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    Epilogorrhea

    Concept »

    Any video game (especially RPGs) that allows the player the opportunity to talk to everyone, from companion characters to minor NPCs to surviving or reformed villains, during its playable epilogue to see what became of them.

    Short summary describing this concept.

    Epilogorrhea last edited by suzukagongen on 01/29/23 11:48PM View full history

    Overview

    Epilogorrhea, from "epilogue" and "logorrhea" (excessive talkativeness), is a scenario in many games with a heavy emphasis on characterization where the player can visit various characters from the story and see what happened to them after the conclusion of the main narrative. This typically follows some kind of time skip, and offers the player a glimpse into how everyone's lives proceeded afterwards.

    Depending on the game, characters might be massed together in one place or spread out across the game world. Undertale is a rare example of the latter.

    These epilogues will also typically conclude once a specific person is talked to, and the game will inform the player of this point of no return in case they wished to speak to everyone else first.

    Closely linked to Where Are They Now? Endings, though those tend to be non-interactive slideshows.

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