Game » consists of 8 releases. First released on Jul 05, 2011
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2.9 stars 2.9/5 Stars Average score of 5 user reviews spread across 8 releases and 0 DLC
There are times when those who play games just want to have some mindless fun. They don’t want an elaborate narrative or complex mechanics, they just want to run around shooting anything that moves without consequence. Earth Defense Force: Insect Armageddon, the latest in the series, seeks to provide just that. It gives players the opportunity to eviscerate hundreds of alien creatures and topple buildings with relative ease all for the budget price of $40. While there is definitely some fun to b...
It's short, nonsensical, and repetitive. I can't wait to play it again.Insects and robots have, for some reason never explained, teamed up to attack Earth. Good thing you bought Earth Defense Force and not Grocery Store Employee or this game would be even shorter. 3 chapters, 5 missions apiece, 10-20 minutes per mission. Hold down R1. Watch for ticks.The game looks like an HD upgrade of a PSP port. Buildings tumble into jagged-edged pieces as they fall. Poorly-animated ants stomp around and then...
Should fun cost a lot of money to you? The creators behind the budget title Earth Defense Force Insect Armageddon believe that it shouldn't. There may not be much new, or ground breaking to witness with Earth Defense Force, but what it does manage to do, it does very well, and most importantly of all, it's fun. It is your typical run of the mill third person shooter, albeit that the controls still feel floaty like many other budget titles feel. This game is simply put, an old school arcade game,...
To put it short, EDF was a lot of fun, but pretty short. It took one night to go through the story mode and honestly to me that was way too fast. You can play survival with your friends and keep slaying bugs, but that starts to wear out its welcome too especially since you can only be the troopers online. If you can pick up the game for 20-15$ then I'd say get it, but your gonna move through it pretty fast....
As my mind has grown more logical over the course of my life, one of the questions I pondered was how aware developers are when they make a bad game. It’s easy to answer that for games based on intellectual properties, because kids will want a SpongeBob Squarepants game because kids will want anything based on SpongeBob Squarepants. No, I’m talking about the games that are their own original property, that end up being bad, whether it’s from the studio just phoning it in for any money, or was ju...
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