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    Flower

    Game » consists of 11 releases. Released Feb 12, 2009

    A highly-acclaimed game that allows players to control the wind and collect flower petals while exploring a lush, colorful environment. Its innovative gameplay often seeks to create a soothing and relaxing experience through a combination of visuals and audio to complement the narrative.

    ethereal's flower (PlayStation Network (PS3)) review

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    • Score:
    • ethereal wrote this review on .
    • 0 out of 0 Giant Bomb users found it helpful.
    • ethereal has written a total of 6 reviews. The last one was for flower

    Amazing to behold

    This game is the reason that PSN is still light years ahead of Xbox Live in terms of content.  This game is a visual stunner, no shortage of amazing things to look at.  The amount of time that must have gone into the physics engine just to make the grass behave as it does is nothing short of astounding.  Brad is right on the money with his assessment.  I found the later third of the game incredible and emotionally moving.  When the dark turn occurs I literally felt my spirits sink as the color disappeared from the world.  For only having 6 worlds and only taking maybe two hours to complete if you take your time, I still think this game is very replayable.  Still need to get all the trophies obviously, but I really just want to experience this game again.  The emotional response that this game manages to evoke is impressive.  This is a must own for any PS3 owner and the experience is well worth the price of admission

    Other reviews for flower (PlayStation Network (PS3))

      It will simply blow your mind away 0

      Personally, writing a game review is a daunting experience in this generation of gaming.  Games have followed the path of technology and have become incredibly complex and fascinating in their design.  But every so often we are treated to an experience that is simple yet exhilarating.  Flower is one of these experiences. By definition Flower cannot be consider a game given its lack of objectives and challenge and for the enthusiasts and purists out there I know I have lost your vote alone in ...

      8 out of 8 found this review helpful.

      The power of love, motherfuckers! 0

      Braid was a 2008 release starring a self-loathing British stalker capable of using the powers of Shame and Regret to manipulate time in unsavory fashions. All of this may or may not have been a metaphor for the atomic bomb, or the destructive nature of human obsession, or something completely unrelated. It had the right kind of ambition of boosting the games-as-art argument, but the problem was that the developer (all one of them?) knew this. So they (he?) took every chance possible to preach an...

      5 out of 5 found this review helpful.

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