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    F1 2010

    Game » consists of 7 releases. Released Sep 21, 2010

    Developed by Codemasters and using the Ego engine, Formula One 2010 is the first truly next generation F1 game that contains all the cars, drivers and tracks from the 2010 season, putting a heavy emphasis on simulating real life weather effects.

    Patch incoming.

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    SkullcrusherMountain

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    CM dev team has confirmed they are working on a patch. More info here

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    deactivated-5f00787182625

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    - Fix Pit Stops 
    - Enable Direct X 11  
      
    When they do these I will be happy. I'm still loving the game as it is, but I could do with some more performance and getting held up in the pit lane is just plain annoying.

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    SkullcrusherMountain

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    @zudthespud: Set your races to 30% length, and it won't happen.
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    Insectecutor

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    #4  Edited By Insectecutor

    Fix my engineer being a dumbass and telling me my sector times suck on an outlap, going mental that I'm in pole when I'm the first to qualify, telling me I should copy a teammate's setup that I can't see, etc.
     
    Edit: also allow me to control the menus with my wheel when I have a custom controller setup. I can control them when I use the preset, but not after I customize. What the hell.

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    m0nty

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    #5  Edited By m0nty

    With a 12 month release cycle I'm a little curious as to how much of the game they actually plan to fix.

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    Furyjoell

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    #6  Edited By Furyjoell
    @Insectecutor: Yeah that stuff with the engineer really annoys me too. I was racing in Shanghai earlier and my brakes were obviously cooling down along the long 200mph back straight. He told me to get heat into them EVERY lap. Infuriating.
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    StressedOutCat

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    #7  Edited By StressedOutCat
    @m0nty:@m0nty said:

    " With a 12 month release cycle I'm a little curious as to how much of the game they actually plan to fix. "

    oh that is simple, they will simply call the patch/fix F1 2011 and charge people full price.
     
    and lets not forget the AI laptime bugs... 
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    Bullitus

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    #8  Edited By Bullitus

    So, has the 360 version been patched yet?

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    SkullcrusherMountain

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    @Bullitus: Yes

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