Something went wrong. Try again later
    Follow

    Betrayer

    Game » consists of 1 releases. Released Mar 24, 2014

    A black-and-white, first-person horror game set in colonial America. It is the debut project of Blackpowder Games, an indie studio composed of ex-Monolith developers.

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    Betrayer is a first-person horror game with distinctive black-and-white graphics, set in Virginia during British colonization in 1604. It is being developed by Blackpowder Games, a company founded by a group of former Monolith Productions employees who worked on F.E.A.R. and No One Lives Forever.

    The game was available as a Steam Early Access release starting on August 14, 2013, and a complete version was launched on March 24, 2014.

    Gameplay

    Betrayer takes place in several small open levels, unlike other games Betrayer has no traditional objective markers. Instead, spacial audio cues are used to alert the player of nearby enemies, loot, clues and NPCs. Players progress through each level by cleansing the world of corruption, to do so they must travel to the otherworld, a haunting limbo between life and death. In the otherworld, visibility is reduced and skeletons and ghouls wander the forest. Wind plays an important role in stealth, gusts of wind offer a brief window where the player's sound is masked by the wind.

    Journal

    The journal is the central storytelling device in Betrayer. Each location in the game has a story which unfolds through uncovering clues in the real world and using their knowledge in dialogue with ghostly NPCs in the otherworld. The journal tracks all clues, people, notes and investigations. Through the journal, the player can review clues in order to reveal the story. Many stories are completely optional, however the Maiden in Red's story is required to complete the game.

    Weapons

    PistolThe pistol is the strongest weapon type in the game, it not only deals great amount of damage but also staggers enemies and nas no chance for deflection. Very short range and lengthy reload time.

    Musket

    The musket is the second strongest weapon type in the game. A standard musket has the longest reload time. While it doesn't pack the punch of a pistol, it makes up for it with a moderate range. Low deflection chance.
    ShortbowAlthough the damage dealth by the shortbow is minimal, it has the quickest rate of fire and a fairly short range. Offers damage bonus for sneak attacks and arrows can be reused. High deflection chance.
    LongbowModerate damage and long range weapon with a quick rate of fire. Offers sneak attack damage bonus and arrows can be reused. Moderate deflection chance.
    CrossbowLast weapon type discovered, has high range, damage and moderate reload time while still offering sneak attack bonus. Bolts can be reused. Low deflection chance.
    TomahawkOnly throwable weapon in the game, minimal range but deals massive damage. No deflection chance.

    Within the various weapon types are various conditions. Enemies will drop poor condition weapons which deal less damage and have a greater chance for deflection (rusty, weathered). Higher quality weapons (common, quality, exceptional) can be purchased at the merchant and higher tier weapons are unlocked as the player progresses through the game. In addition to normal weapon types, there are special weapons which are typically found in the rocky mounds which can only be dug with a spade, obtained late in the game. Special weapons are better than any weapon you can buy from the merchant.

    Charms

    Charms offer passive bonuses to the character, a maximum of three can be equipped at once. Like weapons, their condition (weathered, common, quality, exceptional) affects the charms effectiveness.

    Charm of VigorIncreases maximum health.
    Charm of SoldieryReduces reload speed.
    Charm of FerocityIncreases melee damage and attack speed.
    Charm of SwiftnessIncreases movement speed.
    Charm of GraceReduces chance for enemies to hear or see the player.
    Charm of the Red MaidenIncreases movement speed, health and decreases chance of enemies to see or hear the player. (Obtained after completing the main quest)

    System Requirements

    Minimum

    • OS: Windows Vista
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card

    Recommended

    • OS: Windows Vista / Windows 7 / Windows 8
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 660 Ti/AMD Radeon HD 7950)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.