Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Game » consists of 18 releases. Released Sep 02, 2010
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Special locations in game that allow the player to manually save their progress.
The act of gathering various discarded or scattered supplies for use.
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
Sometimes the creator's logo or name can be found in the product's game world.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Long-running franchises often end up in the hands of different studios over the years, but a direct sequel by an entirely different company is somewhat rarer.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Occasionally, when some nasty bugger decides to give you a big hug that just seems to last forever, you may want to politely decline by mashing or shaking whatever you are holding in your hands.
Some games have silhouettes in their title/logo. Usually, they are placed to simulate a gap or space within or between individual characters.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A cloud of fine particles.
The use of sound as a weapon.
When a character's accent hails from the Southern United States. Ranges from the languid drawl of the gentleman to the rustic vernacular of the hillbilly.
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
A variant on regular poker in which instead of losing chips players lose clothing items.
Like a critical hit, this is a special action invoked from certain attacks in games or caused randomly on attacks by a character's statistic. It causes opponents to lose the ability to attack back for a certain period of time, and usually invokes the hit character to go into a special animation.
Games where abusing alcohol and/or drugs gives the players an in game benefit - such as additional health, bullet-time, or other abilities.
You want an example? Know what I mean? See what I did there? *Wink wink, nudge nudge*
The act of taking one's own life.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
A tackle attempts to get a person on the ground, usually by holding someone with your arms.
The act of killing a fellow teammate in a game, to boost score or just for fun. This often results in being booted from games, and several games allow the server to do this automatically.
A fictional Pay-Per-View TV Game Show in the Dead Rising franchise. Set in Fortune City, the host, Tyrone King, forces people to fight Zombies.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
A species of striped feline.
When a certain amount of time is given to the player to reach a goal or finish an objective.
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