Return to Pandora as part of a new group of ragtag Vault Hunters in this sequel to the 2009 first-person "role-playing shooter" Borderlands, now with new crazy enemies, new crazy character classes, and even crazier weapons.
I'd rather have the guns. Dismemberment is fine for a while, but unless it's truly dynamic dismemberment, it'll just come off feeling like a rip-off of Dead Space (which is also not dynamic in the sense that where you shoot the enemy directly correlates to where the body part gets dismembered).
Neat graphical things like dismemberment are fun, but what really affects gameplay always comes first. Guns.
I'd change my vote to dismemberment if it has a bearing on gameplay. But considering how over the top cartoony Borderlands is, no thanks. Show me a shooter where I can disable dudes legs or arms and have if affect their AI routines and we'll talk, Gearbox.
The first game sure as shit didn't have bazillion of guns.
It had about 7, and then those have varying characteristics. Even then though, just about every shotgun or revolver or whatever felt the same as every other shotgun or revolver. Or whatever.
I want some more variation. Maybe 5-10 base models for each type of weapon, with sound and attachment variation (like silencers or different muzzle breaks.) Although, it's too late for that.
I want to be able to create my own character. I'd like to be a small fat man with the ability to scavenge stuff and build make-shift cars, combat droids and traps.
I look forward to my first nice, big, bountiful chest. I still remember the first epic I ever got in the first game, it was a lv7 Maliwan Static Justice *sigh....* that thing sure did shoot lightning.
But I'm definitely a Jakobs loyalist all the way, can't wait to get my hands on that Double Barrel Shotgun! "Sniper Rifles are For Chumps!"
Lots of guns. And actually lots of guns, not like in the first game. Dismemberment seems pretty useless to me. Other than Dead Space I can't think of another game that has any use for it.
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