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The systems in these games are governed by rules from the pen-and-paper RPG Advanced Dungeons & Dragons. There have been many turn-based and action RPGs that have utilized parts of the AD&D rule set.
One of the two major factions in World of Warcraft the other being their enemy, the Horde.
In Norse literature, berserkers are described as intense warriors who fought in a wild and uncontrollable fury. Many game have based characters or classes on the concept of these rage-driven warriors.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
The Chaos Dwarfs, known in their own tongue as the Dawi-Zharr (literally "Fire-Dwarfs" in Khazalid), are an industrious, malevolent counterpart to the Dawi. Turning their backs on the ancestor gods, they pledged themselves to the minor Chaos God Hashut.
A catch-all term for the collection of gods, monsters, and spirits that manifest in the Megami Tensei series. The English usage is derived from the Greek word "daimon," which was used to describe ethereal beings both benevolent and malevolent.
Either specialized dragon killers or a honorary title bestowed upon those who have managed to slay a dragon.
Duergar or Gray Dwarves are a cruel and evil subrace of dwarves.
In the world of Warhammer Fantasy, Dwarfs who feel immense shame, anger, or despair often take "The Slayer's Oath". Once they do this, they become ferocious warriors who are ever searching for death in battle.
A once-great race from the Elder Scrolls series, now extinct.
An engineer is a class or character specializing in construction and repairs, often in dangerous war environments.
The Ghôls are a race of long-armed apelike creatures in the Myth universe that primarily serve as scouts and harassment units. They harbor a rabid hatred for all dwarves, which intensified after the destruction of their ancestral godhead.
Competed against the Bucket Heads, the Black Mist and the Pupanunu during the Juju Challenge 60 years ago.
Gnomes are a race of mythological creatures, which are usually much smaller versions of humans.
The Ironbreaker is one of two tanking classes for the side of Order in Warhammer online.
Kobolds are anthropomorphic dogs/reptilians of short stature that dwell in forests and caves. In fantasy RPGs, they typically wield primitive weapons and command limited shamanistic magic. The term "kobold" has also been used in reference to other types of creatures including lizardmen, spirits, or simply humanoids with various skin tones.
The Legion of the Dead is a dwarven warrior faction in Dragon Age committed to fighting in the Deep Roads to their deaths.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
Games featuring characters that appear much older than their actual age would dictate.
Some people just have to have all the power.
A paladin is a holy warrior, who gains extra abilities through faith and devotion to a deity.
Pick Pocketing appears in many games as a way of obtaining information, items, or cash from people.
A weighty real-world issue that some games comment on, often through allegory. Unfortunately, other games can offend players in their depiction of different ethnicities, whether intentionally or not, thus becoming part of the issue themselves.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
A playable class in many roleplaying games. Rogues are also sometimes known as Thieves. The class in almost all these games center around their stealth capabilities.
A rune is normally an ancient letter or symbol, often carved into a stone or gem, infused with mystical power. In many games they confer new abilities on a character, or add effects to an item.
Dwarven healer of Warhammer Online
Characters that have a Scottish accent.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
When you're limited in size, the easiest way to close the gap between you and your opponent is with a huge weapon. Shorter heroes and villains who lug around weapons twice their size is a favorite theme in RPGs, but is also seen in platformers, adventure games, and several other genres.
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