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Game » consists of 9 releases. Released Sep 29, 2000
Auto-aiming (or Auto-targeting) allows for a character to attack or interact with an object or enemy that's very near to the player or within their field of vision.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Using the Red Cross in an entertainment product is expressly forbidden by the Geneva Convention and international law, however some games don't realise that.
A cliffhanger is a type of ending where the fate of the characters, the world, or everything in the world is left unresolved. In most cases, they are revealed in sequels.
A non-interactive sequence within a game most often used for plot advancement.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
These prehistoric behemoths cause chaos amongst many. Unfortunately, they are extinct.
Spectrasonics Distorted Reality is a sample library commonly used in compositions.
The 2000 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13.
When will those crazy scientists learn? Be it killer robots, invasions from outer space, sentient computers or mutations; they always seem to have the habit of leaving a big mess behind for you to clean up.
This concept is for games where at least one of the main characters is female.
Some versus/multiplayer modes had fighting game elements in non-fighting games.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A stylistic choice of employing small polygon counts for meshes.
This concept is for games in which at least one of the main characters is male.
Sequels that have the player controlling a different character than the preceding game(s).
When the routine mission goes horribly wrong, and all your so-called "experienced" teammates bite the dust. You, the rookie, survive of course.
When a character that the player fights as a boss is playable elsewhere.
The PlayStation TV is a media streaming device based on the PS Vita. It can play many (though not all) Vita game cards, as well as supporting some PSN games and PS4 Remote Play.
PlayStation Underground was a CD magazine published by Sony for the original PlayStation from 1997 to 2001. Each of the 17 issues included demos, video interviews, behind the scenes content, and much more.
Static background images that are not drawn in real time.
PSone Classics are titles that were initially released for the original PlayStation, and re-released digitally for later PlayStation hardware.
A flying reptile. Although mistaken for dinosaurs, they are very much not dinosaurs.
A portion of a shooter or action game where players are forced into an on rail shooting sequence.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
Special locations in game that allow the player to manually save their progress.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
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