I just downloaded this game off Steam, and first impressions are looking good. The rest of my music collection is working well, except for one song. The Shatter boss music! Every time I try to play it, it crashes the game - during the song preview as well. I guess that means it can't be the metadata. If you've ever heard the song before, you'll know the bass is very intense at the start. Maybe the game can't handle it? It's only a few days after release, and it makes sense that the game would be a bit buggy.
Is anyone else who owns this game having similar problems playing their collection?
EDIT: There was an update released for the game today (4/19) that fixed this problem and added .ogg support as well.
Beat Hazard
Game » consists of 11 releases. Released Jun 15, 2011
Beat Hazard is a twin-stick shooter by a one-man development team. The beat of the music controls your shots, while the song itself supplies the layout of the level.
Too intense for Beat Hazard?
I still don't know if I want to get it. Audiosurf basically promised all the stuff that this game is, and Audiosurf was kind of a bummer. I really wish there was a demo for it.
I doubt there will ever be a demo released. There's only really one game mode. You pick a song, a difficulty and play. It would be hard to make a profitable demo. If they just confined you to the packaged songs then everyone would probably get bored.
I mainly dislike the slow loading of my music list. Every time a song ends, I have to wait forever for the songs to load from top to bottom. I hope they can find a way to expedite this. Another gripe I have is with the slow bullet speed. It's really difficult to get a feel for the shooting. You really have to lead your targets to get a shot in. Once you get a few powerups this isn't a problem, but it is still annoying at first.
Other than those two things, I'd say the game is worth its asking price. You get to jump into any song you want and blast away to it. The game has a persistent ranking system that unlocks helpful powerups, as well as permanent life and score multipliers. And whenever you're in a menu, there's a little news reel at the bottom of the screen that constantly lets you know how you're ranking against everyone else out there, and lists any achievements you recently unlocked. Its pretty neat. Once you start killing bosses and grabbing powerups, the game really takes off.
I definitely think the game could have done a lot more than it has. When you stand back and look at it, it's essentially a one-trick-pony with fancy lights and lots of versatility. If you're like me, then you'll like that it starts up really quick, and that it's a great past-time for a quick lunch break... or something.
@Imbalance:
And nope, no bugs from me.
Yeah I just bought this, it's definitely way better than Audiosurf.
I do suppose though that YMMV though because some songs might be really hard to play. But an amazing game for sure.
There is a demo for Beat Hazard, limited to 10 songs. Fun but Jesus Christ, the amount of distortion when crap hits the fan and the music kicks up is crazy. Music created the levels in Audiosurf and Beat Hazard uses the music to create the colors and how intense the game is. Slightly more action oriented, I find Beat Hazard fun. Now, I don't feel the need to buy it though. I'd rather wait for Steam to put it on sale only because I feel the price for what Beat Hazard is a bit high.
But it's so addictive. It works a bit better on the xbox, or at least with a controller. Problem with the xbox is you're gonna have to burn a shitload of CDs, cause the songs have to be on the harddrive.
" I just downloaded this game off Steam, and first impressions are looking good. The rest of my music collection is working well, except for one song. The Shatter boss music! Every time I try to play it, it crashes the game - during the song preview as well. I guess that means it can't be the metadata. If you've ever heard the song before, you'll know the bass is very intense at the start. Maybe the game can't handle it? It's only a few days after release, and it makes sense that the game would be a bit buggy. Is anyone else who owns this game having similar problems playing their collection? EDIT: There was an update released for the game today (4/19) that fixed this problem and added .ogg support as well. "I was just playing the demo a few minutes ago, and decided to play Reign of Terror by Sabaton. It was doing just fine, until it got to the solo, then it crashed. Seems the uber-fast stuff doesn't sit too well with this game. Odd, since I'd just played Slayer's Raining Blood before it.
Too bad that patch doesn't apply to the demo.
" @Ahmad_Metallic: If you're into RATM, that worked really well with it. "hell yeah i am. Still, fuck you i wont do what you tell me.
" @Ineedaname said:XD, that's why it worked so well, some parts were really erratic and had loads going on, but then others, there would be a boss, but I'd have no bullets because the song was so quiet." @Ahmad_Metallic: If you're into RATM, that worked really well with it. "hell yeah i am. Still, fuck you i wont do what you tell me. "
" @Ahmad_Metallic said:Good thing i have a huge library of some really extreme and bass-heavy and whacky metal then :)" @Ineedaname said:XD, that's why it worked so well, some parts were really erratic and had loads going on, but then others, there would be a boss, but I'd have no bullets because the song was so quiet. "" @Ahmad_Metallic: If you're into RATM, that worked really well with it. "hell yeah i am. Still, fuck you i wont do what you tell me. "
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