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    Fable III

    Game » consists of 16 releases. Released Oct 26, 2010

    The third game in the Fable series sets you with the task of overthrowing your own brother, the tyrant ruler of Albion, as the kingdom enters the industrial era.

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    stoppre

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    Edited By stoppre

    Lionhead Studios has been known for it’s charismatic  leader Peter Molunex and it’s above average RPG games. Those games however have suffered from over promises from said charismatic leader and some poor co-op decisions. I’m not saying the games are bad, I actually really loved Fable II. They just suffer from some poor development choices.

    Sequels are always painted as the bigger, better, and more bad ass(er) versions of their previous selves. Which is why you would expect Fable III to really shine in almost every area. The game was said from the early stages to have Kinect support. Recently Peter informed us that Kinect support would not be on the game when it shipped. This is what has me worried.

    If they are cutting out Kinect support from the game, what exactly are they replacing those sections with? Do they pull them altogether? Were they even a substantial part of the gameplay? They were pulled because Lionhead felt the end user experience would not be polished enough at launch. Does that mean we get a shoe horned version in some DLC pack for 800 MS Points a couple months down the road? If so, that’s not going to fly real well with most people.

    This not only worries me about Fable III but also quite a bit on the Kinect side as well. From what we the public know, Lionhead has had the Kinect hardware since the very beginning. They used the tech to make Milo, which is basically just a tech demo of sorts. So if they can’t get a polished product, how are these launch games going to play? It should be very interesting to see.

    I’ll write more on Fable III in the coming weeks.

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    stoppre

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    #1  Edited By stoppre

    Lionhead Studios has been known for it’s charismatic  leader Peter Molunex and it’s above average RPG games. Those games however have suffered from over promises from said charismatic leader and some poor co-op decisions. I’m not saying the games are bad, I actually really loved Fable II. They just suffer from some poor development choices.

    Sequels are always painted as the bigger, better, and more bad ass(er) versions of their previous selves. Which is why you would expect Fable III to really shine in almost every area. The game was said from the early stages to have Kinect support. Recently Peter informed us that Kinect support would not be on the game when it shipped. This is what has me worried.

    If they are cutting out Kinect support from the game, what exactly are they replacing those sections with? Do they pull them altogether? Were they even a substantial part of the gameplay? They were pulled because Lionhead felt the end user experience would not be polished enough at launch. Does that mean we get a shoe horned version in some DLC pack for 800 MS Points a couple months down the road? If so, that’s not going to fly real well with most people.

    This not only worries me about Fable III but also quite a bit on the Kinect side as well. From what we the public know, Lionhead has had the Kinect hardware since the very beginning. They used the tech to make Milo, which is basically just a tech demo of sorts. So if they can’t get a polished product, how are these launch games going to play? It should be very interesting to see.

    I’ll write more on Fable III in the coming weeks.

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    Claude

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    #2  Edited By Claude

    I thought Fable II was pretty damn cool. Throw in some improvements and I'm there for III.

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    Jrad

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    #3  Edited By Jrad

    I don't have nearly enough space for Kinect, so knowing that not having it won't affect my Fable III experience much is actually good news.

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    deactivated-5ba16609964d9

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    Fix the god awful menus and load times and I will be happy.  Honestly other then co-op being lame, Fable 2 was pretty much the game Peter Molyneaux's balls said it would be. 

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    deactivated-633355e1dd700

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    Kinect support would've delayed release i bet. Likely get it in an update or in true Microsoft fashion as paid dlc. I'll be waiting for the pc version, screw Kinect.

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    mau64

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    #6  Edited By mau64

    Kinect support would be cool in co-op if the character on screen would mimic some of they actions you would do. Like if you want to show off some new taunts you got to your friends you could by doing a specific motion. 

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    WilliamRLBaker

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    #7  Edited By WilliamRLBaker

    I will rent fable 3 before I purchase it, cause something tells me its not gonna make me happy. I liked fable 2 up till the multiple endings each one being very very crap specially the finding your sister ending.

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    yevinorion

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    #8  Edited By yevinorion
    @hematurge said:
    " Kinect support would've delayed release i bet. "
     
    I'm more inclined to be of this opinion. The first issue is that Kinect officially launches after Fable III, so how exactly do you have a product that uses technology that's not yet available on the market? Secondly, any Kinect features in Fable III will be marginal at best, since you can't afford to alienate the majority of gamers that will purchase this without any intent of using Kinect. All in all, I wouldn't say the quality of Fable III as a product is diminished by it not having Kinect support at launch.

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