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Game » consists of 6 releases. Released Jul 30, 2013
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
The given name to a dynamic system that overlooks the progression and behavior of a player. It then changes the gameplay difficulty to either reward or punish the player accordingly.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Games that feature stages in which the player is forced to continually progress, chased by a relentless and lethal threat that covers the entire height/width of the screen.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Some games don't feature a traditional co-op mode that makes the players equal partners, but allows a second player to participate in the game to assist player one albeit with significantly different gameplay mechanics.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Games that have been funded via public monetary contributions.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Map Makers or Editors are built-in tools that allow the average gamer to tweak or fully customize a map of their own, with no mod or programming skills required.
The player is respawned (or has the option to respawn) immediately following death, and with minimal lost progress and little to no break in the action. This concept is often seen used in difficult or fast-paced games where frequent player death is treated as a learning experience.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games that were funded through Kickstarter.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
This concept is for games in which at least one of the main characters is male.
Through trial and error gameplay, complex game mechanics and intense difficulty, masocore games are specifically designed to frustrate players over and over again.
A Nintendo-operated social network that connected users with friends and similar players through Wii U and 3DS. Miiverse could also be accessed through any other internet-enabled device until its discontinuation in November 2017.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
A function of the Wii U that allows games to be played exclusively through the Wii U GamePad.
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
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