Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Game » consists of 1 releases. Released 1994
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
A situation where it is hard to tell which parts of the game world can be interacted with, and which are just for show. Mostly associated with point-and-click adventure games, where players often respond by clicking wildly around the screen until they find something.
In some games, total immersion is helped along by allowing players to purchase and customize their own housing.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
A cutscene or conversation that appears after, or during, the credits -- usually as a means to deliver a cliffhanger and/or plot twist.
A master of ceremonies who performs religious duties. A common character class in RPGs.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Prostitution is the exchange of money, drugs, favours, or other incentives for the performance of sexual acts.
When the character the player is controlling dies as part of the game's plotline.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
A portrait that conveys a character's health or other statuses via their facial expressions.
Set of actions, that are part of a religion or traditions.
A Scripted Death is a moment when the player is taken out of control resulting in the characters death
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
An intimate physical activity between two or more individuals.
These games are designed to be played by one person, and one person only.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Some video games feature characters that play video games themselves, with the player sometimes taking control of the character playing the game-within-a-game. This also includes game characters who explicitly mention that they play video games.
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