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The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
A gameplay mechanic allowing players to store their items and freely carry them around.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A fixer of mechanical things that are broken. It's always good to have one near your tank or spaceship.
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
A former digital distribution service for PC, Mac, and Linux games.
A digital storefront which donates some of its profits to charity.
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