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    BioForge

    Game » consists of 1 releases. Released Mar 29, 1995

    An action-adventure game that was developed by Origin Systems and set in a futuristic world, where an amnesiac cyborg seeks the secret of his identity.

    The Making Of: BioForge

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    Spiritof

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    The Making Of: BioForge

    Via Edge Magazine (and Kessler's Twitter feed).

    I was hoping to hear about the origin of the fork, but what's here is pretty interesting.

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    GERALTITUDE

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    #2  Edited By GERALTITUDE

    Awesome! Thanks duder. In return:

    *plays you a beautiful flute melody*

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    csl316

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    Sweet. I like the bit about coming up with bouncing bullets.

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    Humanity

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    Great find!

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    Undeadpool

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    #5  Edited By Undeadpool

    An article!

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    Kierkegaard

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    For starters, we were surprised to discover how difficult it was to determine whether you were facing an enemy,” he explains. “Lex could be off by 50 or 60 degrees, and often players could not tell! The key in BioForge is to allow Lex to pause so that he auto-orients himself towards his opponent. If you mash buttons, he’ll keep punching or kicking ‘past’ his enemy.”

    If only Vinny had known! I like this guy's attitude, even if he's a bit too proud of the story.

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    abendlaender

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    This...this can't be a coincidence right?

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    jiggajoe14

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    Thanks for the article. That was awesome.

    I focused on trying to convince Origin and EA that it was time to go multiplayer with Ultima. They didn’t have any faith in the project, so I left and started a new online videogame company. By the time BioForge 2 was getting off the ground, I was gone.”

    Fucking EA!

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    FluxWaveZ

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    #9  Edited By FluxWaveZ

    "Stellar narrative"

    HA. At least they seem to understand that the game was hilariously absurd, perhaps intentionally so.

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    Humanity

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    He said he's interested in porting the game to iOS.

    Vinny and Brad BioForge iPad QuickLook forthcoming!

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    mackinder

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    #11  Edited By mackinder

    This...this can't be a coincidence right?

    Yeah I'm confused. This is here because of Giant Bomb and they don't even mention that?

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    mrfluke

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    @spiritof said:

    The Making Of: BioForge

    Via Edge Magazine (and Kessler's Twitter feed).

    I was hoping to hear about the origin of the fork, but what's here is pretty interesting.

    tagging @patrickklepek to this. seems someone at edge was a fan of backflips with bioforge.

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    tourgen

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    hey that's a pretty good read, thanks

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    Ramone

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    I find it shady as fuck that they have done this article solely off the back of a Giant Bomb feature and not even had the common courtesy to mention that is the reason for the article existing. I'm sure this isn't the first this has happened either.

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    MattOnTheSite

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    Did I miss the first part of this article that informs the reader of what the heck BioForge is? The unnamed author even states it is "all but forgotten today" but there isn't an actual introduction to tell people what the game is.

    Looking briefly at Edge's other Making Ofs, it seems they don't suffer this flaw. Did the writer assume reader's will have seen content of it from "other" websites?

    I say: don't worry Patrick, there is still room to get an actual in-depth interview feature on this game.

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    TheManWithNoPlan

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    I don't believe in coincidences
    I don't believe in coincidences

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