After playing TES: Skyrim that is annoyingly busted, I want something else...something that is different. While the concept of an open world "seems" appealing, the reality is there are too many strings attached to that model. The sort of engine needed...does not exist (or Bethesda cannot make it), and there seems to be no way to make a tight story or provide visceral game play when everything has to be so open.
Therefore, I am now looking forward to Dragon's Dogma simple because it WON'T/CAN'T be like a Bethesda game. The fact is I sort of liked Dragon Age...or got used to it...and I sort of like Dark Souls no nonsense gritty FU style. I did not think anything could top the way I felt about a TES game, but the reality is such games are really wearing thin for me. I think Japan is starting to get wise to the concept of a new type of RPG that is a hybrid of action/adventure. Japan might never understand a "shooter,” but they understand swords & magic. Moreover, as I said I really want a palette cleanser after many stale game experiences I have been having.
If there is one downside to the delay of new system it is that most developers are going to go back for a FOURTH major game on the systems. I think Dragons’ Dogma is small part what the game industry needs - new IPs to bridge the game between current-gen and next-gen. Heck, I would even be happy if it is a little bit typical just as long as “WHAT” it is somewhat unexpected to me.