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Adventure game developed by Enix in 1984.
An adventure game written and designed by Yuji Horii, developed by Login Software and published by ASCII in 1984.
Puzzle game developed by Enix in 1984.
An adventure game based off the anime and manga franchise of the same name published by Enix in 1984.
Action game developed by Enix in 1984.
A sci-fi adventure game from Enix, released in 1983. Set in a post-apocalyptic future, the story is about the last survivors of a nuclear war going into crygenic sleep and waking up a hundred years later. The game features a day-night cycle that impacts the story, where certain events may only occur at a specific time.
Adult adventure game created by Enix in 1983.
An early run & gun shooter designed by Hiroshi Ishikawa in the summer of 1983 and published by Enix in October 1983.
Maze game developed by Enix in 1983.
An adventure game created by Yuji Horii and published by Enix in 1983 where the player controls a detective solving a murder mystery. The title helped establish the template for the Japanese adventure genre, which many other titles would imitate and build upon.
Adult Rock-Paper-Scissors type game developed by Enix in 1983.
DoorDoor is an arcade-style puzzle game developed by Chunsoft founder Koichi Nakamura and published by Enix. As Enix's very first game, the player's task is to trap the various monsters within each level by shutting the open doors they use to enter rooms.
Action game developed by Enix in 1983.
Action game developed by Atsushi Shirai and one of the winners of Enix's first Game Hobby Program Contest.
The first video game ever developed by Yuji Horii and the title that motivated him to become a full-time game designer.
A strategy RPG developed by Kazurou Morita and the winner of the "Best Program Award" at Enix's first Game Hobby Program Contest.
A shooter developed by Yoshiyuki Okada and one of the winners of Enix's Game Hobby Program Contest.
Game developed by Seiji Fujihara and one of the winners of Enix's first Game Hobby Program Contest.
Adventure game developed by Toshiyuki Asanuma and one of the winners of Enix's first Game Hobby Program Contest.
A maze game developed by Osamu Hasegawa and one of the winners of Enix's first Game Hobby Program Contest.
A maze game developed by Tomoshige Hashishita and one of the winners of Enix's first Game Hobby Program Contest.
A card game developed by Hiroaki Shimada and one of the winners of Enix's first Game Hobby Program Contest.
A poker game developed by Masahiro Kawaguchi and one of the winners of Enix's first Game Hobby Program Contest.
The canceled sequel to Enix's Angelus that was set to be released for the PC-98 and PC-Engine CD.
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