
Game » consists of 1 releases. First released on Jul 31, 2008

:-P
It also only works with legit discs. USB loaders are not supported, sadly, but it's commendable they made it only work like that, and not pirated. Though others will probably get the files and make work arounds for illegal copies soon enough, but yeah, their intentions were great with this.
This is probably going to be very jarring for people used to the Silent Hill: Shattered Memories smooth and intuitive controls but oh well, horror!
Because Nintendo thought that it wouldn't be profitable to release the game outside of Japan. Yet they let a game like 'Calling' slide. Weird, eh?" Does anyone know why they specifically decided to not have an official release? I've been looking forward to this, I regard the Fatal Frame series as one of those rare horror franchises to actually terrify me. "
Tempus has explained that they used original-disc methods so that more people can play it and that softmodding / burning discs isn't necessary. There are no extra anti-piracy measures employed here, and he is actually participating in a gbatemp thread discussing how to incorporate the patch into a readymade .iso.It also only works with legit discs. USB loaders are not supported, sadly, but it's commendable they made it only work like that, and not pirated. Though others will probably get the files and make work arounds for illegal copies soon enough, but yeah, their intentions were great with this.
There are various theories and rumours. According to one, Nintendo demanded that Tecmo fix the glitches the Japanese version had, but Tecmo refused. According to another, they refused because Nintendo wouldn't provide funding. According to a third, Nintendo simply doesn't think it'll be profitable -- from what I've heard, the third game's sales weren't very good -- and according to a fourth, Nintendo of America doesn't even know they have the publishing rights."Does anyone know why they specifically decided to not have an official release?"
I heard about this on the CAGcast, thought it was pretty cool of them to do this. I'm not familiar with the Fatal Frame games though, so I don't think I'll be importing this. Is the patch available? I went through the site and the FAQ said it wasn't yet...
I'd be interested in reading impressions on this game and its translation.
I just played through the introductory chapter. I am not sure I want to continue. :P

Yea, I've played into a chapter a two and there were a few grammar things/typos. Ohterwise the only issue I encountered was a line or two of text that continues to the edge of the screen and cuts off a wrod at the end instead of wrapping to the next line.
I 'beat' the game on the Tube.
It's probably not as scary as Fatal Frame 2 overall, probably because you're playing several individuals in a seemingly small hospital. Which leads to a lot of repetition.
I just get a little irked by the fact that none of these characters bump into each other when they are essentially moving through the same area.
This is actually scary. Unlike Shattered Memories, where there weren't any scares at all. What the developer of Shattered Memories forgets it's basic instinct to run away from fear, so it doesn't force the player to confront fear. Looking horrible entities in the eye goes against your basic instincts, creating panic and escalates horror.
Of course the whole choking thing is visually weak, the ghost don't actually feel frightening at all when you see their attacks, lessening the overall horror experience.
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