3.0 gig cpu.
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    #5  Edited By big_jon
    @FrankCanada97: 
    4 gigs of ram and a dual core processor over clocked to 3.0 each core.
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    FrankCanada97

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    #6  Edited By FrankCanada97
    @big_jon: In that case, the only area of concern that can perceive is possibly the graphics card.
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    #7  Edited By big_jon

    @FrankCanada97: 

    its running at just about about 700 MHz

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    poser

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    #8  Edited By poser

    Sweet.

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    Al3xand3r

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    #9  Edited By Al3xand3r

    I don't see what benefit we'll see from it since the game's core is designed around less than DX10 for the consoles' architecture but cool, I guess.

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    #10  Edited By poser

    The engine will just work better. There is no doubt that consoles are holding back the tech for video games, but this is a step in the right direction.

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    MikeHaggarKJ

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    #11  Edited By MikeHaggarKJ
    @big_jon said:

    " I wonder how well ill be able to run this game. Im on Vista and have a 512mb Geforce 9600 gso graphics gard so im not sure. Ill be running it in 1080p. "

    no doubt youll run it, just on medium rather then high maybe
     
    this is bad news for me since i have a dx10 card and dont plan on upgrading.
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    EpicSteve

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    #12  Edited By EpicSteve

    Oh boy DX11? I've been gone for too long. lol

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