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Concept »
Grabbing the attention of a nearby enemy NPC. Usually leads to them attacking.
Classes are different archetypes and playstyles that players can choose to play their game with.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
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