@glyn said:
The developers are stupid to not see the impact steam and a great looking - well optimised and high resolution pc game can have on sales.
Why only make a game half-heartedly. That business decision I will never agree with.
The customer base is there if you go about it correctly.
What makes you think I don't agree with this? I think people should be ok with the port being exactly the same as the console version because the developers have said for a long while (before they had even announced that they would do it) that they wouldn't do more than that - that if there are problems with it, it will be up to the community to fix it (which quite a few have already done) But, that doesn't mean I ever thought it was a good idea.
Just like how I hate how badly Skyrim performs on the PS3, and they have begun to stop supporting it altogether: I understand their viewpoint (It would take too much time to re-set our engine which has been specifically designed for the PC and Xbox in mind so that it works on the PS3 - we will have to ship it the way it is so that we can focus on continuing to make content for the two platforms we can fully support) but it is still a really shitty thing to do which definitely does not help in the long run. People (me included) say that Skyrim should have worked on PS3 because other developers have got their games to work six years into the development cycle, however, it was pretty clear that there would be serious problems with it from the get-go with all of their previous titles using the engine on the PS3 having serious issues. It was up to gamers to ask if it was worth it for them to get it - to look at the state that it is in and decide if it is still worth their money. With Skyrim I chose that it was because I knew I wouldn't get wholeheartedly invested in it and get annoyed when it stopped working (and I got my tens-of-hours out of it and then stopped before I hit all of the serious bugs). With Dark Souls on the PC I would say no, I knew that from before the petition started: The game was never going to work better than it did on consoles because it was designed in mind to work the way it did on consoles; the modding scene would put the whole online PvP into question; and the level design would stay exactly the same where no extra enemies could be shown on screen and nothing new was going to be a part of it which didn't go to consoles. I knew this when people were arguing for it to come to the PC when it had just been announced to go to the PS3 and the 360.
Yet, I know that if they had just invested into it, asked for some outside help to get it working, and then gone fully with it; then they would look much better, they would make seriously more money and the audience would be there. That said, they are so new to the idea of optimizing for the PC that they could easily have spent too much money on it (probably down to them spending much longer than expected figuring it out and eating into the time they had set for a new game) and they could have lost way more money than they could have gained even with a better product. If that happened, they would say that the audience wasn't big enough and that they wouldn't make a title for the PC again - they may even be very bitter about it and listen to you all even less.
My argument is that you can't get annoyed at them because it doesn't help you at all. It is turning around to someone who did what they said they would do and saying that it isn't good enough anyway. If the game was specifically set-out to be on the PC and worked like this, then you should definitely tell them that it should work. Still, the circumstances around this are so different that it looks like you are just scaring away a company that tried to move to your platform and start making games for it - I fear after this backlash that they won't come back and you have just sent warning signals to other studios to not even try porting their game to the PC. Sometimes you just have to swallow your pride and realise you shouldn't have expected more and go about purchasing relating to how you feel about it (still don't think it is worth it, then don't buy it or play it on PC; think it is worth it or that the mods fix your issues, then don't wait for the developers to fix it themselves because they almost-certainly won't).
@JoeyRavn said:
@Dixavd said:
@Terramagi: If a game came out on the Wii and I called out to someone to want to play it on another console - to play the game that looks interesting enough in the state that it is to play it. And then it appears on my console unchanged and the same as it was previously meaning I get to experience exactly the same thing that the Wii owners did. Then I would be extremely happy and realise "I am not an elitest asshole and shouldn't expect a better or different experience purely because the hardware I am playing on is higher than that of the hardware that it originally released on".
Wait. We are elitist assholes because we expect games optimized for the standard of out platform of choice? Wow. Those are truly amazing words, especially when backed up by an example so unrealistic and out of touch with reality that it hurts. How many people would have cried foul when the PS3 got the Resident Evil Chronicles games if they had been direct ports of the Wii version? 480p, no better movement recognition (since it doesn't support the Wii Motion Plus), etc. Probably the majority of buyers. And what if they had ported The Witcher 2 without any optimization for 360? "Oh, hey, it's running at 4 FPS, but I'm truly happy it's on my console of choice!". The most natural reaction, yeah.
What I'm trying to say is that this "PC gamer are entitled dicks" mentality is complete bullshit.
I agree with you. I wasn't saying PC gamers are entitles assholes - I was saying that anyone who believes that their version of a game should be superior to the original is being unreasonable. The reason this is different than say, Resident Evil Chronicles from Wii to PS3, is because that was done years after the fact when the developers had already had a chance to move onto something else and make the games they wanted to make in the time. With Dark Souls, they haven't been able to move on yet and a year down the line they still haven't gone fully into their next game. This is a straight copy-paste port and they said it would be since before the game even came out on the consoles (replying this as to why it isn't going to be released on PC like some people were asking, because they would not optimize it and it would be an inferior product). The other difference between the two analogies is that Capcom has made games for the PS3 before, and the developers have already made games on the Playstation platforms before. From Software haven't done the same with the PC; this is effectively their alpha version of a game on the PC platform. You could get annoyed at the Resident Evil games because you expect better on that console as they have shown that they had before (And they said that it wouldn't be a straight port before release). With this on the other hand, I don't think the expectation is legitimately there.
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