







I don't think that, other than Zombieland and The Hangover, I've laughed this hard all year, although I'm sure the comedy in 2012 is 90% unintentional.
Actors say silly lines with deadly seriousness. Exposition is wielded like a sledgehammer. All you can do is grit your teeth and wait for the next wave of destruction.
Emmerich, Bay and their brethren need to learn how boring these CGI onslaughts have become. When we see 18 skyscrapers collapse and several dozen vehicles wreck at the same moment, what do we focus on?
The defining entrant in, and the nadir of, the disaster porn genre.
A state-of-the-art multiplex three-ring circus whose special effects stagger the senses and play like a video game, whose human drama aims for the cosmic and lands waist-deep in the Big Silly.
Too long by an hour and populated with nothing but stereotypes, we ultimately want the world to come to an end, if only so we can get up and go to the bathroom.
Emmerich wasn't content to merely make the biggest disaster movie ever: he had to make every disaster movie ever... [I]t's like something Ed Wood would have made if he had a budget...
Roger Ebert sums it up best in his positive review.
This is fun. 2012 delivers what it promises, and since no sentient being will buy a ticket expecting anything else, it will be, for its audiences, one of the most satisfactory films of the year.
Yeah. I'll pass.




|
|
Hating Secret of Monkey Island is like hating having a good time.
(XBLM)
It’s possible to not like The Secret Monkey Island. It’s also possible to not like good things in general. I’ve always wondered what makes old games age well. What tangible component that a game could have, mechanically or from a presentation standpoint that allows a gamer to pick up a ...
Reviewed by vidiot on July 22, 2009
|
1 out of 1 found this review helpful. |
|
|
A haunting, memorable, interpretative piece of art.
(XBLM)
I don’t know where to begin. I guess I’ll start at the beginning. Or at least the beginning of my experience with Braid. I didn’t know anything about this title when I downloaded the demo off of live arcade. I never followed a single preview. I was completely in the ...
Reviewed by vidiot on Aug. 11, 2008
|
|
|
|
A very deliberate odyssey
(X360)
Running four disks, perhaps one of the most insanely over the top intro’s in gaming, and a sometime obtuse and initially slow plot that centers around an amnesiac immortal warrior: Hironobu Sakaguchi, the creator of Final Fantasy, delivers a product that is far from subtle in what it’s trying to ...
Reviewed by vidiot on July 25, 2008
|
|
| Date Joined: | July 21, 2008 |
| City: | Bellevue |
| Gender: | Male |
| Alignment: | Neutral |
| Points: | 242 Points |
| Ranked: | Ranked #2159 of 60,750 |
|
ahoodedfigure
40 minutes ago but, still playtesting like a... no. No comparison. None. |
|
|
Brad
2 hours ago Fired up Braid on a whim this morning and instantly solved the puzzle that had me stumped for a year. What the eff. |
|
|
Symphony
2 hours, 12 minutes ago Err whoops, make that trying to find out how to find the Heartbreaker title. |
|
|
Jeff
2 hours, 33 minutes ago My new power to change the GB homepage's tagline at will is surely going to lead to ruin. |
|
|
Ryan
3 hours, 32 minutes ago play on, player! RT @FINALLEVEL: http://twitpic.com/qdjt0 - Daily Pic: Name this Bay Area Mack! |
|
|
Pepsiman
13 hours, 54 minutes ago Pepsiman finally got around to playing that copy of Kirby 64 she bought in Tokyo. It is most certainly Kirby 64 as she remembers it. |
|
|
AgentJ
16 hours, 51 minutes ago AgentJ: Editor in Chief of a newspaper. |
|
|
OwnlyUzinWonHan
18 hours, 6 minutes ago My Courage is soooo badass, you don't even know |
|