Ask me anything about Dark Souls.

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#1 Edited by kingzetta (4307 posts) -

Got a question about Dark Souls, I might know the answer.  
 
Here are some basic things 
 
 New/altered combat mechanics
-Players can now perform a running jump by pressing the X button while sprinting and do a strong leaping attack by pressing forward+R2
-Forward+R1 push is replaced by a kick for some weapons
-Both players and enemies can attack and be attacked while climbing ladders; players can be knocked off of ladders by repeat attacks

-More degrees of weight encumbrance for rolling; there’s now a roll below fast speed but above “limply thrown brick” speed
-Rolls have less invulnerability
-Player can be hit while recovering from being knocked down

-Heavy armor allows its wearer to not flinch when hit by weaker attacks
-Headshots with arrows/bolts do critical damage
-Crossbows can be reloaded while moving
-Multiple helpings of Est can be drunk at once by repeatedly pressing square, adding to the animation instead of restarting it




Bonfires
-Resting at a bonfire refills your Est flasks and causes you to spawn there if you die
-Enemies respawn every time you rest at a bonfire
-Bonfires can be enhanced at the cost of humanity; doing so gives you double the normal amount of Est flasks when you rest at that bonfire
-When another online player enhances the last bonfire you visited, you are given an extra Est flask
-Bonfires become inactive if the player is invaded




Online
-Will not use dedicated servers; uses a new From Software designed peer-to-peer network system


Passive online elements
-Player outline phantoms return; they become more detailed the closer they are to a bonfire
-Bloodstains return
-The Select button is now dedicated to the Emote menu
-Emotes now change based on your character’s decided role (E.G.: evil knight, holy templar)
-Leaving messages is now done through a hotbar item, like with soul signs
-Message system has been made more intuitive with a mad-libs style tiered selection system


Active online elements<
-Player count increased to host + 3 other players; can be any combination of enemy or ally, with multiple invasions now possible
-Blue Phantoms return, this time white or gold in color; same summoning system as Demon’s Souls
-Black Phantoms return, using the same invading system as Demon’s Souls
-Black Phantoms now spawn in safer zones away from the host’s spawn, usually among strong enemies
-Black Phantoms can no longer hurt enemies

-Neither allied phantoms nor invaders can heal using Est jars while in another world; they must rely on magic spells if they heal at all
-The spell Great Heal can heal nearby allies, making it ideal for co-op play

-New soul sign, Gravelord: using it causes 3 random player’s worlds to become “infected” and Black Phantom versions of regular enemies to appear, making the stages harder
-If the players can find the sign left by the Gravelord user, they can use it to invade his/her world; killing the Gravelord user removes the infection from all of the worlds
-New, green-colored soul sign: laying it down and using the spell Great Heal in the nearby vicinity causes all players near the soul sign in their worlds to be healed
 
Humanity
-Humanity is measured via the flame next to the health and stamina bars
-Is tied into the game’s story
-Dying while you have humanity results in the message “You Died” and a loss of humanity
-Dying when you have no humanity results in the message “You Hollowed”
-Being in a hollowed state gives your character a zombie-like appearance

-Killing invaders gives the player +1 humanity
-Killing the host gives invaders +1 humanity
-Recovering your bloodstain gives you back the souls you had, any humanity you lost upon death, and a full heal




Enemies
-Enemies are no longer easily evaded and will pursue the player over long distances if they attempt to run
-Ranged attacking enemies will switch to close-range weapons if the player gets too near
-Most humanoid enemies will heal using an Est flask if given the opportunity
-Some regular enemies can backstab and parry and riposte the player
-Some enemies have the ability to grapple the player, ala the Mindflayers from Demon’s Souls




Magic
-Catalysts/Talisman’s return and are used in the same way, but now have different appearances
-Magic now uses a charge system: each spell has a limited number of uses, varied based on the strength of the magic




World events
-Certain world events, when triggered in one game, will echo through to all players in the nearby area in their games; for example, when one player rings the church bell to finish the demo, all other players hear it as well




Oath system
-Oath system determines the role you play in the game and whether you want to help or compete against other players
-System is based around in-game religious beliefs
-Player humanity level is likely related in some way to which oaths you can take
 
 

Here are some interesting things from IGN today
 

Bonfire Strengthening (Kindling)


If someone strengthens a bonfire, this will be transmitted to people "nearby" (in network terms) who are using the same bonfire, giving them an extra Estus Flask. Strengthening a bonfire costs valuable Humanity, but you can use it to help out strangers and gain a sense of solidarity with your fellow strugglers.

Vagrants

Things like discarded items and lost Humanity transform into different forms and wander through other people's game worlds. If people leave them alone without picking them up, they keep moving, eventually transforming into very valuable items. This is another way for players to help each other, with the sense that everyone is helping to bring these items into existence.

Shared Events


When someone rings a bell, the sound reverberates to players nearby in the network. Hearing someone else's victory is intended to stimulate other player's own drive to succeed. NOTE: There are two known 'Bells' in the world of Dark Souls that must be rung at some point in a players quest to learn how to break the curse of the undead.

Bonfire Phantoms

Near bonfires (and only near them), the phantoms of other players are more distinct and visible than elsewhere in the game or anywhere in Demon's Souls. Seeing other people resting at the same bonfire helps players realize that these people are probably facing the same challenges.

Miracle Resonance

Some miracles have a "Resonance" property. If multiple players nearby in the network use these miracles, the effect for everyone is amplified.

Covenant "Way of White"

This covenant is for helping out other players online. Players who are in this covenant will automatically be drawn closer to each other on the network. This makes the abovementioned Miracle Resonance easier to perform, as well as helps block people from antagonistic covenants from coming closer on the network.

The setup for the various covenants affects multiplayer situations in many different ways, especially the parameters of versus play, expanding the scope well beyond Demon's Souls. The game is designed to introduce multiplayer events as an extension of each character's role-playing in these covenants.
#2 Posted by FancySoapsMan (5827 posts) -

how big is the game world

#3 Edited by kingzetta (4307 posts) -
@FancySoapsMan said:

how big is the game world

There is no hard data on that yet, but It is an open world and some bosses can be bypassed.
There are tundras, forests, swaps, dungeons, churches, towers, dungeons, and more.
#4 Edited by onarum (2085 posts) -

is it completely seamless? no loading?
 
Also would you know if there are more open areas or is it mainly narrow spaces/corridors like demons souls?

#5 Edited by kingzetta (4307 posts) -
@onarum said:

is it completely seamless? no loading?

only loading is when you die
I've seen a big open forest area, but all around it looks more open
#6 Posted by CL60 (16906 posts) -

Does the open world have any village/city?

#7 Posted by JackSukeru (5912 posts) -

Is the whip any good?

Do the spears and curved swords function the same as before?

Are there more environmental traps?

#8 Posted by kingzetta (4307 posts) -
@CL60 said:

Does the open world have any village/city?

You mean in a nexus equivalent way? No 
NPCs and merchants are out in places in the world. Also the blacksmith looks fucking awesome. 
look at that shag
#9 Posted by kingzetta (4307 posts) -
@RockmanBionics said:

Is the whip any good?

Do the spears and curved swords function the same as before?

Are there more environmental traps?

mostly not 
pretty much 
and yes tons like swinging blades, boulders, bombs, maneating treasure chests. etc
Also there are new hiding places for you can hide from monsters/black phantoms. On the other hand black phantoms can hide to ambush you.
#10 Posted by FourWude (2261 posts) -

Can I get married in the game?

#11 Posted by kingzetta (4307 posts) -
@FourWude said:

Can I get married in the game?

nope
#12 Posted by Aetheldod (3582 posts) -

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

#13 Edited by Goboard (103 posts) -

Are you playing the xbox or ps3 version? If the xbox, does it have any noticeable issues? Does the game do a good job of teaching you the basic mechanics?

#14 Posted by kingzetta (4307 posts) -
@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one.
leveling is exactly the same, but you do it at bonfires, not at a maiden.
#15 Edited by kingzetta (4307 posts) -
@Goboard said:

Are you playing the xbox or ps3 version? If the xbox, does it have any noticeable issues? Does the game do a good job of teaching you the basic mechanics?

I'm going to get it for the PS3 and there is no difference. 
it has a tutorial at the start. the whole tutorial is on gametrailers by the way.
#16 Posted by Doctorchimp (4076 posts) -

Did you import this already? Or what?

#17 Posted by coaxmetal (1619 posts) -

Is the story related to the Demon's Souls?

#18 Posted by Jimi (1126 posts) -

@kingzetta: Does the difficulty hold up?

Is there a new game +?

How is multiplayer handled? Do you still need to use those stones?

#19 Posted by kingzetta (4307 posts) -
@Doctorchimp said:

Did you import this already? Or what?

No, I've just absorbed every bit of info they let out and I watched a few live streams. 
 
@Riboflavin said:

Is the story related to the Demon's Souls?

Not in any way, it's oddly more related to King's Field then Demon's souls
#20 Posted by MiniPato (2741 posts) -

Can you invite people from your friends list to join you or is the co-op still handled like the old?

#21 Posted by Doctorchimp (4076 posts) -

@kingzetta said:

@Doctorchimp said:

Did you import this already? Or what?

No, I've just absorbed every bit of info they let out and I watched a few live streams.

....You shouldn't have made an Ask Me Anything thread....

#22 Posted by GuyIncognito (445 posts) -

So what's the deal with the covenants?

Also does armor scale/how exactly is it upgradable now?

#23 Posted by JackSukeru (5912 posts) -

@kingzetta said:

@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one. leveling is exactly the same, but you do it at bonfires, not at a maiden.

So you're saying they ruined the leveling? Good to know.

#24 Posted by kingzetta (4307 posts) -
@Jimi said:

@kingzetta: Does the difficulty hold up?

Is there a new game +?

How is multiplayer handled? Do you still need to use those stones?

Don't know about the first two, but I'm 100% sure there is a new game +
Yes, you do still need the stones. in fact you need a stone to write messages, because the select button is now the emote button.
#25 Posted by GuyIncognito (445 posts) -

@RockmanBionics said:

@kingzetta said:

@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one. leveling is exactly the same, but you do it at bonfires, not at a maiden.

So you're saying they ruined the leveling? Good to know.

You mean you can't touch the demon inside her now? :(

#26 Posted by Doctorchimp (4076 posts) -

@GuyIncognito said:

@RockmanBionics said:

@kingzetta said:

@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one. leveling is exactly the same, but you do it at bonfires, not at a maiden.

So you're saying they ruined the leveling? Good to know.

You mean you can't touch the demon inside her now? :(

PANCAKE FACE!!!!

#27 Posted by kingzetta (4307 posts) -
@MiniPato said:

Can you invite people from your friends list to join you or is the co-op still handled like the old?

Nope it's still like the old. Your not suppose to play with your friends.
#28 Posted by GuyIncognito (445 posts) -

@kingzetta said:

@MiniPato said:

Can you invite people from your friends list to join you or is the co-op still handled like the old?

Nope it's still like the old. Your not suppose to play with your friends.

It was easy enough to do it anyway through chat. You could easily meet up to dupe and stuff...

#29 Edited by kingzetta (4307 posts) -
@RockmanBionics said:

@kingzetta said:

@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one. leveling is exactly the same, but you do it at bonfires, not at a maiden.

So you're saying they ruined the leveling? Good to know.

Well with no hub area having to go all the back to a same place to level up would be way more broken and annoying.
#30 Posted by coaxmetal (1619 posts) -

@Doctorchimp said:

@kingzetta said:

@Doctorchimp said:

Did you import this already? Or what?

No, I've just absorbed every bit of info they let out and I watched a few live streams.

....You shouldn't have made an Ask Me Anything thread....

I dunno, hes doing a pretty good job.

#31 Posted by kingzetta (4307 posts) -
@Doctorchimp said:

@GuyIncognito said:

@RockmanBionics said:

@kingzetta said:

@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one. leveling is exactly the same, but you do it at bonfires, not at a maiden.

So you're saying they ruined the leveling? Good to know.

You mean you can't touch the demon inside her now? :(

PANCAKE FACE!!!!

Now hold on there is still a maiden but she's not used for leveling.
#32 Posted by GuyIncognito (445 posts) -

@kingzetta said:

@Doctorchimp said:

@GuyIncognito said:

@RockmanBionics said:

@kingzetta said:

@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one. leveling is exactly the same, but you do it at bonfires, not at a maiden.

So you're saying they ruined the leveling? Good to know.

You mean you can't touch the demon inside her now? :(

PANCAKE FACE!!!!

Now hold on there is still a maiden but she's not used for leveling.

So Evetta Muradasilova is back?

#33 Edited by kingzetta (4307 posts) -
@GuyIncognito
So far She is just called the traveling saint. I think she is used to removes curses.
She's the lady at the end of the part 4 prologue video.
#34 Posted by metalsnakezero (2295 posts) -
  1. Whats the deal with humanity from how you get it to the ways you use it?
  2. Do you need to find NPCs for them to appear in safe areas so that you can use their services or do they stay in the same locations?
  3. Can you always use a bonfire multiple times?
#35 Posted by MiniPato (2741 posts) -

@GuyIncognito said:

@kingzetta said:

@MiniPato said:

Can you invite people from your friends list to join you or is the co-op still handled like the old?

Nope it's still like the old. Your not suppose to play with your friends.

It was easy enough to do it anyway through chat. You could easily meet up to dupe and stuff...

Eh, I hate using the PS3 onscreen keyboard and I ain't plugging one in just to be able to send a message. It also doesn't help that you have to bring up the xmb every time.

#36 Posted by kingzetta (4307 posts) -
@metalsnakezero said:
  1. Whats the deal with humanity from how you get it to the ways you use it?
  2. Do you need to find NPCs for them to appear in safe areas so that you can use their services or do they stay in the same locations?
  3. Can you always use a bonfire multiple times?
1. You get it form some items and killing some monsters, not just bosses. You can use it to strengthen bonfires, which gives you more esks flasks and magic uses. You can also reverse hollowing, makes you look human instead of a chard up zombie. Some NPCs and merchants will have nothing to do with  chard up zombies.
 
2.I'm not sure but I think they are where they are start to finish.
 
3. Yes, resting at a bonfire costs nothing, but every time you rest all the monsters in the area respawn.
So if you fight a bunch of guys and then go rest at a bonfire, that bunch of guys are back.
#37 Posted by onarum (2085 posts) -
@GuyIncognito said:

@RockmanBionics said:

@kingzetta said:

@Aetheldod said:

@kingzetta: How you know all this ? :P

Altho I already put in my preorder , I would like to know if there is better female armor ? ... as many of the best armors werent available for female characters in Demon Souls also how much did they leveling/forging system changed or is it the same as in DSouls?

I don't know everything. Case in point the question I can answer is the leveling one. leveling is exactly the same, but you do it at bonfires, not at a maiden.

So you're saying they ruined the leveling? Good to know.

You mean you can't touch the demon inside her now? :(

Sticky white stuff.
#38 Posted by TwilitEnd656 (617 posts) -

@metalsnakezero said:

  1. Whats the deal with humanity from how you get it to the ways you use it?
  2. Do you need to find NPCs for them to appear in safe areas so that you can use their services or do they stay in the same locations?
  3. Can you always use a bonfire multiple times?

Only thing I know about humanity is that it can be gained from killing bosses, I think.

NPCs stay in their specific locations (there might be exceptions I haven't seen from the streams or certain NPCs, but thus far each have stayed in their specified locations).

You can freely use bonfires, but every time you do it'll respawn all mobs you've killed.

#39 Posted by kingzetta (4307 posts) -

Everyone knows there is no MP anymore right?

#40 Posted by Karkarov (3102 posts) -

No but I guess they do now. In other news Red Phantoms cant heal themselves.

#41 Posted by kingzetta (4307 posts) -
@Karkarov said:

No but I guess they do now. In other news Red Phantoms cant heal themselves.

Well that's good
#42 Posted by JackSukeru (5912 posts) -

@kingzetta said:

Everyone knows there is no MP anymore right?

I read that as no multiplayer and was confused.

What do you use instead of Mp?

Not that it will matter to me, pure physical all the way.

#43 Posted by kingzetta (4307 posts) -
@RockmanBionics said:

@kingzetta said:

Everyone knows there is no MP anymore right?

I read that as no multiplayer and was confused.

What do you use instead of Mp?

Not that it will matter to me, pure physical all the way.

Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
#44 Posted by TheHT (11262 posts) -

Which should I get first, this or the Team Ico Collection?

#45 Posted by kingzetta (4307 posts) -
@TheHT said:
Which should I get first, this or the Team Ico Collection?
what do you want a new game or two old games?
#46 Posted by onarum (2085 posts) -
@kingzetta said:
@RockmanBionics said:

@kingzetta said:

Everyone knows there is no MP anymore right?

I read that as no multiplayer and was confused.

What do you use instead of Mp?

Not that it will matter to me, pure physical all the way.

Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
That sounds incredibly limiting for magic based characters, there should be at least some way of getting spell uses back with a item or something, otherwise if you run out of spells and your only way of getting them back is resting at a a bonfire which will make all monsters spawn again, I can see that becoming quite a annoyance.
#47 Edited by kingzetta (4307 posts) -
@onarum said:

@kingzetta said:

@RockmanBionics said:

@kingzetta said:

Everyone knows there is no MP anymore right?

I read that as no multiplayer and was confused.

What do you use instead of Mp?

Not that it will matter to me, pure physical all the way.

Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
That sounds incredibly limiting for magic based characters, there should be at least some way of getting spell uses back with a item or something, otherwise if you run out of spells and your only way of getting them back is resting at a a bonfire which will make all monsters spawn again, I can see that becoming quite a annoyance.
Well I think you can increase the number of uses but leveling up. The Pyromancer starts with 8 uses of fireball. maybe you can level up to 100 uses.
#48 Posted by TheHT (11262 posts) -
@kingzetta said:
@TheHT said:
Which should I get first, this or the Team Ico Collection?
what do you want a new game or two old games?
well i'm getting them both eventually, but having played the hell out of demon's souls (i loved it, but it's still pretty fresh in my mind) but also being curious about the team ico games, i'm deadlocked.
#49 Posted by kingzetta (4307 posts) -
@TheHT said:
@kingzetta said:
@TheHT said:
Which should I get first, this or the Team Ico Collection?
what do you want a new game or two old games?
well i'm getting them both eventually, but having played the hell out of demon's souls (i loved it, but it's still pretty fresh in my mind) but also being curious about the team ico games, i'm deadlocked.
I guess Ico if your worried about burning out
#50 Posted by GuyIncognito (445 posts) -

@onarum said:

@kingzetta said:
@RockmanBionics said:

@kingzetta said:

Everyone knows there is no MP anymore right?

I read that as no multiplayer and was confused.

What do you use instead of Mp?

Not that it will matter to me, pure physical all the way.

Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
That sounds incredibly limiting for magic based characters, there should be at least some way of getting spell uses back with a item or something, otherwise if you run out of spells and your only way of getting them back is resting at a a bonfire which will make all monsters spawn again, I can see that becoming quite a annoyance.

Hmm....It effectively works the same as HP. HP refills are also only gained at the bonfires. No more grass.

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