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Game » consists of 1 releases. Released Jun 29, 2001
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A group of powerful mortals that helped imprison the Prime Evils in Soulstones
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
Frozen water. Ice can be slippery and it can be fun for ice skating.
In many role-playing games, especially Western action-RPGs and roguelikes, items can be found that are unidentified - the player can see limited info about the type of item it is, but not specific stats. Usually a scroll or spell is needed to identify loot.
A gameplay mechanic allowing players to store their items and freely carry them around.
A game mechanic where the player's possessions occupy a certain amount of space on a matrix; inventory items can be manually manipulated to fit within the grid.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Usually found in adventure games, when players combine two or more items to create one or more new items.
Any object that holds health, ammo, equipment, money, etc. The container must be opened or destroyed in order to procure the items within.
Games with this concept focus on diversifying items for different play styles and classes, usually found on hack and slash games and MMOs.
Items that are generated by a permutation of characteristics. By using a permutation, a great number of items are generated by adjusting a small number of variables. Each variable increases the total item count exponentially.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Games that fill up the player's health upon leveling up.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
Typically, losing experience is a penalty of dying or being hurt. Other games will allow players to use experience as currency.
Lycanthropy is the disease or curse where a person changes into a, usually wolflike, were creature. The disease is spread by being bit by an existing lycanthrope, and is accompanied by a forced transformation into an anthropomorphic creature during each full moon.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The meter which is used to gauge how much power there is left to use magic abilities.
Short for mana points or magic points, the resource required to use spells or other special skills in many role-playing games.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Entering in-game menus like quest logs or inventories does not pause the gameplay.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
A boss fight in which the player must not only battle the actual boss, but must also defeat or defend against auxiliary enemies.
Sometimes one playable character just isn't enough.
Serpentine deities in Hindu and Buddhist mythology.
Necromancers are spell casters who specializes in conjuring and controlling the undead.
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