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Concept »
Albatoss is a flying enemy from Super Mario Bros 2. They often drop Bob-Ombs from their claws.
Platforms that are manipulated by weight. Too much weight on one side can drastically alter the equilibrium. *Not to be confused with Unstable Platforms*
Sometimes after killing a boss (or other large enemy), players can walk over its lifeless corpse in order to progress.
This concept deals with platforms that phase in and out of existence as time passes. It is used to create tricky platforming situations requiring excellent timing to overcome.
The player character jumps on the back of an enemy during a battle to take control of them.
A cluster of platforms that have the same rotating movement as a Ferris Wheel. Thusly, they always remain in a horizontal position.
When stomping on someone causes the character to bounce upwards, often to a greater height than normal.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Platforms that revolve.
Platforms that spin around their own axis. May cause disorientation.
A segmented platform that, when stepped on, will move erratically in a set pattern. The clue is to not fall off until the destination is reached.
If the protagonist is standing on an unstable platform for a certain amount of time, it will eventually drop. Usually there is a pit below, or some other hazardous danger.
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