Hey Bombers and Community
As everyone in your industry is well aware and those amongst the GB community, a games review scores / meta score once reviewed at launch is it's critical to it's success both with the gaming community and big business. But -
Q: Are game review 'scores' really worth it or are they more trouble than they are worth?
Situation1 - No rating system to rule them all
No one rating system can accurately articulate what the reviewer experienced with a game. Everyone is different and will always take away their own experiences. How can games geared to allow the player maximum flexibility in their playing style, like Skyrim and maybe the resent Dishonored, be rated on the same rating or scoring chart / system as a game that is on rails or a linear corridor shooter.
In this industry it seems we are trying to bucket our 'experiences' and reviews into a kind of tangible score. Why can a game just be and people either like it or don't? This goes for reviews. Why do reviewers have to give a score?
Q:@GB - Why do you give games a rating system at all? Why not just stick with the team illustrations?
To me the team/reviewer illustrations that go along with the reviews give a greater context. To me these shows the level of ENGAGEMENT the reviewer had with the game. A much better system, in my opinion, than stars or a 8.5 for example.
At the end of the day is the score just a device to help people decide if they should purchase a game? If so, and I know it's costly, why don't more games companies build betas and demos for people to make up their own mind?
Situation2 - The Comments Section
With the recent launch of Halo 4 and AC3 this week also reaffirmed that many gamers, fan boys or not, DON'T read the full review article. Across many games sites gamers are just focusing on the score. While it's fantastic to see the comments section set alight -
Q:@GB - Do you as reviewers feel pissed off when you see comments from people clearly have not read your written reviews above?
Situation 3 - Day One / Future Patches / Content:
For game developers these days they can rest assured that should some terrible bug arise with their game, that they could not be addressed before the game was sent to print; or had time to revisit the code and improve it's performance they have the ability to release an update to their players. With services like Steam, Xbox Live etc. this process is now even easier if not seamless.
Q: So with the prospect of updates, patches and DLC to most games these days dose that mean game scores should be revisited once patches have been released?
Q: If a games company address the criticisms of reviewers and initial gamers as a patch - does that mean the original reviews no longer hold meaning because the criticism no longer exist after the patch? E.g Mass Effect 3? *
* PLease note that I have never played any of the Mass Effect game. YES I KNOW I'M WORSE THAN BRAD ON THIS FRONT. I more use it as an example because the story ending was a topic of such scorn by both players and reviewers. Now that they have released a patch does that mean the reviews, need to be revised?
Q: What does this also mean when games companies re-release HD versions of the game or new bundles of the game? For example Halo Combat Evolved got a face lift in recent times, and while it may be the same game play, does it still mean it should be treated as a new game and reviewed again or just saying it's the same but with new graphics so no need for a review?
If treated as a new game - which makes sense in a way - then when games are re-released without a face lift - like the rumoured Assassins Creed Anthology - come out does that mean they all need to be reviewed as new games because they will contain all DLC and patchs for the complete bundle?
This get more complicated the further we go hmmmmm.....
Situation 4 - The Quick Look
Usually when GB do a quick look on a game there isn't a review to follow. I could be wrong but that is my understanding.
To me these raw quick looks give the audience the best running example on how the game ACTUALLY plays. By removing the edited trailer videos that in some cases saturate us week to week and seeing someone actually play it - no matter if they are good or not at that mode / game - shows how people experience the game.
So if your watching a quick look with someone who may not be good at it and is the same person who reviewed it gives the worlds greatest context as to why they came away with the review they had written.
With that said of course not every game can have a quick look which brings us all the way back around. If everyone is bound to have different experience, different tastes in game types, different expectations of how games should play then -
Q: Are game review 'scores' really worth it or are they more trouble than they are worth?
I know there is so much more that can be discussed and explained here, more than I can. So to all the Bombers I want to know what you think should be the future of really YOUR INDUSTRY, YOUR CAREERS and where you think what you do on a day to day basis for a job should go.
To the Community what do you think about game review scores in general and where do you think the industry should go in the future for reporting and reviewing this industry that we are all clearly passionate about.
Regards
Stratto
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