Something went wrong. Try again later
    Follow

    Beat Hazard

    Game » consists of 11 releases. Released Jun 15, 2011

    Beat Hazard is a twin-stick shooter by a one-man development team. The beat of the music controls your shots, while the song itself supplies the layout of the level.

    count_zero's Beat Hazard (PC) review

    Avatar image for count_zero

    Decent Dual-Stick shooter

    The Concept: Beat Hazard takes a different take on this genre by going combining the Custom Music Game with the revived Twin Stick Shooter genre.

    The Good: The game has a level up mechanic that works very well in my opinion. No matter how badly you think you're doing on a particular level, you're always progressing and powering yourself up, which helps encourage continued play.

    The Bad: The power of your weapons is not only connected to power-ups you collect in the generated levels, but the track you're listening to. Consequently, softer music tracks, such as “Lights” or “Open Arms” by Journey will be significantly more difficult than “Seperate Ways (Worlds Apart)” and “Don't Stop Believin'”. Also, while the game supports .mp3 and .wav out of the box, you have to get, essentially, pay DLC in order to support some of the iTunes formats - .m4a and .aac.


     Can you find all the bullets?
     Can you find all the bullets?

    Enemy types in the game can get fairly monotonous, as there are essentially only 5 types of enemies – three generic types and two boss-types, with four types of attacks. There are also environmental obstacles, like asteroids, but the enemies get old quickly. Also, as you can tell from the screen shot, lens flare can cause the screen to become unnecessarily cluttered, making it hard to pick out projectiles. While you can turn the lens flare off, it drops your score multiplier.

    There are also no separate leader-boards by song – only song length. Additionally, while the game supports mouse and keyboard control, it just doesn't work well outside of a dual-analog stick controller. I understand why they included that functionality – but this is probably a situation where it would have been best to say that in the game.

    Verdict: Basically, this is a game for people who own controllers which can connect to their computer by USB, like dual-stick shooters, and have a bunch of metal and techno in their music library. Now, that's not a small demographic, and it's certainly enough to support an indy game, but if you favor softer music, are sick of dual-stick shooters, or can't hook your controller up to your PC, then you won't have as much fun with this game.

    Recommended Music: Because of how the tempo and volume of the music effects weapon power, this game is best for metal and techno.

    Other reviews for Beat Hazard (PC)

      A New and Fresh Experience 0

      Beat Hazard is a game best described as " Geometry Wars meets Audiosurf". Both of those games are great, so it is not without reason that Beat Hazard is great as well. Either with a gamepad or mouse and keyboard, you control a spaceship with only one objective: shoot everything that moves. The game floods the screen with hostile spaceships, asteroids and a boss here and there while you concentrate on avoiding enemy fire and grabbing power-ups. The power-ups consist o...

      23 out of 29 found this review helpful.

      First, I was like "WTF." Then, I was like "FTW!" 0

        If you're anything like me, you won't have a chance understanding Beat Hazard the first time you fire it up and load a song. There are ships and asteroids flying in every direction as stars and the fire of you and your enemies flash to the beat of the track. When the song gets frantic, it is nearly impossible to pick out enemy shots from your own stream of pulsing fire. Play through a couple of tracks, and you will soon find yourself seeing a game in the midst of this barrage of light you did ...

      5 out of 5 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.