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    Crysis 2

    Game » consists of 37 releases. Released Mar 22, 2011

    Set three years after the original Crysis, an ambushed Marine named Alcatraz dons the famous Nanosuit and fights his way through an obliterated New York City to stop the alien invasion.

    Crysis 2 Review

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    TheHUD

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    Edited By TheHUD

     

    CRYSIS 2 Review

     

       The shooter genre has given up plenty of different types of games this generation but I think we can all agree they’re starting grow tiresome if not repetitive. Not to fret though, there are some gems out there. Crysis 2 suits you up (no pun intended) in a futurist New York City to defend off aliens known as the Ceph. The norm for first person shooters has taken a shift for a while now towards the call of duty idealism and that’s where Crysis 2 shines. Although it still has the hold for iron sights then shoot mentality, imagine a world where a symbiotic military suit was added to spice things up against alien robot squids. I would definitely feel a whole lot better if I could run into the battlefield at high velocities while invisible, attack my prey then switch to armor mode and go rambo without even a scratch.

     

       The single player mode does exactly that along a very flat storyline. You’re a soldier named Alkatraz, along with a group of marines have just been attacked by the Ceph. Sadly it seems you’re the only one who has made it and even that’s stretching it. From there on you’re introduced for a brief amount of time to the main character of the original Crysis. He offers you his role in stopping the Ceph at the cost of his own life. The game takes off holding your hand the first couple of levels as a child just learning to walk keeping you just at a good enough pace that you’ll feel comfortable by yourself but curious enough to explore different variations of combat. Like I said earlier, the story isn’t much to brag about but then again alien invasions aren’t really new to our line of entertainment. That’s not to say there aren’t any good ideas, the end of the game I definitely felt more connected to the storyline and more entranced into being a super soldier that I was left wanting another piece of the pie.

     

       I’ve heard a lot of talk about the graphics and bottom line it’s either or. Everything I got close to looked incredible and left me stunned as well as Crytek’s lighting was just phenomenal but on the other end of things anything far out looked incredibly washed and generic. This wouldn’t normally bug me because you’re generally not shooting guys 10 miles away but Crytek took the route of Point of Interests much like Gears of War. Meaning you’ll be walking down broken New York streets and/or Parks minding your own business when all of a sudden a Y button prompt will appear. When you press it the camera flares off into the distance onto something the developers feel you shouldn’t miss. I love this feature so much but 2 things usually came to mind. First, what I said earlier about the distance visuals will bother you and second, 9 times out of 10 the prompts just let you know an alien ship flew by. Don’t get me wrong, the first time it happened I was ready to hunt down some squids but after multiple times it was much like hearing your favourite song a million times, we get it it’s FRIDAY.

        Sarcasm aside, first person shooters today need good sound. You can’t have you’re gun sound like something Joe and the boys play with out back to pass the time when games like battlefield set the standard. Sound is key, the cherry on top. Crysis 2 has some great orchestral moments that really build up tension that gave me a strong urge to fight crime and look mysteriously out into the night as buildings exploded behind me. That being said I could not stand the sound of the weapons, every gun aside from the awesome Microwave gun and K-volt (Self-explanatory, and yeah its awesome)sounded exactly the same, it was just a matter of how it shot that was different. If you’re like me, then you want a gun that sounds deadly and gets you riled up every time you listen to it click when you reload.

     

       Single player manages to mark off everything on the check list with some hickups along the way, it offers a great experience that leaves you wanting more. I’ve never been to New York but the game definitely managed my cravings and that says a lot. People can withstand minor graphical and audio fidelities and even sometimes empty plots line but gameplay is what keeps you coming back. Crysis 2 has this to a T but is short of dotting the I’s, while roaming around feeling like a bad-ass is awesome, if your opponents are boring to fight then what’s the point? If I was to compare the Ceph to anything I’d have to say a low IQ covenant comes to mind, you still have alien type movements and great ambiance until they see you.  After that it’s a straight up sprint and bitch slap. It was a great foundation in AI but I’m more interested in where Crytek goes from here. When human players are added into the mix that’s where things get interesting. Multiplayer is a very cookie cutter Call of Duty clone with a power suit added in but it has a few tweaks here and there that make it pretty memorable. Kill streaks are huge in this day and age and sadly so are campers. Crysis takes the good and kicks the bad straight in the balls. If you want major points then you’re gonna want those Kill streak, different from CoD’s kill and add credit, this time when an enemy has fallen so does their dog tag and ergo thy credit is up to you to aquire. This completely changes your annoyances with campers as I hadn’t come across any. If you’re interested in the allure of the now standard levelling up/perk system but want enough variety to keep things interesting then look no further.

     

       The market is getting saturated with Shooters, that much is clear. With Juggernauts like CoD and Battlefield leading the way it makes sense the way Crysis follows their footsteps. It keeps it familiar to veterans of the ladder while offering interesting gameplay mechanics (the suit) to make it fresh enough for everyone to join in. Crysis 2 is a great product that you won’t want to miss if you’re a fan of genre but doesn’t innovate high enough that it’ll pull fans of other genres into it.

     

    4/5



    Pros

    ·          Suit Variation (Cloak, Power, Armor)

    ·          Great Multiplayer

    ·          Best First Achievement/Trophy

    Cons

    ·          Lackluster Story

    ·          Gun sounds are weak

    ·          Washed Long distant Visuals



    Developer Tips

    ·          Points of Interest should be memorable

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    TheHUD

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    #1  Edited By TheHUD

     

    CRYSIS 2 Review

     

       The shooter genre has given up plenty of different types of games this generation but I think we can all agree they’re starting grow tiresome if not repetitive. Not to fret though, there are some gems out there. Crysis 2 suits you up (no pun intended) in a futurist New York City to defend off aliens known as the Ceph. The norm for first person shooters has taken a shift for a while now towards the call of duty idealism and that’s where Crysis 2 shines. Although it still has the hold for iron sights then shoot mentality, imagine a world where a symbiotic military suit was added to spice things up against alien robot squids. I would definitely feel a whole lot better if I could run into the battlefield at high velocities while invisible, attack my prey then switch to armor mode and go rambo without even a scratch.

     

       The single player mode does exactly that along a very flat storyline. You’re a soldier named Alkatraz, along with a group of marines have just been attacked by the Ceph. Sadly it seems you’re the only one who has made it and even that’s stretching it. From there on you’re introduced for a brief amount of time to the main character of the original Crysis. He offers you his role in stopping the Ceph at the cost of his own life. The game takes off holding your hand the first couple of levels as a child just learning to walk keeping you just at a good enough pace that you’ll feel comfortable by yourself but curious enough to explore different variations of combat. Like I said earlier, the story isn’t much to brag about but then again alien invasions aren’t really new to our line of entertainment. That’s not to say there aren’t any good ideas, the end of the game I definitely felt more connected to the storyline and more entranced into being a super soldier that I was left wanting another piece of the pie.

     

       I’ve heard a lot of talk about the graphics and bottom line it’s either or. Everything I got close to looked incredible and left me stunned as well as Crytek’s lighting was just phenomenal but on the other end of things anything far out looked incredibly washed and generic. This wouldn’t normally bug me because you’re generally not shooting guys 10 miles away but Crytek took the route of Point of Interests much like Gears of War. Meaning you’ll be walking down broken New York streets and/or Parks minding your own business when all of a sudden a Y button prompt will appear. When you press it the camera flares off into the distance onto something the developers feel you shouldn’t miss. I love this feature so much but 2 things usually came to mind. First, what I said earlier about the distance visuals will bother you and second, 9 times out of 10 the prompts just let you know an alien ship flew by. Don’t get me wrong, the first time it happened I was ready to hunt down some squids but after multiple times it was much like hearing your favourite song a million times, we get it it’s FRIDAY.

        Sarcasm aside, first person shooters today need good sound. You can’t have you’re gun sound like something Joe and the boys play with out back to pass the time when games like battlefield set the standard. Sound is key, the cherry on top. Crysis 2 has some great orchestral moments that really build up tension that gave me a strong urge to fight crime and look mysteriously out into the night as buildings exploded behind me. That being said I could not stand the sound of the weapons, every gun aside from the awesome Microwave gun and K-volt (Self-explanatory, and yeah its awesome)sounded exactly the same, it was just a matter of how it shot that was different. If you’re like me, then you want a gun that sounds deadly and gets you riled up every time you listen to it click when you reload.

     

       Single player manages to mark off everything on the check list with some hickups along the way, it offers a great experience that leaves you wanting more. I’ve never been to New York but the game definitely managed my cravings and that says a lot. People can withstand minor graphical and audio fidelities and even sometimes empty plots line but gameplay is what keeps you coming back. Crysis 2 has this to a T but is short of dotting the I’s, while roaming around feeling like a bad-ass is awesome, if your opponents are boring to fight then what’s the point? If I was to compare the Ceph to anything I’d have to say a low IQ covenant comes to mind, you still have alien type movements and great ambiance until they see you.  After that it’s a straight up sprint and bitch slap. It was a great foundation in AI but I’m more interested in where Crytek goes from here. When human players are added into the mix that’s where things get interesting. Multiplayer is a very cookie cutter Call of Duty clone with a power suit added in but it has a few tweaks here and there that make it pretty memorable. Kill streaks are huge in this day and age and sadly so are campers. Crysis takes the good and kicks the bad straight in the balls. If you want major points then you’re gonna want those Kill streak, different from CoD’s kill and add credit, this time when an enemy has fallen so does their dog tag and ergo thy credit is up to you to aquire. This completely changes your annoyances with campers as I hadn’t come across any. If you’re interested in the allure of the now standard levelling up/perk system but want enough variety to keep things interesting then look no further.

     

       The market is getting saturated with Shooters, that much is clear. With Juggernauts like CoD and Battlefield leading the way it makes sense the way Crysis follows their footsteps. It keeps it familiar to veterans of the ladder while offering interesting gameplay mechanics (the suit) to make it fresh enough for everyone to join in. Crysis 2 is a great product that you won’t want to miss if you’re a fan of genre but doesn’t innovate high enough that it’ll pull fans of other genres into it.

     

    4/5



    Pros

    ·          Suit Variation (Cloak, Power, Armor)

    ·          Great Multiplayer

    ·          Best First Achievement/Trophy

    Cons

    ·          Lackluster Story

    ·          Gun sounds are weak

    ·          Washed Long distant Visuals



    Developer Tips

    ·          Points of Interest should be memorable

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    awesomeusername

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    #2  Edited By awesomeusername
    @TheHUD said:
     we get it it’s FRIDAY.

     Crysis 2 is a great product that you won’t want to miss if you’re a fan of genre but doesn’t innovate high enough that it’ll pull fans of other genres into it.

     

    4/5

    Pros

    ·          Best First Achievement/Trophy

       
    For reminding me of that awful damned song, I hate you. The way you talk about it makes it sound more like a 3 and best first achievement/trophy? What's the ach/tro?
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    Mystyr_E

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    #3  Edited By Mystyr_E
    @awesomeusername: if you play campaign first, you'll get the "can it run Crysis?" achievement 
     
    the game feels like it's a 4 star game that was released in a 3 star state

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