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Body armor in games acts as additional protection. In most cases, when a player takes damage that would completely affect their health, their body armor reduces the damage taken or takes the damage instead.
Sometimes you want a challenge, sometimes you wanna coast.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A tank is a role in an MMO game whose objective is to hold the enemy's attention and protect group members from harm. A defensive-natured class such as a warrior, barbarian, or paladin is typically suited for this role.
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