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Character »
A non-interactive sequence within a game most often used for plot advancement.
The head honcho of a group of miscreants
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
Games set in, or focused primarily around, the years between 1970 and 1979.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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