Something went wrong. Try again later
    Follow

    Dragon Ball Z: Budokai Tenkaichi

    Game » consists of 5 releases. Released Oct 18, 2005

    An alternate fighting game take on the Dragon Ball manga and anime series, Budokai Tenkaichi utilizes a third-person perspective and unified movelists while adding a very large playable character roster.

    skullking's Dragon Ball Z: Budokai Tenkaichi (PlayStation 2) review

    Avatar image for skullking
    • Score:
    • skullking wrote this review on .
    • 0 out of 0 Giant Bomb users found it helpful.
    • skullking has written a total of 3 reviews. The last one was for Trenched
    • This review received 1 comments

    DBZ budokai tenkaichi review

    The budokai series was an interesting series, the first game was good, the second game wasn't nearly as good despite the better graphics, but the third game was a phenomenally good game and was one of the better PS2 fighting games out...and still is...

    Tenkaichi is a sequel that is about as good as the original budokai, but budokai wasn't made as a sequel to a good game, which made it more acceptable.

    Tenkaichi replaces the traditional 3d fighter gameplay for a behind the back camera perspective.....that you can't move, this makes the game more frustrating than it should be. There is no reason why you can't move the camera, they just didn't allow it in the game. It will only move when you get near an obstruction, but sometimes it doesn't and it shifts weirdly and make it impossible to see anything. This also means that multiplayer isn't as ideal or fun as it was in budokai 3.The game also lacks a online mode, which was one of the only problems with the last game.

    The controls are clunky and annoying despite the fact that the actual fighting consists of basically three combos, all of them look basically the same till the last two or three punches, theres also only one attack button and one energy button, but it is still clunky and unresponsive partly because the movement is confusingly complicated at first requiring nearly every other button to move. Also, you will soon learn that all you have to do to win most matches is to knock the enemy back, and then blast them with a special move. This makes the game easy...when the AI is acting normally.

    This is made worse by a crappy tutorial mode, it's all text, and you can't use the tutorial to get the hand of the controls, which means you have to back out of the tutorial mode and go into the training mode and try them out without help. This makes it annoying having to memorize all that is said on the tutorials and back out again and again...and, well, it's gets very annoying,

    The game claims to have large, free-roaming levels and fully destructible environments, but the levels aren't particularly large and the environments require you to use some kind of incredibly strong energy move to blast you enemy into a mountain or something, but if you try to use that smash move without hitting your enemy, it won't destroy anything, and when you do destroy something it isn't really satisfying.

    The game also says it has more playable characters than in any other dragon ball z game out before it, and technically it's true, but most of the characters are comprised of super saiyan versions of the normal character, as well as characters that nobody ever wanted to play as in the first place. That doesn't mean your favorite characters aren't in the game, there all there, but it seems like they made it so you couldn't transform mid-battle intentionally to make the game have more characters.

    Of coarse that also has it's upside, the ability to easily play as SSJ4 Gogeta is always fun, but it also means you can't do that mid-battle, which was also always fun. So it's an annoyance it's not there.

    The games difficulty is all over the place, some of the missions are very easy, and missions directly after it are unbelievably hard, also, the AI is all weird, sometimes their rather good, and all of a sudden stop and sit there, and sometimes it spikes up and down throughout a match.

    The game gets rid of a lot of the cool features from the last game, including the Dragon Rush, the ultimate attacks, and the Dragon Universe mode are all gone. There's still ultimate attacks, but not in the same way as in budokai 3. Also, the mini-game that appeared when you and the enemy attacked each other with fists is gone and the beam struggle is a lot harder to pull off.

    The games graphics are good, but haven't really improved over the last game, and the same goes with the music, actually, the music IS the same as the music from budokai 3, the grunts and noises people make when attacking or getting hit is the same, and the music that plays in the background is the same.

    Now, i HAD thought this game was going to be a lot worse, but it's actually an ok game. However, it's still not as good as the last game and feels like the series has de-evolved. After awhile you get used to the controls (although there never ideal and never feel quite right), it's a good game but shouldn't be played by anyone who doesn't enjoy the series because of it's various problems.

    Other reviews for Dragon Ball Z: Budokai Tenkaichi (PlayStation 2)

      Not quite there yet... but close enough. 0

      To be completely honest I had written a pretty awful review about this game before, but something told me to give this game a second chance and I have to admit that I was a bit wrong about this game. It is probably the fighting game with the most motion freedom in it's gameplay. During the gameplay you can move around the game stages in various ways (dive, fly, dash, etc.) The game should be able to make the characters run but I don´t know how that would work. But in essence you can move just ...

      0 out of 0 found this review helpful.

      An average brawler that's primarily for fans of the show. 0

      As I sit here late into the night, my brain formulates an interesting thought. Who hasn’t heard of Dragonball Z by now? Whether you are at home channel surfing or walking by a group of hyperactive children on the streets, the topic is bound to have come up. What is it about this phenomenon that has made it so popular? Could it be the engaging characters, deep storyline, or emotionally driven concept? Nope. Primarily because all three of these subjects are virtually nonexistent within it. No, it ...

      0 out of 0 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.