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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
An order of large reptiles that encompases the Alligator, Gharial, Caiman and Crocodile families. While dangerous on land, they're pure killing machines in the wet element.
A pervasive feeling of sadness, perpetual boredom, or both, which can dramatically affect a person's life.
This concept is for games where at least one of the main characters is female.
A punk-derived subculture of people predominately clad in black. Often confused with Emos.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Whether it be cigarettes, cigars or pipes, tobacco or otherwise, everyone knows that smoking is bad for you - and that it makes you look undeniably cool.
A socialist system of government achieved by democratic means.
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